Player Matchup

Tsukuyomi
Tsukuyomi
CordakTheGreat
Tsukuyomi
Level 79
God Stats
3W - 1L
1,189 SR
Queue Stats
130W - 155L
1,347 Elo+
Solo
Ishtar
Ishtar
zeyosi
Ishtar
Level 106
God Stats
14W - 20L
1,425 SR
Queue Stats
232W - 237L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
zeysul
Jormungandr
Level 147
God Stats
6W - 6L
1,429 SR
Queue Stats
223W - 221L
1,452 Elo+
Party 1
Team Averages
Level 111
1,348 SR
1,414 Elo+

VS

Team Averages
Level 98
1,478 SR
1,365 Elo+
Morgan Le Fay
Morgan Le Fay
BHRally
Morgan Le Fay
Level 147
God Stats
2W - 4L
1,435 SR
Queue Stats
14W - 14L
1,508 Elo+
Solo
Lancelot
Lancelot
CABLE ZER0
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 131L
1,274 Elo+
Party 2
Maui
Maui
YokaiRage
Maui
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CordakTheGreat
Tsukuyomi
17
6 / 5 / 6
12,492
694
10,016
19,563
9,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
zeyosi
Ishtar
18
6 / 0 / 10
12,844
714
18,681
14,569
7,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
zeysul
Jormungandr
17
6 / 1 / 12
13,060
726
23,781
27,270
38,872
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BHRally
Morgan Le Fay
18
3 / 3 / 3
11,935
663
21,233
12,944
6,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
CABLE ZER0
Lancelot
14
2 / 12 / 4
11,094
616
13,499
26,474
18,640
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
14
1 / 3 / 4
10,775
599
7,807
20,873
22,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
6
6
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BHRally
Morgan Le Fay
3
3
3
1.5
L
Lancelot
CABLE ZER0
Lancelot
2
12
4
0.33
W
Tsukuyomi
CordakTheGreat
Tsukuyomi
6
5
6
1.8
L
Maui
1
3
4
1
W
Ishtar
zeyosi
Ishtar
6
0
10
11
W
Jormungandr
zeysul
Jormungandr
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,478
Damage
42,539
61,402
Taken
60,291
55,340
Mitigated
48,491
18,523
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BHRally
Morgan Le Fay
21,233
965
0
324
12,944
6,947
0
7,308
5,636
68,719
0
L
Lancelot
CABLE ZER0
Lancelot
13,499
2,352
0
0
26,474
18,640
0
8,823
17,651
0
20,814
W
Tsukuyomi
CordakTheGreat
Tsukuyomi
10,016
2,420
0
5,302
19,563
9,133
0
7,797
11,408
0
61,398
L
Maui
7,807
2,535
818
2,480
20,873
22,904
0
7,788
13,085
14,469
0
W
Ishtar
zeyosi
Ishtar
18,681
11,172
0
6,168
14,569
7,335
1,684
8,278
6,059
0
64,229
W
Jormungandr
zeysul
Jormungandr
23,781
6,953
0
7,053
27,270
38,872
275
12,581
14,108
49,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,396
Gold Earned
33,804
212
Minions Killed
152
14
Camps Cleared
2
970,752
Distance Traveled
951,011
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,935
663
121
7
1
333,292
4
L
Lancelot
11,094
616
16
1
1
300,393
1
W
Tsukuyomi
12,492
694
84
5
6
332,421
3
L
Maui
10,775
599
15
1
0
317,326
3
W
Ishtar
12,844
714
80
4
7
341,792
3
W
Jormungandr
13,060
726
48
3
1
296,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role