Player Matchup

Baba Yaga
Baba Yaga
DIEGOELBUENO182
Baba Yaga
Level 122
God Stats
1W - 1L
1,702 SR
Queue Stats
58W - 62L
1,457 Elo+
Party 3
Janus
Janus
Jarambe218
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
MAZDARATI9597
Tsukuyomi
Level 118
God Stats
15W - 11L
1,567 SR
Queue Stats
406W - 407L
1,490 Elo+
Solo
Skadi
Skadi
Shadowgod00
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,415 Elo+
Solo
Ganesha
Ganesha
armifex
Ganesha
Level 62
God Stats
5W - 1L
1,883 SR
Queue Stats
233W - 260L
1,334 Elo+
Party 3
Team Averages
Level 102
1,630 SR
1,460 Elo+

VS

Team Averages
Level 126
1,524 SR
1,413 Elo+
Hachiman
Hachiman
ClasssyButNasty
Hachiman
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 61L
1,330 Elo+
Party 2
Achilles
Achilles
GreeNDoubTnz
Achilles
Level 159
God Stats
4W - 3L
1,677 SR
Queue Stats
483W - 559L
1,393 Elo+
Solo
Charybdis
Charybdis
Havak17
Charybdis
Level 99
God Stats
2W - 0L
1,504 SR
Queue Stats
106W - 101L
1,461 Elo+
Party 1
Merlin
Merlin
PugsNotDrugs24
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,410 Elo+
Party 2
Thanatos
Thanatos
bASHing quota
Thanatos
Level 86
God Stats
2W - 5L
1,438 SR
Queue Stats
41W - 45L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DIEGOELBUENO182
Baba Yaga
20
2 / 4 / 16
15,521
597
22,615
24,908
13,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
20
12 / 8 / 9
15,838
609
38,532
24,164
12,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
MAZDARATI9597
Tsukuyomi
20
17 / 6 / 15
19,035
732
46,343
40,975
30,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
7 / 7 / 9
14,127
543
31,832
27,851
13,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
armifex
Ganesha
20
0 / 5 / 22
14,959
575
5,295
21,972
25,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
8 / 8 / 12
17,500
673
23,721
29,193
9,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
GreeNDoubTnz
Achilles
20
9 / 5 / 13
17,545
675
39,423
62,602
82,787
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
Havak17
Charybdis
19
3 / 12 / 5
14,690
565
17,225
28,953
11,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 14
18,912
727
33,506
22,829
8,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
bASHing quota
Thanatos
17
5 / 11 / 4
13,399
515
8,082
21,719
9,105
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
77
38
Kills
29
30
Deaths
38
71
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hachiman
8
8
12
1.75
L
Baba Yaga
DIEGOELBUENO182
Baba Yaga
2
4
16
2.5
W
Achilles
GreeNDoubTnz
Achilles
9
5
13
3.1
W
Charybdis
Havak17
Charybdis
3
12
5
0.46
L
Janus
12
8
9
2.06
L
Tsukuyomi
MAZDARATI9597
Tsukuyomi
17
6
15
4.08
W
4
2
14
5.5
L
7
7
9
1.64
L
Ganesha
armifex
Ganesha
0
5
22
2.2
W
Thanatos
bASHing quota
Thanatos
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,617
Damage
121,957
139,870
Taken
165,296
96,017
Mitigated
121,624
54,604
Healing
77,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
23,721
10,643
2,060
9,451
29,193
9,816
3,453
14,116
15,077
0
50,615
L
Baba Yaga
DIEGOELBUENO182
Baba Yaga
22,615
1,964
1,344
9,722
24,908
13,959
995
6,730
17,434
71,045
0
W
Achilles
GreeNDoubTnz
Achilles
39,423
6,285
4,659
35,368
62,602
82,787
1,713
22,819
39,783
0
59,920
W
Charybdis
Havak17
Charybdis
17,225
8,853
2,749
4,097
28,953
11,308
1,451
7,947
21,006
0
29,607
L
Janus
38,532
1,510
2,319
4,643
24,164
12,457
1,193
5,476
18,161
60,245
0
L
Tsukuyomi
MAZDARATI9597
Tsukuyomi
46,343
12,295
2,292
17,510
40,975
30,131
838
10,994
29,011
0
88,417
W
33,506
716
2,673
11,407
22,829
8,608
1,238
13,114
9,715
112,633
0
L
31,832
21,011
2,301
8,156
27,851
13,778
1,259
6,405
20,336
0
48,110
L
Ganesha
armifex
Ganesha
5,295
57
2,311
4,006
21,972
25,692
256
3,901
17,960
11,949
0
W
Thanatos
bASHing quota
Thanatos
8,082
493
574
4,591
21,719
9,105
0
8,446
13,273
0
13,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,480
Gold Earned
82,046
260
Minions Killed
282
0
Camps Cleared
0
1,968,783
Distance Traveled
2,111,917
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
17,500
673
64
2
0
368,171
1
L
Baba Yaga
15,521
597
93
4
0
403,740
0
W
Achilles
17,545
675
31
1
0
521,908
1
W
Charybdis
14,690
565
29
1
0
369,415
1
L
Janus
15,838
609
51
2
0
462,750
3
L
Tsukuyomi
19,035
732
85
3
0
523,062
1
W
Merlin
18,912
727
151
6
0
434,062
0
L
Skadi
14,127
543
30
1
0
312,415
0
L
Ganesha
14,959
575
1
0
0
266,816
0
W
Thanatos
13,399
515
7
0
0
418,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role