Player Matchup

Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Eduardofl35
Apollo
Level 94
God Stats
15W - 19L
1,530 SR
Queue Stats
410W - 400L
1,575 Elo+
Party 1
The Morrigan
The Morrigan
RondleMcFondleU
The Morrigan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 192L
1,578 Elo+
Solo
King Arthur
King Arthur
Xxkevin03
King Arthur
Level 160
God Stats
21W - 24L
1,507 SR
Queue Stats
503W - 511L
1,604 Elo+
Party 1
Team Averages
Level 138
1,507 SR
1,552 Elo+

VS

Team Averages
Level 123
1,511 SR
1,508 Elo+
Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Tatermaker
Chronos
Level 155
God Stats
2W - 8L
1,422 SR
Queue Stats
670W - 659L
1,601 Elo+
Party 2
Kuzenbo
Kuzenbo
TheMindKillerTTV
Kuzenbo
Level 160
God Stats
14W - 8L
1,654 SR
Queue Stats
847W - 880L
1,567 Elo+
Party 2
Apollo
Apollo
papateriyaki
Apollo
Level 82
God Stats
50W - 49L
1,511 SR
Queue Stats
290W - 339L
1,447 Elo+
Party 3
Hercules
Hercules
xLetschillx
Hercules
Level 116
God Stats
2W - 4L
1,470 SR
Queue Stats
332W - 370L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 0 / 3
7,904
565
5,915
10,018
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
 
Guan Yu
11
1 / 2 / 2
6,639
474
6,106
12,630
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apollo
12
0 / 1 / 5
7,198
514
8,529
9,051
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
RondleMcFondleU
The Morrigan
13
3 / 1 / 0
8,448
603
6,710
5,501
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Xxkevin03
King Arthur
15
3 / 0 / 0
9,356
668
8,237
9,725
9,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 3 / 1
6,118
437
2,751
11,127
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Tatermaker
Chronos
13
0 / 2 / 1
6,853
490
4,447
7,940
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 1 / 4
6,360
454
6,065
18,059
15,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
10
3 / 1 / 0
6,425
459
5,203
6,293
1,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
xLetschillx
Hercules
7
0 / 3 / 0
5,237
374
3,549
10,171
7,347
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
4
4
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
3
4.5
W
Guan Yu
 
Guan Yu
1
2
2
1
L
Arachne
 
Arachne
1
3
1
0.5
W
Apollo
0
1
5
2.5
W
The Morrigan
RondleMcFondleU
The Morrigan
3
1
0
3
L
Chronos
Tatermaker
Chronos
0
2
1
0.25
L
0
1
4
2
W
King Arthur
Xxkevin03
King Arthur
3
0
0
3
L
Apollo
3
1
0
3
L
Hercules
xLetschillx
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,497
Damage
22,015
46,925
Taken
53,590
31,457
Mitigated
32,343
17,584
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,915
975
0
7,110
10,018
4,468
0
792
8,988
0
58,924
W
Guan Yu
 
Guan Yu
6,106
835
748
3,774
12,630
10,880
0
2,953
9,677
0
35,704
L
Arachne
 
Arachne
2,751
2,006
0
2,228
11,127
4,910
0
2,169
8,922
0
40,029
W
Apollo
8,529
4,925
0
3,215
9,051
3,703
888
3,707
5,344
0
49,804
W
The Morrigan
RondleMcFondleU
The Morrigan
6,710
1,608
0
2,112
5,501
2,731
770
2,811
2,690
59,478
10,498
L
Chronos
Tatermaker
Chronos
4,447
496
0
1,391
7,940
2,449
0
876
6,975
53,903
0
L
6,065
2,097
0
4,445
18,059
15,785
0
2,346
15,190
24,875
3,090
W
King Arthur
Xxkevin03
King Arthur
8,237
893
0
625
9,725
9,675
0
0
9,671
0
79,069
L
Apollo
5,203
3,237
0
1,328
6,293
1,852
0
0
6,129
0
42,524
L
Hercules
xLetschillx
Hercules
3,549
1,523
0
3,176
10,171
7,347
0
0
10,171
0
22,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
30,993
515
Minions Killed
306
0
Camps Cleared
0
1,412,002
Distance Traveled
1,302,694
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,904
565
115
8
0
315,090
6
W
Guan Yu
6,639
474
41
3
0
263,697
5
L
Arachne
6,118
437
62
4
0
277,892
3
W
Apollo
7,198
514
84
6
0
262,526
3
W
The Morrigan
8,448
603
113
8
0
274,951
5
L
Chronos
6,853
490
103
7
0
286,932
6
L
Kuzenbo
6,360
454
36
3
0
297,573
4
W
King Arthur
9,356
668
162
12
0
295,738
4
L
Apollo
6,425
459
69
5
0
251,107
2
L
Hercules
5,237
374
36
3
0
189,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role