Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Calymain
Kumbhakarna
Level 18
God Stats
1W - 2L
1,744 SR
Queue Stats
201W - 203L
1,482 Elo+
Solo
Ymir
Ymir
Michizauri
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,434 Elo+
Solo
Sol
Sol
Mr Nazerrr
Sol
Level 25
God Stats
0W - 2L
1,217 SR
Queue Stats
29W - 33L
1,495 Elo+
Solo
Yemoja
Yemoja
NTS_Chico1930
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,482 Elo+

VS

Team Averages
Level 75
1,493 SR
1,589 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Aarrogante
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,773 Elo+
Party 1
Ganesha
Ganesha
Bizar32
Ganesha
Level 149
God Stats
12W - 14L
1,465 SR
Queue Stats
265W - 225L
1,625 Elo+
Party 1
Heimdallr
Heimdallr
LeeroyDankins422
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 78L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 5 / 1
6,378
911
4,665
9,120
4,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Calymain
Kumbhakarna
11
0 / 1 / 4
6,106
872
1,805
13,517
6,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 2
5,645
806
1,597
5,890
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 0 / 4
6,244
892
9,978
7,046
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 4
6,227
890
5,798
6,423
5,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 1 / 4
6,210
887
12,188
5,864
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
 
Hel
11
0 / 1 / 6
5,935
848
3,855
5,180
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 2 / 3
6,779
968
6,369
6,298
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Bizar32
Ganesha
12
0 / 0 / 8
6,769
967
3,212
8,551
9,496
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
11
2 / 2 / 3
6,162
880
10,910
8,520
5,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
6
Kills
8
8
Deaths
6
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
1
0.9
W
Yu Huang
 
Yu Huang
2
1
4
4
W
Hel
 
Hel
0
1
6
3
W
4
2
3
2.75
W
Ganesha
Bizar32
Ganesha
0
0
8
4
L
Kumbhakarna
Calymain
Kumbhakarna
0
1
4
2
W
Heimdallr
2
2
3
1.75
L
0
1
2
1
L
1
0
4
3
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
36,534
41,996
Taken
34,413
24,143
Mitigated
23,258
22,125
Healing
20,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,665
1,240
445
954
9,120
4,169
0
4,584
4,536
0
6,660
W
Yu Huang
 
Yu Huang
12,188
684
533
791
5,864
2,835
29
1,994
3,870
19,409
0
W
Hel
 
Hel
3,855
748
10,838
3,327
5,180
2,356
246
3,035
2,145
7,191
0
W
6,369
919
749
529
6,298
3,117
41
3,040
3,258
15,507
0
W
Ganesha
Bizar32
Ganesha
3,212
277
1,080
1,993
8,551
9,496
0
5,348
3,203
6,028
0
L
Kumbhakarna
Calymain
Kumbhakarna
1,805
142
3,001
5,678
13,517
6,109
0
9,146
4,371
3,082
0
W
Heimdallr
10,910
3,028
207
500
8,520
5,454
296
5,761
2,759
0
19,182
L
1,597
0
1,303
1,540
5,890
5,794
0
3,558
2,332
3,284
0
L
9,978
2,673
445
4,144
7,046
2,857
0
4,111
2,935
27,021
0
L
5,798
664
3,157
1,458
6,423
5,214
0
4,225
2,198
11,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
31,855
66
Minions Killed
71
0
Camps Cleared
0
709,672
Distance Traveled
709,374
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,378
911
2
0
0
179,817
0
W
Yu Huang
6,210
887
20
3
0
159,232
1
W
Hel
5,935
848
14
2
0
142,593
0
W
Hera
6,779
968
14
2
0
126,427
3
W
Ganesha
6,769
967
0
0
0
153,823
0
L
Kumbhakarna
6,106
872
6
1
0
154,375
0
W
Heimdallr
6,162
880
23
3
0
127,299
4
L
Ymir
5,645
806
5
1
0
113,575
0
L
Sol
6,244
892
40
6
0
150,154
0
L
Yemoja
6,227
890
13
2
0
111,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role