Player Matchup

Chiron
Chiron
Platinum III
NuIIChaos
Chiron
Platinum III
Level 69
God Stats
3W - 0L
1,637 SR
Queue Stats
34W - 18L
2,211 MMR
Party 1
Ganesha
Ganesha
Diamond IV
Stealth2174
Ganesha
Diamond IV
Level 128
God Stats
50W - 16L
1,952 SR
Queue Stats
171W - 119L
2,155 MMR
Party 1
Thoth
Thoth
Diamond I
tacoboy4678
Thoth
Diamond I
Level 126
God Stats
62W - 20L
1,878 SR
Queue Stats
196W - 129L
2,491 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,822 SR
2,286 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,546 SR
1,707 MMR
Ares
Ares
Platinum III
Im4cuz
Ares
Platinum III
Level 122
God Stats
13W - 17L
1,569 SR
Queue Stats
494W - 538L
1,774 MMR
Solo
Kukulkan
Kukulkan
Gold II
KingAlucard03
Kukulkan
Gold II
Level 96
God Stats
1W - 2L
1,381 SR
Queue Stats
42W - 44L
1,702 MMR
Solo
Fenrir
Fenrir
Gold I
Speedy ADHD
Fenrir
Gold I
Level 157
God Stats
0W - 1L
1,689 SR
Queue Stats
72W - 82L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NuIIChaos
Chiron
18
11 / 2 / 6
13,298
782
28,359
17,556
9,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Stealth2174
Ganesha
16
0 / 1 / 14
12,493
735
6,385
21,727
31,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 3 / 8
12,102
712
14,268
9,304
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CabrakanAnhurGuan YuAchillesAh Muzen Cab

VS

Bans
AtlasShivaGilgameshOdinHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Im4cuz
Ares
16
3 / 7 / 3
12,510
736
9,582
25,399
29,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
KingAlucard03
Kukulkan
17
2 / 2 / 2
11,006
647
17,069
8,285
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
13
1 / 8 / 4
10,171
598
10,865
24,046
21,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
6
6
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
Im4cuz
Ares
3
7
3
0.64
L
Kukulkan
KingAlucard03
Kukulkan
2
2
2
1.5
W
Chiron
NuIIChaos
Chiron
11
2
6
7
L
Fenrir
1
8
4
0.38
W
Ganesha
Stealth2174
Ganesha
0
1
14
7
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,012
Damage
37,516
48,587
Taken
57,730
46,988
Mitigated
54,285
13,972
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Im4cuz
Ares
9,582
801
102
3,175
25,399
29,127
0
7,998
16,789
16,366
0
L
Kukulkan
KingAlucard03
Kukulkan
17,069
1,396
519
2,289
8,285
3,827
0
2,520
5,665
88,388
0
W
Chiron
NuIIChaos
Chiron
28,359
13,887
1,259
6,754
17,556
9,936
1,807
9,078
8,188
0
77,060
L
Fenrir
10,865
1,678
0
2,596
24,046
21,331
0
9,014
14,473
0
20,287
W
Ganesha
Stealth2174
Ganesha
6,385
982
232
4,293
21,727
31,731
632
12,935
8,395
21,853
0
W
14,268
1,386
0
1,434
9,304
5,321
1,423
5,024
4,054
46,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,893
Gold Earned
33,687
184
Minions Killed
159
12
Camps Cleared
2
899,127
Distance Traveled
909,698
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,510
736
10
1
1
293,926
2
L
Kukulkan
11,006
647
135
8
1
316,661
1
W
Chiron
13,298
782
89
5
4
293,978
4
L
Fenrir
10,171
598
14
1
0
299,111
4
W
Ganesha
12,493
735
0
0
0
307,555
1
W
Thoth
12,102
712
95
6
8
297,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role