Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AbbadonTroll
Bellona
Level 145
God Stats
0W - 2L
1,285 SR
Queue Stats
652W - 643L
1,569 Elo+
Solo
Tiamat
Tiamat
osmani92000
Tiamat
Level 125
God Stats
8W - 10L
1,498 SR
Queue Stats
473W - 485L
1,482 Elo+
Solo
Anhur
Anhur
xDaSDax
Anhur
Level 147
God Stats
2W - 3L
1,746 SR
Queue Stats
215W - 177L
1,566 Elo+
Solo
Ymir
Ymir
女帝丶苏安暖
Ymir
Level 36
God Stats
0W - 1L
1,109 SR
Queue Stats
8W - 14L
1,437 Elo+
Solo
Team Averages
Level 123
1,427 SR
1,511 Elo+

VS

Team Averages
Level 112
1,411 SR
1,495 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AzraelKidd
Gilgamesh
Level 27
God Stats
2W - 1L
1,286 SR
Queue Stats
150W - 150L
1,493 Elo+
Solo
Maui
Maui
Leboss1012847
Maui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,467 Elo+
Solo
Ra
Ra
MisterVD28
Ra
Level 118
God Stats
2W - 1L
1,268 SR
Queue Stats
353W - 347L
1,439 Elo+
Solo
Mulan
Mulan
asphax
Mulan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 104L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 3 / 7
9,647
603
10,577
20,490
24,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
AbbadonTroll
Bellona
15
0 / 0 / 5
9,604
600
0
1,264
992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
19
3 / 4 / 8
10,468
654
21,282
19,318
19,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
xDaSDax
Anhur
17
6 / 6 / 5
10,728
671
16,832
20,427
13,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 7
9,287
580
6,110
20,115
27,254
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
6 / 2 / 6
11,109
694
12,059
14,594
21,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
AzraelKidd
Gilgamesh
19
5 / 2 / 10
11,897
744
18,772
26,537
24,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 5 / 9
9,642
603
9,505
18,005
12,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

18
0 / 3 / 14
11,150
697
14,208
10,471
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
asphax
Mulan
19
5 / 3 / 10
12,245
765
17,459
21,838
27,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
13
Kills
17
17
Deaths
15
32
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
3
7
2.17
W
Bacchus
 
Bacchus
6
2
6
4.5
L
Bellona
AbbadonTroll
Bellona
0
0
5
2.5
W
Gilgamesh
AzraelKidd
Gilgamesh
5
2
10
5
W
1
5
9
1.1
W
0
3
14
2.33
W
Mulan
asphax
Mulan
5
3
10
3.33
L
Tiamat
3
4
8
1.75
L
Anhur
xDaSDax
Anhur
6
6
5
1.42
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,801
Damage
72,003
81,614
Taken
91,445
85,217
Mitigated
91,010
29,538
Healing
39,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,577
2,726
9,072
7,793
20,490
24,257
348
10,176
10,314
17,328
0
W
Bacchus
 
Bacchus
12,059
711
2,288
3,001
14,594
21,878
961
5,214
9,380
19,533
0
L
Bellona
AbbadonTroll
Bellona
0
0
1,959
119
1,264
992
0
686
578
0
0
W
Gilgamesh
AzraelKidd
Gilgamesh
18,772
3,757
3,489
8,648
26,537
24,213
1,065
9,441
15,570
3,489
28,286
W
9,505
2,149
2,404
3,789
18,005
12,993
654
9,571
8,434
21,316
0
W
14,208
679
9,349
2,567
10,471
4,846
3,206
3,737
6,734
49,646
0
W
Mulan
asphax
Mulan
17,459
2,324
446
3,829
21,838
27,080
1,247
10,006
10,521
0
27,647
L
Tiamat
21,282
1,099
982
4,017
19,318
19,699
596
7,536
11,782
47,579
0
L
Anhur
xDaSDax
Anhur
16,832
7,827
1,446
2,097
20,427
13,015
1,770
10,391
10,036
0
34,960
L
6,110
219
1,010
1,043
20,115
27,254
432
8,744
11,371
12,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,734
Gold Earned
56,043
128
Minions Killed
162
0
Camps Cleared
0
1,160,541
Distance Traveled
1,487,624
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,647
603
13
1
0
235,605
0
W
Bacchus
11,109
694
16
1
0
320,685
1
L
Bellona
9,604
600
0
0
0
206,928
1
W
Gilgamesh
11,897
744
15
1
0
349,979
3
W
Maui
9,642
603
26
2
0
273,325
0
W
Ra
11,150
697
81
5
0
284,782
0
W
Mulan
12,245
765
24
2
0
258,853
1
L
Tiamat
10,468
654
46
3
0
257,244
0
L
Anhur
10,728
671
56
4
0
231,995
1
L
Ymir
9,287
580
13
1
0
228,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role