Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CoolMathsGames
Janus
Level 160
God Stats
2W - 2L
1,564 SR
Queue Stats
229W - 193L
1,556 Elo+
Party 2
Eset
Eset
D4rkSold1er
Eset
Level 156
God Stats
2W - 0L
1,934 SR
Queue Stats
127W - 120L
1,562 Elo+
Solo
Hou Yi
Hou Yi
LC Lucius
Hou Yi
Level 154
God Stats
12W - 14L
1,422 SR
Queue Stats
769W - 807L
1,558 Elo+
Solo
Cthulhu
Cthulhu
zClapxzilla
Cthulhu
Level 157
God Stats
9W - 5L
1,634 SR
Queue Stats
264W - 287L
1,532 Elo+
Party 2
Team Averages
Level 150
1,611 SR
1,541 Elo+

VS

Team Averages
Level 138
1,545 SR
1,608 Elo+
Thor
Thor
MadamUmbreon
Thor
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 159L
1,537 Elo+
Party 1
He Bo
He Bo
Mordus_Windu
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
Safiure
Danzaburou
Level 122
God Stats
0W - 1L
1,428 SR
Queue Stats
28W - 21L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
SirUmbreon
Cthulhu
Level 152
God Stats
1W - 1L
1,798 SR
Queue Stats
185W - 152L
1,549 Elo+
Party 1
Awilix
Awilix
Vbourne
Awilix
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 19L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
9 / 2 / 12
11,990
749
22,402
10,975
6,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 2 / 14
11,460
716
12,322
11,779
6,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
3 / 2 / 17
11,220
701
13,560
15,522
8,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
LC Lucius
Hou Yi
17
2 / 3 / 13
10,387
649
6,041
12,043
6,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
zClapxzilla
Cthulhu
20
7 / 1 / 19
13,275
830
15,103
18,894
23,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 4
9,249
578
13,580
16,215
9,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 4 / 3
8,823
551
7,941
10,266
5,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Safiure
Danzaburou
17
1 / 4 / 6
10,035
627
8,837
14,845
8,333
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cthulhu
SirUmbreon
Cthulhu
18
1 / 4 / 7
9,917
620
16,553
19,274
28,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Vbourne
Awilix
17
2 / 7 / 1
9,640
603
11,970
16,314
10,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
27
Kills
9
10
Deaths
27
75
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
2
12
7.5
W
6
2
14
6.5
W
3
2
17
5.75
W
Hou Yi
LC Lucius
Hou Yi
2
3
13
2.83
L
4
8
4
0.75
L
1
4
3
0.63
L
Danzaburou
Safiure
Danzaburou
1
4
6
1
L
Cthulhu
SirUmbreon
Cthulhu
1
4
7
1.13
L
Awilix
Vbourne
Awilix
2
7
1
0.36
W
Cthulhu
zClapxzilla
Cthulhu
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,428
Damage
58,881
69,213
Taken
76,914
51,311
Mitigated
61,248
28,154
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
22,402
3,122
2,370
2,603
10,975
6,226
1,116
4,576
6,145
42,086
0
W
12,322
975
3,540
2,116
11,779
6,209
740
5,855
5,560
25,037
0
W
13,560
555
3,789
3,292
15,522
8,758
626
3,591
11,661
29,700
0
W
Hou Yi
LC Lucius
Hou Yi
6,041
2,263
786
584
12,043
6,177
3,112
4,913
6,758
0
15,954
L
13,580
521
294
702
16,215
9,132
0
13,235
2,980
0
21,501
L
7,941
0
951
691
10,266
5,606
0
9,141
1,125
15,958
0
L
Danzaburou
Safiure
Danzaburou
8,837
2,329
740
4,141
14,845
8,333
0
13,044
1,801
0
22,415
L
Cthulhu
SirUmbreon
Cthulhu
16,553
173
1,698
2,698
19,274
28,120
15
13,620
5,654
32,803
0
L
Awilix
Vbourne
Awilix
11,970
2,894
0
0
16,314
10,057
0
14,347
1,967
0
31,594
W
Cthulhu
zClapxzilla
Cthulhu
15,103
430
4,802
4,272
18,894
23,941
321
4,033
14,595
33,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,332
Gold Earned
47,664
187
Minions Killed
139
0
Camps Cleared
0
1,533,902
Distance Traveled
1,499,068
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,990
749
45
3
0
290,506
0
W
Janus
11,460
716
33
2
0
337,849
6
W
Eset
11,220
701
53
3
0
315,234
5
W
Hou Yi
10,387
649
29
2
0
259,210
0
L
Thor
9,249
578
15
1
0
265,355
2
L
He Bo
8,823
551
17
1
0
315,007
0
L
Danzaburou
10,035
627
28
2
0
291,266
3
L
Cthulhu
9,917
620
21
1
0
318,118
0
L
Awilix
9,640
603
58
4
0
309,322
4
W
Cthulhu
13,275
830
27
2
0
331,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role