Player Matchup

Fenrir
Fenrir
GHOSTxRE4PER
Fenrir
Level 105
God Stats
6W - 5L
1,512 SR
Queue Stats
309W - 400L
1,409 Elo+
Party 1
Nox
Nox
S2FranRosaS2
Nox
Level 100
God Stats
40W - 58L
1,378 SR
Queue Stats
251W - 322L
1,433 Elo+
Party 1
Athena
Athena
SplitHrzn
Athena
Level 43
God Stats
58W - 65L
1,477 SR
Queue Stats
135W - 181L
1,384 Elo+
Party 3
Maui
Maui
Ticoba
Maui
Level 159
God Stats
17W - 14L
1,387 SR
Queue Stats
121W - 115L
1,450 Elo+
Solo
Anhur
Anhur
wolfm4nn
Anhur
Level 106
God Stats
5W - 6L
1,429 SR
Queue Stats
222W - 311L
1,396 Elo+
Party 3
Team Averages
Level 103
1,436 SR
1,414 Elo+

VS

Team Averages
Level 12
1,553 SR
1,552 Elo+
Chronos
Chronos
BlackSpellcaster
Chronos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
CunningStunt
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
DAZAPRO666
Fenrir
Level 6
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Danzaburou
Danzaburou
EuricoNeutro
Danzaburou
Level 17
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 2
Geb
Geb
ZazakNoGrau
Geb
Level 23
God Stats
2W - 2L
1,774 SR
Queue Stats
5W - 8L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 1 / 12
7,781
778
8,287
9,831
6,106
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 0 / 14
7,263
726
6,868
6,727
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
SplitHrzn
Athena
14
0 / 0 / 12
7,554
755
3,705
8,396
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Maui
Ticoba
Maui
14
5 / 0 / 13
8,455
846
4,849
9,175
10,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
wolfm4nn
Anhur
16
10 / 0 / 7
8,785
879
11,322
5,826
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,477
648
6,530
9,189
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 0
7,177
718
9,318
6,009
3,641
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
DAZAPRO666
Fenrir
11
0 / 6 / 1
6,284
628
3,029
11,028
4,380
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
EuricoNeutro
Danzaburou
12
0 / 3 / 0
6,730
673
5,342
7,970
3,152
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
6,682
668
4,800
10,920
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
3
20
Kills
1
1
Deaths
20
58
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
1
1
0
1
L
Fenrir
DAZAPRO666
Fenrir
0
6
1
0.08
L
Danzaburou
EuricoNeutro
Danzaburou
0
3
0
0
W
Fenrir
4
1
12
10
W
1
0
14
8
W
Athena
SplitHrzn
Athena
0
0
12
6
W
Maui
Ticoba
Maui
5
0
13
11.5
L
0
4
1
0.13
W
Anhur
wolfm4nn
Anhur
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,031
Damage
29,019
39,955
Taken
45,116
31,273
Mitigated
22,673
7,516
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,530
3,154
0
963
9,189
3,389
41
3,534
5,655
14,876
0
L
9,318
269
0
2,493
6,009
3,641
0
2,108
3,901
0
26,001
L
Fenrir
DAZAPRO666
Fenrir
3,029
374
0
198
11,028
4,380
0
3,396
7,632
0
7,928
L
Danzaburou
EuricoNeutro
Danzaburou
5,342
2,002
0
1,352
7,970
3,152
36
2,809
5,161
0
21,061
W
Fenrir
8,287
1,402
0
526
9,831
6,106
116
2,239
7,592
0
17,988
W
6,868
596
0
0
6,727
3,429
41
1,644
5,083
16,789
0
W
Athena
SplitHrzn
Athena
3,705
673
0
1,891
8,396
8,625
630
3,201
5,195
7,099
0
W
Maui
Ticoba
Maui
4,849
1,385
1,897
1,617
9,175
10,283
434
2,581
6,594
16,370
0
L
4,800
624
0
792
10,920
8,111
0
3,575
7,345
7,833
0
W
Anhur
wolfm4nn
Anhur
11,322
7,546
0
1,585
5,826
2,830
1,411
1,665
4,161
0
33,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,838
Gold Earned
33,350
143
Minions Killed
121
0
Camps Cleared
0
1,033,734
Distance Traveled
951,616
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,477
648
24
2
0
151,174
0
L
Chaac
7,177
718
43
4
0
219,110
0
L
Fenrir
6,284
628
9
1
0
201,299
0
L
Danzaburou
6,730
673
38
4
0
188,161
0
W
Fenrir
7,781
778
22
2
0
227,169
0
W
Nox
7,263
726
23
2
0
219,093
1
W
Athena
7,554
755
12
1
0
192,045
1
W
Maui
8,455
846
24
2
0
196,765
1
L
Geb
6,682
668
7
1
0
191,872
0
W
Anhur
8,785
879
62
6
0
198,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role