Player Matchup

Xbalanque
Xbalanque
MasterLuffy2901
Xbalanque
Level 125
God Stats
2W - 3L
1,570 SR
Queue Stats
234W - 251L
1,437 Elo+
Party 2
Cerberus
Cerberus
Merinos33
Cerberus
Level 109
God Stats
2W - 1L
1,377 SR
Queue Stats
33W - 38L
1,411 Elo+
Party 3
Thoth
Thoth
Pardx97
Thoth
Level 28
God Stats
0W - 2L
1,282 SR
Queue Stats
32W - 49L
1,402 Elo+
Party 2
Neith
Neith
Sir foods a lot
Neith
Level 42
God Stats
0W - 2L
1,251 SR
Queue Stats
132W - 154L
1,412 Elo+
Solo
Skadi
Skadi
Taniahz
Skadi
Level 108
God Stats
2W - 1L
1,583 SR
Queue Stats
54W - 66L
1,421 Elo+
Party 3
Team Averages
Level 82
1,412 SR
1,417 Elo+

VS

Team Averages
Level 105
1,541 SR
1,424 Elo+
Cthulhu
Cthulhu
Allucard1041
Cthulhu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 58L
1,310 Elo+
Solo
Chiron
Chiron
BeefLeaf
Chiron
Level 160
God Stats
2W - 0L
1,655 SR
Queue Stats
29W - 22L
1,570 Elo+
Party 1
Hera
Hera
Chingity
Hera
Level 106
God Stats
2W - 1L
1,533 SR
Queue Stats
61W - 62L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
RowMio
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,216 Elo+
Party 1
Gilgamesh
Gilgamesh
Texecutioner748
Gilgamesh
Level 160
God Stats
3W - 1L
1,515 SR
Queue Stats
171W - 182L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MasterLuffy2901
Xbalanque
20
5 / 7 / 10
13,360
703
17,310
21,289
10,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Merinos33
Cerberus
18
3 / 9 / 12
11,165
588
8,034
29,788
39,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Pardx97
Thoth
20
5 / 7 / 9
13,020
685
20,623
16,938
8,107
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 7 / 11
11,659
614
19,239
21,165
12,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Taniahz
Skadi
16
8 / 5 / 2
10,786
568
10,096
12,955
5,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Allucard1041
Cthulhu
18
1 / 6 / 12
12,063
635
12,125
21,567
25,619
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
BeefLeaf
Chiron
20
23 / 2 / 9
16,721
880
34,495
18,345
9,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
20
4 / 4 / 18
13,174
693
15,669
12,719
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
RowMio
Nu Wa
17
1 / 9 / 15
11,871
625
11,690
16,717
6,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Texecutioner748
Gilgamesh
20
6 / 5 / 19
14,490
763
18,965
27,767
23,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
108
24
Kills
35
35
Deaths
26
44
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Allucard1041
Cthulhu
1
6
12
1.17
W
Chiron
BeefLeaf
Chiron
23
2
9
13.75
W
Hera
4
4
18
3.25
L
Xbalanque
MasterLuffy2901
Xbalanque
5
7
10
1.43
L
Cerberus
Merinos33
Cerberus
3
9
12
1
L
Thoth
Pardx97
Thoth
5
7
9
1.36
W
Nu Wa
RowMio
Nu Wa
1
9
15
0.94
L
3
7
11
1.21
L
Skadi
Taniahz
Skadi
8
5
2
1.8
W
Gilgamesh
Texecutioner748
Gilgamesh
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,302
Damage
92,944
102,135
Taken
97,115
76,353
Mitigated
69,575
26,313
Healing
30,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Allucard1041
Cthulhu
12,125
384
3,724
6,603
21,567
25,619
99
5,802
15,530
24,235
0
W
Chiron
BeefLeaf
Chiron
34,495
14,733
3,183
6,125
18,345
9,423
5,260
4,303
13,949
0
64,014
W
Hera
15,669
3,016
425
596
12,719
4,980
1,855
5,905
6,564
39,390
0
L
Xbalanque
MasterLuffy2901
Xbalanque
17,310
7,331
1,366
4,595
21,289
10,405
84
9,524
11,451
0
52,130
L
Cerberus
Merinos33
Cerberus
8,034
0
1,926
4,434
29,788
39,732
0
8,891
20,593
19,884
0
L
Thoth
Pardx97
Thoth
20,623
1,248
2,360
2,196
16,938
8,107
0
9,207
7,679
50,432
0
W
Nu Wa
RowMio
Nu Wa
11,690
2,419
1,028
2,401
16,717
6,034
1,040
4,761
11,761
24,692
0
L
19,239
7,337
1,153
6,408
21,165
12,113
0
7,436
13,635
0
45,141
L
Skadi
Taniahz
Skadi
10,096
4,362
677
1,198
12,955
5,996
80
5,266
7,573
0
21,814
W
Gilgamesh
Texecutioner748
Gilgamesh
18,965
4,236
3,107
3,540
27,767
23,519
426
6,730
20,654
2,728
36,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,990
Gold Earned
68,319
246
Minions Killed
215
0
Camps Cleared
0
1,471,987
Distance Traveled
1,750,403
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,063
635
33
2
0
371,422
0
W
Chiron
16,721
880
61
3
0
377,015
0
W
Hera
13,174
693
67
4
0
349,218
1
L
Xbalanque
13,360
703
73
4
0
312,249
0
L
Cerberus
11,165
588
29
2
0
336,306
4
L
Thoth
13,020
685
60
3
0
325,237
0
W
Nu Wa
11,871
625
15
1
0
305,388
0
L
Neith
11,659
614
63
3
0
294,536
0
L
Skadi
10,786
568
21
1
0
203,659
0
W
Gilgamesh
14,490
763
39
2
0
347,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role