Player Matchup

Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
FACEINK
Hachiman
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,163 Elo+
Party 2
Cernunnos
Cernunnos
YeetWarchi
Cernunnos
Level 160
God Stats
2W - 0L
1,810 SR
Queue Stats
250W - 163L
1,631 Elo+
Party 2
Team Averages
Level 131
1,603 SR
1,431 Elo+

VS

Team Averages
Level 68
1,384 SR
1,373 Elo+
Eset
Eset
AwilixTho
Eset
Level 118
God Stats
9W - 8L
1,452 SR
Queue Stats
206W - 250L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gertrude1926
Ah Muzen Cab
Level 43
God Stats
39W - 67L
1,378 SR
Queue Stats
82W - 138L
1,308 Elo+
Party 1
Tyr
Tyr
leafhair
Tyr
Level 44
God Stats
8W - 10L
1,321 SR
Queue Stats
83W - 132L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
12 / 1 / 7
13,562
848
30,396
17,863
8,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
FACEINK
Hachiman
15
3 / 3 / 11
11,126
695
8,716
12,477
5,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Cernunnos
YeetWarchi
Cernunnos
16
4 / 4 / 13
11,864
742
13,868
17,294
9,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
5 / 8 / 2
11,146
697
12,183
19,778
16,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
gertrude1926
Ah Muzen Cab
15
0 / 6 / 4
10,452
653
9,367
19,399
7,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 3
10,592
662
14,937
21,620
32,021
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
19
Kills
8
8
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
1
7
15.5
L
Eset
5
8
2
0.75
W
Hachiman
FACEINK
Hachiman
3
3
11
2.83
W
Cernunnos
YeetWarchi
Cernunnos
4
4
13
2.63
L
Ah Muzen Cab
gertrude1926
Ah Muzen Cab
0
6
4
0.33
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,980
Damage
36,487
47,634
Taken
60,797
23,989
Mitigated
56,162
12,838
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
30,396
13,098
1,127
8,896
17,863
8,460
1,438
4,888
12,975
0
68,860
L
Eset
12,183
433
0
1,964
19,778
16,730
0
189
19,589
34,360
0
W
Hachiman
FACEINK
Hachiman
8,716
3,974
0
333
12,477
5,828
1,422
3,502
8,975
0
27,933
W
Cernunnos
YeetWarchi
Cernunnos
13,868
4,473
0
2,482
17,294
9,701
456
4,458
12,836
0
50,605
L
Ah Muzen Cab
gertrude1926
Ah Muzen Cab
9,367
2,879
0
2,116
19,399
7,411
0
0
19,399
0
52,957
L
14,937
2,497
0
1,458
21,620
32,021
0
0
21,620
0
24,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
32,190
196
Minions Killed
156
10
Camps Cleared
5
789,528
Distance Traveled
842,184
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,562
848
81
5
3
288,702
3
L
Eset
11,146
697
51
3
2
248,537
2
W
Hachiman
11,126
695
46
3
0
250,636
0
W
Cernunnos
11,864
742
69
4
7
250,190
6
L
Ah Muzen Cab
10,452
653
79
5
1
287,775
1
L
Tyr
10,592
662
26
2
2
305,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role