Player Matchup

Osiris
Osiris
DaTacoMane
Osiris
Level 132
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 78L
1,296 Elo+
Party 2
Maui
Maui
EvilestSnow3
Maui
Level 57
God Stats
15W - 15L
1,643 SR
Queue Stats
259W - 301L
1,434 Elo+
Solo
Danzaburou
Danzaburou
StepUpSlime
Danzaburou
Level 79
God Stats
7W - 9L
1,348 SR
Queue Stats
109W - 127L
1,374 Elo+
Party 2
He Bo
He Bo
l Epoh l
He Bo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 199L
1,362 Elo+
Party 4
Ao Kuang
Ao Kuang
lSplitsl
Ao Kuang
Level 65
God Stats
10W - 9L
1,382 SR
Queue Stats
225W - 265L
1,371 Elo+
Party 4
Team Averages
Level 78
1,475 SR
1,367 Elo+

VS

Team Averages
Level 59
1,500 SR
1,397 Elo+
Sylvanus
Sylvanus
UnderwhelmedAnus
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,323 Elo+
Party 1
Ao Kuang
Ao Kuang
chaosfragz
Ao Kuang
Level 65
God Stats
7W - 5L
1,409 SR
Queue Stats
89W - 100L
1,349 Elo+
Party 1
Ishtar
Ishtar
uwubait
Ishtar
Level 69
God Stats
36W - 33L
1,476 SR
Queue Stats
85W - 98L
1,343 Elo+
Party 1
Baron Samedi
Baron Samedi
南沈丶先生
Baron Samedi
Level 14
God Stats
2W - 2L
1,501 SR
Queue Stats
7W - 7L
1,445 Elo+
Party 3
Chaac
Chaac
问玉zz
Chaac
Level 124
God Stats
6W - 2L
1,615 SR
Queue Stats
217W - 191L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DaTacoMane
Osiris
12
1 / 9 / 1
7,701
428
8,545
21,359
19,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 2
7,405
411
4,865
15,278
16,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
StepUpSlime
Danzaburou
13
1 / 4 / 2
8,319
462
9,118
12,698
5,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
l Epoh l
He Bo
13
2 / 6 / 0
7,775
432
8,167
11,371
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
lSplitsl
Ao Kuang
16
8 / 4 / 2
10,356
575
13,504
21,458
9,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,973
499
4,315
8,970
7,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
chaosfragz
Ao Kuang
17
14 / 1 / 5
10,834
602
18,048
18,770
9,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
uwubait
Ishtar
12
1 / 3 / 5
7,804
434
5,588
10,973
4,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
南沈丶先生
Baron Samedi
15
3 / 5 / 6
9,454
525
8,078
13,261
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
问玉zz
Chaac
18
8 / 4 / 6
11,609
645
19,554
21,345
19,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
12
Kills
27
27
Deaths
13
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
DaTacoMane
Osiris
1
9
1
0.17
L
0
4
2
0.25
L
Danzaburou
StepUpSlime
Danzaburou
1
4
2
0.5
W
1
0
8
5
W
Ao Kuang
chaosfragz
Ao Kuang
14
1
5
16.5
L
He Bo
l Epoh l
He Bo
2
6
0
0.33
L
Ao Kuang
lSplitsl
Ao Kuang
8
4
2
2.25
W
Ishtar
uwubait
Ishtar
1
3
5
1.17
W
Baron Samedi
南沈丶先生
Baron Samedi
3
5
6
1.2
W
Chaac
问玉zz
Chaac
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,199
Damage
55,583
82,164
Taken
73,319
56,948
Mitigated
47,135
21,305
Healing
28,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DaTacoMane
Osiris
8,545
4,315
0
4,784
21,359
19,581
312
2,747
18,612
0
49,933
L
4,865
926
0
1,349
15,278
16,535
0
8,983
6,295
22,194
0
L
Danzaburou
StepUpSlime
Danzaburou
9,118
4,498
0
3,143
12,698
5,883
0
5,236
7,462
0
66,807
W
4,315
1,810
1,287
3,751
8,970
7,917
185
3,070
5,766
29,094
0
W
Ao Kuang
chaosfragz
Ao Kuang
18,048
6,938
0
9,989
18,770
9,279
0
8,011
10,571
73,288
0
L
He Bo
l Epoh l
He Bo
8,167
705
0
460
11,371
4,960
0
5,810
5,561
42,616
0
L
Ao Kuang
lSplitsl
Ao Kuang
13,504
5,997
0
11,569
21,458
9,989
0
7,665
13,793
52,548
0
W
Ishtar
uwubait
Ishtar
5,588
2,854
0
1,930
10,973
4,178
878
5,160
5,695
0
38,422
W
Baron Samedi
南沈丶先生
Baron Samedi
8,078
986
725
2,799
13,261
6,592
518
6,866
6,125
62,278
0
W
Chaac
问玉zz
Chaac
19,554
5,059
0
8,181
21,345
19,169
1,761
6,560
14,785
0
91,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
48,674
349
Minions Killed
466
0
Camps Cleared
0
1,571,359
Distance Traveled
1,639,679
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,701
428
69
4
0
295,962
3
L
Maui
7,405
411
30
2
0
326,849
1
L
Danzaburou
8,319
462
96
5
0
282,331
2
W
Sylvanus
8,973
499
47
3
0
285,061
8
W
Ao Kuang
10,834
602
86
5
0
388,701
5
L
He Bo
7,775
432
82
5
0
295,618
4
L
Ao Kuang
10,356
575
72
4
0
370,599
1
W
Ishtar
7,804
434
67
4
0
322,620
4
W
Baron Samedi
9,454
525
106
6
0
310,150
3
W
Chaac
11,609
645
160
9
0
333,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role