Player Matchup

Bellona
Bellona
Japopus
Bellona
Level 126
God Stats
161W - 112L
1,658 SR
Queue Stats
305W - 252L
1,668 Elo+
Party 1
Shiva
Shiva
Renunciadito
Shiva
Level 48
God Stats
2W - 1L
1,621 SR
Queue Stats
67W - 64L
1,553 Elo+
Party 1
Apollo
Apollo
SeedOfEchidna
Apollo
Level 155
God Stats
10W - 12L
1,448 SR
Queue Stats
279W - 313L
1,394 Elo+
Solo
Nu Wa
Nu Wa
kittygbaby
Nu Wa
Level 42
God Stats
4W - 4L
1,606 SR
Queue Stats
32W - 33L
1,411 Elo+
Solo
Yemoja
Yemoja
saravanes
Yemoja
Level 141
God Stats
6W - 5L
1,744 SR
Queue Stats
129W - 108L
1,630 Elo+
Party 1
Team Averages
Level 102
1,615 SR
1,531 Elo+

VS

Team Averages
Level 110
1,664 SR
1,675 Elo+
Chang'e
Chang'e
DANGEROUSturtIe
Chang'e
Level 160
God Stats
42W - 14L
1,737 SR
Queue Stats
488W - 355L
1,711 Elo+
Party 2
Sun Wukong
Sun Wukong
Elit3_1ShotKILL
Sun Wukong
Level 160
God Stats
3W - 2L
1,637 SR
Queue Stats
351W - 256L
1,734 Elo+
Party 2
Atlas
Atlas
Gears9199
Atlas
Level 115
God Stats
16W - 14L
1,575 SR
Queue Stats
203W - 158L
1,676 Elo+
Party 2
Poseidon
Poseidon
MoNoGrim1
Poseidon
Level 18
God Stats
3W - 0L
1,826 SR
Queue Stats
28W - 4L
1,817 Elo+
Party 2
Danzaburou
Danzaburou
joja4446
Danzaburou
Level 99
God Stats
2W - 1L
1,545 SR
Queue Stats
66W - 66L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Japopus
Bellona
17
7 / 5 / 1
11,620
484
16,684
23,319
19,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 5 / 3
9,984
416
9,632
26,755
19,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 8 / 3
9,828
410
8,251
17,320
9,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
16
2 / 6 / 3
10,210
425
15,344
16,566
7,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
saravanes
Yemoja
14
2 / 3 / 4
10,435
435
8,290
21,863
30,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 12
13,394
558
22,304
19,820
9,814
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Elit3_1ShotKILL
Sun Wukong
20
5 / 0 / 7
13,624
568
16,065
22,096
30,623
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Atlas
Gears9199
Atlas
16
1 / 2 / 16
11,065
461
6,813
16,868
20,483
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
MoNoGrim1
Poseidon
20
9 / 0 / 9
13,354
556
19,773
19,935
8,793
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
joja4446
Danzaburou
19
4 / 7 / 7
13,022
543
9,929
19,898
9,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
12
Kills
27
27
Deaths
12
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
W
Sun Wukong
Elit3_1ShotKILL
Sun Wukong
5
0
7
8.5
W
Atlas
Gears9199
Atlas
1
2
16
4.5
L
Bellona
Japopus
Bellona
7
5
1
1.5
W
Poseidon
MoNoGrim1
Poseidon
9
0
9
13.5
L
0
5
3
0.3
L
1
8
3
0.31
W
Danzaburou
joja4446
Danzaburou
4
7
7
1.07
L
Nu Wa
2
6
3
0.58
L
Yemoja
saravanes
Yemoja
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,201
Damage
74,884
105,823
Taken
98,617
86,392
Mitigated
78,741
27,875
Healing
41,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,304
1,888
5,502
10,783
19,820
9,814
176
7,638
12,182
131,619
0
W
Sun Wukong
Elit3_1ShotKILL
Sun Wukong
16,065
2,561
0
5,257
22,096
30,623
170
4,245
17,851
193
131,663
W
Atlas
Gears9199
Atlas
6,813
1,913
1,735
2,850
16,868
20,483
0
5,582
11,286
29,325
0
L
Bellona
Japopus
Bellona
16,684
8,310
0
6,540
23,319
19,374
491
8,878
14,287
0
75,185
W
Poseidon
MoNoGrim1
Poseidon
19,773
2,232
0
10,355
19,935
8,793
1,820
3,943
15,992
163,396
0
L
9,632
1,170
558
8,205
26,755
19,441
0
10,305
16,304
0
72,816
L
8,251
3,809
0
1,858
17,320
9,220
777
8,373
8,363
0
69,233
W
Danzaburou
joja4446
Danzaburou
9,929
5,167
0
4,569
19,898
9,028
2,179
2,618
17,280
0
92,854
L
Nu Wa
15,344
3,448
426
2,040
16,566
7,728
525
8,698
7,604
88,109
0
L
Yemoja
saravanes
Yemoja
8,290
1,027
5,775
2,473
21,863
30,629
0
11,965
9,574
36,594
2,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,077
Gold Earned
64,459
519
Minions Killed
812
0
Camps Cleared
0
2,012,568
Distance Traveled
2,362,911
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,394
558
208
9
0
469,283
0
W
Sun Wukong
13,624
568
217
9
0
465,937
0
W
Atlas
11,065
461
35
1
0
480,636
2
L
Bellona
11,620
484
122
5
0
407,030
6
W
Poseidon
13,354
556
193
8
0
538,115
4
L
Shiva
9,984
416
131
5
0
399,088
4
L
Apollo
9,828
410
103
4
0
407,927
2
W
Danzaburou
13,022
543
159
7
0
408,940
1
L
Nu Wa
10,210
425
117
5
0
361,135
5
L
Yemoja
10,435
435
46
2
0
437,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role