Player Matchup

Danzaburou
Danzaburou
LiL_JoKeRx_13
Danzaburou
Level 46
God Stats
1W - 0L
1,527 SR
Queue Stats
44W - 39L
1,498 Elo+
Party 2
Da Ji
Da Ji
Limxtz
Da Ji
Level 62
God Stats
1W - 1L
1,853 SR
Queue Stats
10W - 13L
1,320 Elo+
Party 2
Anubis
Anubis
X-S1L3NT_KILLZ-X
Anubis
Level 119
God Stats
26W - 19L
1,624 SR
Queue Stats
43W - 44L
1,469 Elo+
Party 2
Team Averages
Level 76
1,668 SR
1,429 Elo+

VS

Team Averages
Level 145
1,433 SR
1,488 Elo+
Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TheRatKing45654
Tiamat
Level 158
God Stats
2W - 3L
1,312 SR
Queue Stats
131W - 113L
1,508 Elo+
Party 1
Sol
Sol
whoisdis7854
Sol
Level 123
God Stats
3W - 4L
1,486 SR
Queue Stats
30W - 34L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LiL_JoKeRx_13
Danzaburou
15
6 / 0 / 10
10,164
782
9,831
11,134
5,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Limxtz
Da Ji
13
8 / 3 / 5
9,900
762
15,641
13,365
6,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
2 / 0 / 13
9,569
736
9,698
9,409
5,655
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 7 / 3
7,633
587
4,604
14,852
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 5 / 0
8,412
647
10,631
11,236
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 3
8,020
617
8,108
12,589
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
3
3
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
7
3
0.21
W
Danzaburou
LiL_JoKeRx_13
Danzaburou
6
0
10
11
W
Da Ji
Limxtz
Da Ji
8
3
5
3.5
L
3
5
0
0.6
W
2
0
13
8.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,170
Damage
23,343
33,908
Taken
38,677
17,574
Mitigated
14,569
11,577
Healing
2,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,604
984
0
1,038
14,852
5,601
0
2,601
12,251
24,971
1,270
W
Danzaburou
LiL_JoKeRx_13
Danzaburou
9,831
3,747
0
3,012
11,134
5,261
1,945
8,326
2,394
0
40,396
W
Da Ji
Limxtz
Da Ji
15,641
5,215
554
2,179
13,365
6,658
328
7,610
5,537
0
36,211
L
10,631
137
0
724
11,236
5,804
0
4,679
6,557
15,611
0
W
9,698
167
387
5,445
9,409
5,655
690
6,559
2,498
32,657
0
L
8,108
1,735
0
1,116
12,589
3,164
0
2,628
9,961
25,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,633
Gold Earned
24,065
142
Minions Killed
112
7
Camps Cleared
4
704,169
Distance Traveled
639,113
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,633
587
48
4
3
217,820
3
W
Danzaburou
10,164
782
58
4
2
232,758
2
W
Da Ji
9,900
762
29
2
4
226,456
0
L
Tiamat
8,412
647
20
2
1
194,920
6
W
Anubis
9,569
736
55
4
1
244,955
1
L
Sol
8,020
617
44
3
0
226,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role