Player Matchup

Horus
Horus
Platinum V
GuMm3Rz
Horus
Platinum V
Level 149
God Stats
4W - 4L
1,693 SR
Queue Stats
165W - 152L
1,736 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
Maidnlesss
Morgan Le Fay
Gold III
Level 107
God Stats
15W - 7L
1,649 SR
Queue Stats
104W - 87L
1,745 MMR
Party 2
Ares
Ares
Platinum I
SqUiRt SSK
Ares
Platinum I
Level 156
God Stats
1W - 4L
1,304 SR
Queue Stats
87W - 77L
1,892 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,548 SR
1,791 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,586 SR
1,449 MMR
King Arthur
King Arthur
Silver II
Captn Insaino
King Arthur
Silver II
Level 126
God Stats
8W - 7L
1,616 SR
Queue Stats
10W - 7L
1,550 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
ImYoHuckelberry
Danzaburou
Silver IV
Level 109
God Stats
6W - 2L
1,653 SR
Queue Stats
9W - 8L
1,439 MMR
Party 1
Sol
Sol
Silver IV
Wut Wut Yo But
Sol
Silver IV
Level 125
God Stats
0W - 1L
1,488 SR
Queue Stats
10W - 11L
1,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GuMm3Rz
Horus
19
6 / 0 / 12
15,108
755
18,690
17,482
19,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Maidnlesss
Morgan Le Fay
19
9 / 1 / 10
15,232
762
26,904
15,118
12,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
5 / 1 / 14
14,869
743
13,424
25,641
41,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasKumbhakarnaFenrirChaacGeb

VS

Bans
IshtarBaron SamediHadesThothYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Captn Insaino
King Arthur
15
1 / 7 / 1
11,688
584
14,740
24,669
30,135
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
ImYoHuckelberry
Danzaburou
15
0 / 8 / 1
11,827
591
11,826
20,244
6,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
1 / 5 / 0
12,211
611
13,874
21,327
8,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
20
Kills
2
2
Deaths
20
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Captn Insaino
King Arthur
1
7
1
0.21
W
Horus
GuMm3Rz
Horus
6
0
12
12
L
Danzaburou
ImYoHuckelberry
Danzaburou
0
8
1
0.06
W
Morgan Le Fay
Maidnlesss
Morgan Le Fay
9
1
10
14
W
5
1
14
12
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,018
Damage
40,440
58,241
Taken
66,240
73,812
Mitigated
45,726
24,845
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Captn Insaino
King Arthur
14,740
800
0
500
24,669
30,135
0
15,543
9,126
0
33,550
W
Horus
GuMm3Rz
Horus
18,690
7,201
4,945
7,825
17,482
19,133
899
3,431
14,051
0
46,192
L
Danzaburou
ImYoHuckelberry
Danzaburou
11,826
5,274
0
1,945
20,244
6,983
547
13,260
6,984
0
47,040
W
Morgan Le Fay
Maidnlesss
Morgan Le Fay
26,904
3,298
200
7,606
15,118
12,705
1,589
3,051
12,067
89,572
0
W
13,424
195
0
4,269
25,641
41,974
431
7,074
18,567
33,406
0
L
13,874
4,581
0
6,770
21,327
8,608
563
11,717
9,610
56,107
5,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,209
Gold Earned
35,726
221
Minions Killed
195
10
Camps Cleared
5
1,092,356
Distance Traveled
944,341
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,688
584
38
2
1
329,353
4
W
Horus
15,108
755
46
2
4
404,688
3
L
Danzaburou
11,827
591
66
3
0
292,476
1
W
Morgan Le Fay
15,232
762
146
7
2
319,771
1
W
Ares
14,869
743
29
1
4
367,897
2
L
Sol
12,211
611
91
5
4
322,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role