Player Matchup

Horus
Horus
Platinum V
GuMm3Rz
Horus
Platinum V
Level 149
God Stats
4W - 4L
1,725 SR
Queue Stats
165W - 152L
1,751 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
Maidnlesss
Morgan Le Fay
Gold III
Level 107
God Stats
15W - 7L
1,668 SR
Queue Stats
104W - 87L
1,713 MMR
Party 1
Ares
Ares
Platinum I
SqUiRt SSK
Ares
Platinum I
Level 156
God Stats
1W - 4L
1,588 SR
Queue Stats
87W - 77L
1,907 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,660 SR
1,791 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,591 SR
1,709 MMR
Baba Yaga
Baba Yaga
Platinum III
Im4cuz
Baba Yaga
Platinum III
Level 122
God Stats
44W - 32L
1,658 SR
Queue Stats
494W - 538L
1,671 MMR
Solo
Achilles
Achilles
Diamond V
RickCSanchez137
Achilles
Diamond V
Level 96
God Stats
3W - 5L
1,679 SR
Queue Stats
171W - 160L
1,920 MMR
Party 2
Neith
Neith
Platinum III
xbellasiren
Neith
Platinum III
Level 109
God Stats
9W - 18L
1,436 SR
Queue Stats
481W - 421L
1,538 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GuMm3Rz
Horus
15
1 / 2 / 4
10,612
663
11,462
20,417
16,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Maidnlesss
Morgan Le Fay
13
1 / 3 / 4
10,069
629
12,496
13,878
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 2 / 2
11,069
692
10,218
20,508
29,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasNikeFenrirMulanChaac

VS

Bans
Ah Muzen CabGebBaron SamediGaneshaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Im4cuz
Baba Yaga
15
4 / 1 / 1
10,765
673
21,584
12,621
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
15
0 / 2 / 7
10,727
670
10,592
22,353
30,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 4
10,744
672
14,303
12,025
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
6
Kills
7
7
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
GuMm3Rz
Horus
1
2
4
1.5
W
Baba Yaga
Im4cuz
Baba Yaga
4
1
1
4.5
L
Morgan Le Fay
Maidnlesss
Morgan Le Fay
1
3
4
1
W
Achilles
0
2
7
1.75
L
4
2
2
2.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,176
Damage
46,479
54,803
Taken
46,999
54,805
Mitigated
41,286
15,618
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
GuMm3Rz
Horus
11,462
6,124
2,919
6,463
20,417
16,882
252
9,210
11,207
0
32,355
W
Baba Yaga
Im4cuz
Baba Yaga
21,584
1,209
255
5,003
12,621
6,232
718
6,246
6,375
50,206
0
L
Morgan Le Fay
Maidnlesss
Morgan Le Fay
12,496
1,700
0
3,424
13,878
8,770
495
5,555
8,323
40,000
0
W
Achilles
10,592
3,674
0
5,068
22,353
30,144
170
11,939
9,284
0
22,964
L
10,218
408
0
2,812
20,508
29,153
0
7,197
13,311
22,617
0
W
14,303
3,957
0
3,713
12,025
4,910
1,639
5,138
6,887
0
46,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
32,236
129
Minions Killed
135
4
Camps Cleared
9
857,008
Distance Traveled
897,543
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,612
663
43
3
1
320,912
2
W
Baba Yaga
10,765
673
46
3
3
313,146
2
L
Morgan Le Fay
10,069
629
68
4
2
238,669
2
W
Achilles
10,727
670
22
1
3
295,233
2
L
Ares
11,069
692
18
1
1
297,427
2
W
Neith
10,744
672
67
4
3
289,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role