Player Matchup

Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Blladi
Skadi
Level 27
God Stats
7W - 4L
1,610 SR
Queue Stats
13W - 21L
1,286 Elo+
Party 1
Maui
Maui
MrPepemin
Maui
Level 17
God Stats
5W - 4L
1,717 SR
Queue Stats
110W - 111L
1,532 Elo+
Party 3
Kukulkan
Kukulkan
Tomiokajpc
Kukulkan
Level 32
God Stats
11W - 8L
1,676 SR
Queue Stats
27W - 30L
1,416 Elo+
Party 1
Chang'e
Chang'e
XNEZUKO_X
Chang'e
Level 131
God Stats
134W - 118L
1,557 SR
Queue Stats
209W - 217L
1,516 Elo+
Party 3
Team Averages
Level 64
1,612 SR
1,450 Elo+

VS

Team Averages
Level 98
1,534 SR
1,575 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
A553RT1V3
Scylla
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 4L
1,686 Elo+
Party 2
King Arthur
King Arthur
LLAMASCG
King Arthur
Level 149
God Stats
9W - 2L
1,832 SR
Queue Stats
236W - 203L
1,603 Elo+
Party 2
Horus
Horus
PopShotAce
Horus
Level 95
God Stats
2W - 2L
1,340 SR
Queue Stats
23W - 12L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 6 / 0
5,134
395
3,741
9,720
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Blladi
Skadi
10
0 / 5 / 0
5,554
427
1,476
10,215
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
10
1 / 1 / 1
5,952
458
2,388
10,327
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Tomiokajpc
Kukulkan
11
1 / 3 / 1
6,420
494
3,397
6,783
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
XNEZUKO_X
Chang'e
11
0 / 2 / 1
5,976
460
5,832
9,401
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 0 / 6
8,824
679
9,422
5,677
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
 
Ravana
13
9 / 0 / 3
8,007
616
8,332
5,709
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
A553RT1V3
Scylla
11
1 / 1 / 4
6,752
519
6,026
4,522
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
LLAMASCG
King Arthur
11
2 / 1 / 4
6,451
496
7,099
10,941
4,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
10
1 / 1 / 8
7,211
555
3,554
7,933
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
17
17
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
0
0.17
W
Yu Huang
 
Yu Huang
4
0
6
7
W
Ravana
 
Ravana
9
0
3
10.5
W
Scylla
A553RT1V3
Scylla
1
1
4
3
L
Skadi
Blladi
Skadi
0
5
0
0
W
King Arthur
LLAMASCG
King Arthur
2
1
4
4
L
Maui
1
1
1
1.5
W
Horus
1
1
8
5
L
Kukulkan
Tomiokajpc
Kukulkan
1
3
1
0.5
L
Chang'e
XNEZUKO_X
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,834
Damage
34,433
46,446
Taken
34,782
16,287
Mitigated
17,220
10,631
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,741
1,431
0
1,491
9,720
3,201
593
1,218
8,502
0
20,085
W
Yu Huang
 
Yu Huang
9,422
772
0
704
5,677
2,217
264
195
5,482
76,928
6,999
W
Ravana
 
Ravana
8,332
2,511
127
1,532
5,709
2,700
0
2,075
3,404
0
45,545
W
Scylla
A553RT1V3
Scylla
6,026
580
0
1,000
4,522
1,891
318
2,859
1,443
36,507
0
L
Skadi
Blladi
Skadi
1,476
603
0
1,891
10,215
3,189
0
6,032
4,183
0
29,283
W
King Arthur
LLAMASCG
King Arthur
7,099
969
0
4,228
10,941
4,777
190
3,280
7,220
0
37,817
L
Maui
2,388
452
0
1,490
10,327
4,455
0
3,569
6,758
35,972
0
W
Horus
3,554
1,299
760
2,857
7,933
5,635
335
2,141
5,616
0
18,783
L
Kukulkan
Tomiokajpc
Kukulkan
3,397
459
0
920
6,783
2,708
274
3,592
3,191
41,065
0
L
Chang'e
XNEZUKO_X
Chang'e
5,832
811
796
4,043
9,401
2,734
0
552
8,849
40,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
37,245
303
Minions Killed
346
0
Camps Cleared
0
1,120,742
Distance Traveled
1,339,370
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,134
395
31
2
0
222,609
0
W
Yu Huang
8,824
679
128
10
0
253,048
2
W
Ravana
8,007
616
69
5
0
304,889
1
W
Scylla
6,752
519
70
5
0
261,304
3
L
Skadi
5,554
427
39
3
0
212,276
2
W
King Arthur
6,451
496
55
4
0
256,963
5
L
Maui
5,952
458
61
5
0
249,858
0
W
Horus
7,211
555
24
2
0
263,166
2
L
Kukulkan
6,420
494
93
7
0
211,496
0
L
Chang'e
5,976
460
79
6
0
224,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role