Player Matchup

Horus
Horus
FakeNews55
Horus
Level 37
God Stats
10W - 6L
1,569 SR
Queue Stats
96W - 83L
1,442 Elo+
Party 2
Neith
Neith
Pearsyn
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,275 Elo+
Party 2
Ra
Ra
xGingaSnap
Ra
Level 93
God Stats
8W - 4L
1,421 SR
Queue Stats
125W - 130L
1,414 Elo+
Party 2
Team Averages
Level 48
1,497 SR
1,377 Elo+

VS

Team Averages
Level 45
1,502 SR
1,302 Elo+
Heimdallr
Heimdallr
CornuAspersum
Heimdallr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,398 Elo+
Party 1
Cerberus
Cerberus
Mendelev
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Nox
Nox
Termsauce
Nox
Level 16
God Stats
0W - 2L
1,506 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
5 / 0 / 7
11,724
690
14,942
20,502
19,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Pearsyn
Neith
17
6 / 1 / 5
12,265
721
18,848
13,944
6,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 4 / 7
11,364
668
12,039
13,268
6,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CornuAspersum
Heimdallr
15
3 / 8 / 1
10,481
617
10,962
19,097
9,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Mendelev
Cerberus
13
0 / 2 / 5
9,834
578
8,056
18,472
17,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 2
9,914
583
10,415
16,298
8,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CornuAspersum
Heimdallr
3
8
1
0.44
W
Horus
5
0
7
8.5
L
Cerberus
Mendelev
Cerberus
0
2
5
1.25
W
Neith
Pearsyn
Neith
6
1
5
8.5
L
2
3
2
1
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,829
Damage
29,433
47,714
Taken
53,867
32,131
Mitigated
35,638
30,930
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CornuAspersum
Heimdallr
10,962
3,677
0
1,463
19,097
9,327
0
2,613
15,687
0
37,388
W
Horus
14,942
6,425
3,357
10,437
20,502
19,140
554
5,961
14,541
0
30,486
L
Cerberus
Mendelev
Cerberus
8,056
923
0
4,828
18,472
17,816
0
4,807
12,594
22,319
0
W
Neith
Pearsyn
Neith
18,848
6,328
0
4,087
13,944
6,803
1,113
5,059
8,885
0
62,936
L
10,415
1,214
0
622
16,298
8,495
0
3,605
11,935
39,026
0
W
12,039
1,650
7,571
5,478
13,268
6,188
645
8,097
5,171
56,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
30,229
208
Minions Killed
153
11
Camps Cleared
2
990,554
Distance Traveled
731,650
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,481
617
53
3
0
278,388
5
W
Horus
11,724
690
28
2
2
344,046
4
L
Cerberus
9,834
578
40
2
2
177,420
5
W
Neith
12,265
721
100
6
4
323,411
0
L
Nox
9,914
583
60
4
0
275,842
0
W
Ra
11,364
668
80
5
5
323,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role