Player Matchup

Baron Samedi
Baron Samedi
Dayytea
Baron Samedi
Level 36
God Stats
2W - 4L
1,420 SR
Queue Stats
18W - 35L
1,468 Elo+
Solo
Hou Yi
Hou Yi
Hey Im Skrillex
Hou Yi
Level 142
God Stats
1W - 2L
1,480 SR
Queue Stats
268W - 201L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
smetot
Cthulhu
Level 145
God Stats
2W - 2L
1,451 SR
Queue Stats
135W - 99L
1,571 Elo+
Party 1
Team Averages
Level 108
1,450 SR
1,552 Elo+

VS

Team Averages
Level 128
1,588 SR
1,425 Elo+
Anhur
Anhur
SHUTUPjustSTOP
Anhur
Level 142
God Stats
11W - 5L
1,763 SR
Queue Stats
470W - 504L
1,692 Elo+
Solo
Nike
Nike
The_ChrisFarcuat
Nike
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 78L
1,289 Elo+
Party 2
Lancelot
Lancelot
WOTANZEF
Lancelot
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 77L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dayytea
Baron Samedi
13
5 / 0 / 3
7,995
800
7,100
5,571
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 7
7,146
715
7,219
8,962
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
smetot
Cthulhu
12
2 / 2 / 4
7,181
718
7,813
11,572
9,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,150
715
9,763
8,627
3,570
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 2
6,598
660
3,845
10,752
8,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
WOTANZEF
Lancelot
10
0 / 5 / 1
6,090
609
5,399
10,640
4,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
4
4
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dayytea
Baron Samedi
5
0
3
6.5
W
1
2
7
2.25
L
3
1
1
3.5
L
1
3
2
0.67
L
Lancelot
WOTANZEF
Lancelot
0
5
1
0.1
W
Cthulhu
smetot
Cthulhu
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,132
Damage
19,007
26,105
Taken
30,019
15,972
Mitigated
16,836
8,957
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dayytea
Baron Samedi
7,100
388
1,445
2,336
5,571
2,945
416
63
5,508
21,834
0
W
7,219
3,936
0
2,793
8,962
3,763
120
408
8,554
0
25,339
L
9,763
6,207
0
1,225
8,627
3,570
0
5,181
3,446
0
26,689
L
3,845
329
288
2,383
10,752
8,523
0
5,166
5,586
0
10,612
L
Lancelot
WOTANZEF
Lancelot
5,399
784
287
2,455
10,640
4,743
0
4,566
6,074
0
16,608
W
Cthulhu
smetot
Cthulhu
7,813
729
200
2,183
11,572
9,264
48
191
11,381
24,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,322
Gold Earned
19,838
118
Minions Killed
83
5
Camps Cleared
2
558,369
Distance Traveled
533,096
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,995
800
51
5
0
194,061
3
W
Hou Yi
7,146
715
35
4
3
157,835
5
L
Anhur
7,150
715
52
5
1
172,696
4
L
Nike
6,598
660
9
1
0
169,814
0
L
Lancelot
6,090
609
22
2
1
190,586
0
W
Cthulhu
7,181
718
32
3
2
206,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role