Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold II
Coóter
Cernunnos
Gold II
Level 122
God Stats
23W - 19L
1,826 SR
Queue Stats
410W - 422L
1,682 MMR
Party 1
Fenrir
Fenrir
Gold III
TheYoungSlug
Fenrir
Gold III
Level 66
God Stats
4W - 2L
1,772 SR
Queue Stats
67W - 38L
1,763 MMR
Solo
Janus
Janus
Gold I
YouGotSolod
Janus
Gold I
Level 127
God Stats
2W - 1L
1,508 SR
Queue Stats
122W - 117L
1,736 MMR
Solo
Tyr
Tyr
Gold I
optivnerve
Tyr
Gold I
Level 107
God Stats
5W - 1L
1,939 SR
Queue Stats
341W - 341L
1,636 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,709 SR
1,663 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,491 SR
1,652 MMR
Artio
Artio
Gold II
 
Artio
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
JDotFast
Medusa
Gold I
Level 160
God Stats
0W - 3L
1,264 SR
Queue Stats
28W - 22L
1,708 MMR
Solo
Mulan
Mulan
Gold II
TheShield01
Mulan
Gold II
Level 146
God Stats
9W - 7L
1,622 SR
Queue Stats
241W - 242L
1,599 MMR
Solo
Awilix
Awilix
Platinum I
oAlzeido
Awilix
Platinum I
Level 69
God Stats
7W - 9L
1,542 SR
Queue Stats
76W - 76L
1,835 MMR
Party 2
Scylla
Scylla
Gold I
sbg3
Scylla
Gold I
Level 109
God Stats
18W - 22L
1,527 SR
Queue Stats
178W - 184L
1,615 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 1 / 2
5,854
488
4,836
7,008
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Coóter
Cernunnos
12
2 / 0 / 2
6,817
568
7,436
5,209
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
13
7 / 1 / 3
7,630
636
9,865
12,993
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 2
7,057
588
1,803
4,970
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 0 / 2
7,020
585
10,615
13,275
11,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
CabrakanHadesBakasuraCupid

VS

Bans
KhepriYu HuangAo KuangKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 1 / 0
5,701
475
2,372
11,228
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
JDotFast
Medusa
10
0 / 3 / 0
5,536
461
3,543
8,358
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
5,931
494
7,517
14,857
8,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
oAlzeido
Awilix
9
0 / 2 / 0
5,325
444
2,917
9,955
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
sbg3
Scylla
11
1 / 3 / 1
6,104
509
5,323
5,312
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
2
3
L
Artio
 
Artio
1
1
0
1
W
Cernunnos
Coóter
Cernunnos
2
0
2
3
L
Medusa
JDotFast
Medusa
0
3
0
0
L
0
4
0
0
W
Fenrir
7
1
3
8.5
W
0
0
2
1
L
Awilix
oAlzeido
Awilix
0
2
0
0
W
2
0
2
3
L
Scylla
sbg3
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,555
Damage
21,672
43,455
Taken
49,710
24,036
Mitigated
24,347
19,926
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,836
1,682
0
704
7,008
2,574
0
2,340
4,668
0
36,131
L
Artio
 
Artio
2,372
288
456
4,457
11,228
7,963
0
0
11,228
18,320
0
W
Cernunnos
Coóter
Cernunnos
7,436
3,454
0
3,619
5,209
1,973
0
688
4,521
0
55,327
L
Medusa
JDotFast
Medusa
3,543
1,368
0
2,903
8,358
2,462
0
0
8,358
0
41,450
L
7,517
1,258
0
6,951
14,857
8,775
0
503
13,436
0
41,205
W
Fenrir
9,865
4,616
0
5,936
12,993
6,195
0
2,523
10,393
0
51,787
W
1,803
347
0
989
4,970
1,946
0
2,144
2,826
63,686
0
L
Awilix
oAlzeido
Awilix
2,917
1,119
0
490
9,955
3,454
0
352
9,512
0
37,637
W
10,615
1,514
0
8,678
13,275
11,348
0
0
12,411
63
52,049
L
Scylla
sbg3
Scylla
5,323
834
0
590
5,312
1,693
0
1,011
4,301
52,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
28,597
440
Minions Killed
308
0
Camps Cleared
0
1,254,658
Distance Traveled
1,151,292
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,854
488
59
5
0
225,278
2
L
Artio
5,701
475
16
1
0
221,654
3
W
Cernunnos
6,817
568
91
8
0
225,382
4
L
Medusa
5,536
461
66
6
0
219,845
3
L
Mulan
5,931
494
74
6
0
201,349
0
W
Fenrir
7,630
636
77
6
0
274,854
1
W
Janus
7,057
588
125
10
0
258,995
6
L
Awilix
5,325
444
68
6
0
276,310
0
W
Tyr
7,020
585
88
7
0
270,149
2
L
Scylla
6,104
509
84
7
0
232,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role