Player Matchup

Gilgamesh
Gilgamesh
JadenTaylor1
Gilgamesh
Level 149
God Stats
20W - 6L
1,794 SR
Queue Stats
691W - 153L
1,955 Elo+
Party 1
Discordia
Discordia
JayMan15
Discordia
Level 123
God Stats
47W - 12L
1,848 SR
Queue Stats
324W - 91L
1,940 Elo+
Party 1
Anhur
Anhur
SilentGiggity
Anhur
Level 129
God Stats
14W - 7L
1,834 SR
Queue Stats
580W - 129L
1,993 Elo+
Party 1
Team Averages
Level 134
1,825 SR
1,963 Elo+

VS

Team Averages
Level 154
1,775 SR
1,798 Elo+
Ra
Ra
HadesMaineTV
Ra
Level 157
God Stats
20W - 16L
1,616 SR
Queue Stats
851W - 430L
1,786 Elo+
Party 2
Da Ji
Da Ji
Lasatinus
Da Ji
Level 146
God Stats
25W - 10L
1,852 SR
Queue Stats
987W - 512L
1,817 Elo+
Party 2
Cabrakan
Cabrakan
Twiblr
Cabrakan
Level 160
God Stats
20W - 8L
1,859 SR
Queue Stats
778W - 364L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JadenTaylor1
Gilgamesh
12
2 / 6 / 1
8,988
691
10,189
19,090
15,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
JayMan15
Discordia
13
2 / 5 / 1
8,604
662
7,273
9,542
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 3
8,312
639
5,270
12,277
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
10,304
793
10,610
5,785
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Lasatinus
Da Ji
14
5 / 3 / 7
9,476
729
14,101
11,385
5,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
Twiblr
Cabrakan
15
5 / 1 / 10
10,840
834
9,061
16,513
23,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
15
15
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Gilgamesh
JadenTaylor1
Gilgamesh
2
6
1
0.42
L
Discordia
JayMan15
Discordia
2
5
1
0.5
W
Da Ji
Lasatinus
Da Ji
5
3
7
2.83
L
0
4
3
0.38
W
Cabrakan
Twiblr
Cabrakan
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
33,772
40,909
Taken
33,683
23,702
Mitigated
32,138
9,161
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,610
912
3,758
2,710
5,785
3,031
1,682
914
4,871
61,174
0
L
Gilgamesh
JadenTaylor1
Gilgamesh
10,189
2,817
1,326
3,162
19,090
15,791
0
8,837
10,253
216
17,182
L
Discordia
JayMan15
Discordia
7,273
671
0
1,290
9,542
3,371
0
5,648
3,894
25,078
0
W
Da Ji
Lasatinus
Da Ji
14,101
4,500
0
671
11,385
5,595
714
3,993
7,392
33
30,616
L
5,270
2,241
0
3,383
12,277
4,540
62
5,427
6,850
0
40,845
W
Cabrakan
Twiblr
Cabrakan
9,061
1,503
0
5,182
16,513
23,512
685
2,825
13,688
20,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,904
Gold Earned
30,620
136
Minions Killed
160
3
Camps Cleared
8
669,357
Distance Traveled
724,615
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,304
793
117
9
7
260,307
2
L
Gilgamesh
8,988
691
19
1
1
203,868
4
L
Discordia
8,604
662
43
3
0
240,541
4
W
Da Ji
9,476
729
33
3
1
249,833
4
L
Anhur
8,312
639
74
6
2
224,948
6
W
Cabrakan
10,840
834
10
1
0
214,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role