Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Insane Omarepps
Rama
Level 109
God Stats
4W - 1L
1,554 SR
Queue Stats
257W - 278L
1,407 Elo+
Party 1
Thanatos
Thanatos
meno destroyer
Thanatos
Level 129
God Stats
18W - 27L
1,411 SR
Queue Stats
547W - 601L
1,426 Elo+
Party 1
Team Averages
Level 139
1,493 SR
1,466 Elo+

VS

Team Averages
Level 111
1,540 SR
1,420 Elo+
Jormungandr
Jormungandr
CrimsonJDR
Jormungandr
Level 148
God Stats
15W - 13L
1,572 SR
Queue Stats
211W - 240L
1,462 Elo+
Solo
Anhur
Anhur
DolphinsAyden
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,391 Elo+
Party 3
Ra
Ra
Squarthurs
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,389 Elo+
Party 3
Horus
Horus
TPC Jazz
Horus
Level 129
God Stats
0W - 1L
1,528 SR
Queue Stats
29W - 34L
1,421 Elo+
Solo
Kali
Kali
x76o_Artifacts
Kali
Level 66
God Stats
6W - 14L
1,603 SR
Queue Stats
398W - 425L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 1 / 1
6,078
608
6,116
6,351
2,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
 
Agni
10
3 / 0 / 0
5,731
573
6,214
3,273
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
9
2 / 0 / 2
5,042
504
3,150
5,181
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 2
4,939
494
3,905
6,601
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
9
2 / 1 / 2
5,625
563
2,832
7,353
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrimsonJDR
Jormungandr
9
1 / 2 / 0
5,287
529
4,317
9,087
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 0 / 0
4,768
477
3,239
5,277
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 0
5,028
503
1,102
4,588
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
TPC Jazz
Horus
7
0 / 2 / 1
4,525
453
2,749
7,718
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 2 / 1
4,506
451
1,610
8,380
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
2
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
1
2.5
W
Agni
 
Agni
3
0
0
3
W
Sylvanus
 
Sylvanus
2
0
2
3
L
Jormungandr
CrimsonJDR
Jormungandr
1
2
0
0.5
L
1
0
0
1
W
0
0
2
1
L
0
3
0
0
L
Horus
TPC Jazz
Horus
0
2
1
0.25
W
Thanatos
2
1
2
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,217
Damage
13,017
28,759
Taken
35,050
12,695
Mitigated
14,881
16,470
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,116
2,653
0
1,547
6,351
2,588
0
4,001
2,350
0
49,133
W
Agni
 
Agni
6,214
794
0
500
3,273
1,082
204
532
2,741
39,530
0
W
Sylvanus
 
Sylvanus
3,150
1,003
2,379
3,262
5,181
4,014
486
38
5,143
16,313
5,351
L
Jormungandr
CrimsonJDR
Jormungandr
4,317
2,022
0
2,060
9,087
4,629
0
0
9,087
33,948
0
L
3,239
1,797
0
1,883
5,277
1,325
0
611
4,666
0
27,670
W
3,905
3,147
101
1,848
6,601
1,704
587
303
6,298
0
32,322
L
1,102
175
276
517
4,588
1,849
0
3,234
1,354
36,280
0
L
Horus
TPC Jazz
Horus
2,749
1,515
971
2,785
7,718
3,900
0
1,741
5,977
0
11,062
W
Thanatos
2,832
1,097
0
6,833
7,353
3,307
0
545
6,808
0
38,051
L
1,610
685
0
1,562
8,380
3,178
0
3,352
5,028
0
18,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,415
Gold Earned
24,114
293
Minions Killed
260
0
Camps Cleared
0
851,424
Distance Traveled
875,320
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,078
608
78
8
0
161,885
0
W
Agni
5,731
573
57
6
0
161,531
0
W
Sylvanus
5,042
504
43
4
0
178,746
3
L
Jormungandr
5,287
529
76
8
0
164,661
2
L
Anhur
4,768
477
48
5
0
179,979
1
W
Rama
4,939
494
50
5
0
164,291
3
L
Ra
5,028
503
74
7
0
153,432
1
L
Horus
4,525
453
19
2
0
186,818
0
W
Thanatos
5,625
563
65
7
0
184,971
0
L
Kali
4,506
451
43
4
0
190,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role