Player Matchup

Ganesha
Ganesha
ALL DAY M3RK
Ganesha
Level 120
God Stats
3W - 1L
1,330 SR
Queue Stats
115W - 74L
1,541 Elo+
Party 1
Thoth
Thoth
Aeznic
Thoth
Level 135
God Stats
13W - 16L
1,519 SR
Queue Stats
216W - 158L
1,573 Elo+
Party 1
Nox
Nox
Bankai Sensei
Nox
Level 160
God Stats
46W - 36L
1,557 SR
Queue Stats
154W - 121L
1,540 Elo+
Party 1
Da Ji
Da Ji
Lalisa paris
Da Ji
Level 121
God Stats
24W - 11L
1,711 SR
Queue Stats
287W - 202L
1,655 Elo+
Party 1
Nike
Nike
MurkEm2163025
Nike
Level 21
God Stats
1W - 1L
1,277 SR
Queue Stats
9W - 2L
1,685 Elo+
Party 1
Team Averages
Level 111
1,479 SR
1,599 Elo+

VS

Team Averages
Level 77
1,425 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
O_oMoMo-17_
Morgan Le Fay
Level 108
God Stats
105W - 118L
1,493 SR
Queue Stats
1,131W - 1,382L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
Overlordch35
Gilgamesh
Level 65
God Stats
37W - 28L
1,489 SR
Queue Stats
246W - 253L
1,367 Elo+
Party 3
Vulcan
Vulcan
ProdiigyMiina420
Vulcan
Level 159
God Stats
15W - 17L
1,420 SR
Queue Stats
171W - 204L
1,434 Elo+
Party 2
Lancelot
Lancelot
Rockiet
Lancelot
Level 27
God Stats
7W - 9L
1,445 SR
Queue Stats
93W - 94L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
ThegreatBlacki
Jing Wei
Level 26
God Stats
3W - 5L
1,277 SR
Queue Stats
112W - 111L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ALL DAY M3RK
Ganesha
17
1 / 1 / 16
11,552
1,155
6,519
12,825
17,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Aeznic
Thoth
17
2 / 0 / 18
10,519
1,052
16,984
5,352
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 1 / 9
10,844
1,084
12,374
5,496
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
12 / 5 / 9
11,819
1,182
17,572
14,279
6,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 1 / 14
11,180
1,118
13,617
14,882
14,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

296

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
O_oMoMo-17_
Morgan Le Fay
15
3 / 5 / 5
10,339
1,034
15,522
15,538
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Overlordch35
Gilgamesh
15
0 / 6 / 6
9,040
904
5,467
17,426
22,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 2 / 6
9,346
935
10,853
9,452
3,697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Rockiet
Lancelot
15
5 / 6 / 0
10,665
1,067
8,367
12,993
5,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
15
0 / 5 / 6
9,287
929
8,088
17,660
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
24
Kills
8
8
Deaths
24
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ALL DAY M3RK
Ganesha
1
1
16
9
W
Thoth
Aeznic
Thoth
2
0
18
11
W
4
1
9
8.5
W
12
5
9
3.3
W
5
1
14
12
L
Morgan Le Fay
O_oMoMo-17_
Morgan Le Fay
3
5
5
1.1
L
Gilgamesh
Overlordch35
Gilgamesh
0
6
6
0.5
L
0
2
6
1.5
L
Lancelot
Rockiet
Lancelot
5
6
0
0.83
L
Jing Wei
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,066
Damage
48,297
52,834
Taken
73,069
43,558
Mitigated
44,779
3,155
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ALL DAY M3RK
Ganesha
6,519
688
0
1,640
12,825
17,853
0
6,437
6,388
14,657
0
W
Thoth
Aeznic
Thoth
16,984
756
0
93
5,352
2,076
0
3,003
2,349
31,956
0
W
12,374
568
0
870
5,496
2,410
0
3,090
2,406
39,295
0
W
17,572
4,700
0
552
14,279
6,268
0
7,432
6,847
0
24,215
W
13,617
1,302
0
0
14,882
14,951
0
6,413
8,469
0
24,318
L
Morgan Le Fay
O_oMoMo-17_
Morgan Le Fay
15,522
997
0
677
15,538
6,236
0
8,395
7,143
29,848
0
L
Gilgamesh
Overlordch35
Gilgamesh
5,467
953
703
1,975
17,426
22,373
0
11,154
6,272
0
13,306
L
10,853
6,561
0
0
9,452
3,697
0
3,167
6,285
32,607
0
L
Lancelot
Rockiet
Lancelot
8,367
1,461
0
362
12,993
5,728
0
4,793
8,200
0
20,459
L
Jing Wei
8,088
6,494
0
2,243
17,660
6,745
0
8,368
9,292
0
22,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,914
Gold Earned
48,677
166
Minions Killed
152
3
Camps Cleared
5
998,158
Distance Traveled
968,033
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,552
1,155
1
0
0
202,501
3
W
Thoth
10,519
1,052
39
4
0
210,605
0
W
Nox
10,844
1,084
88
9
1
190,620
3
W
Da Ji
11,819
1,182
16
2
2
184,660
2
W
Nike
11,180
1,118
22
2
0
209,772
0
L
Morgan Le Fay
10,339
1,034
27
3
1
194,165
0
L
Gilgamesh
9,040
904
19
2
0
152,791
0
L
Vulcan
9,346
935
47
5
2
212,844
0
L
Lancelot
10,665
1,067
29
3
1
210,096
0
L
Jing Wei
9,287
929
30
3
1
198,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role