Player Matchup

Discordia
Discordia
Frëyr
Discordia
Level 159
God Stats
10W - 9L
1,569 SR
Queue Stats
438W - 397L
1,513 Elo+
Party 4
Izanami
Izanami
Gowtheer
Izanami
Level 93
God Stats
1W - 5L
1,190 SR
Queue Stats
56W - 68L
1,343 Elo+
Party 3
Thor
Thor
Mestruashon
Thor
Level 26
God Stats
0W - 2L
1,226 SR
Queue Stats
5W - 17L
1,220 Elo+
Party 3
Guan Yu
Guan Yu
UtherRLC
Guan Yu
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
42W - 53L
1,446 Elo+
Party 3
Maui
Maui
Yargo1212121212
Maui
Level 119
God Stats
7W - 5L
1,919 SR
Queue Stats
596W - 587L
1,542 Elo+
Party 4
Team Averages
Level 89
1,481 SR
1,413 Elo+

VS

Team Averages
Level 127
1,390 SR
1,453 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Dvnteee_
Ra
Level 109
God Stats
8W - 9L
1,422 SR
Queue Stats
308W - 372L
1,442 Elo+
Party 1
Cupid
Cupid
securus__
Cupid
Level 94
God Stats
5W - 4L
1,316 SR
Queue Stats
140W - 167L
1,410 Elo+
Party 1
Thor
Thor
xXTheSpart4Xx
Thor
Level 124
God Stats
2W - 1L
1,213 SR
Queue Stats
150W - 151L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Frëyr
Discordia
5
0 / 0 / 0
3,227
645
1,808
1,365
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Gowtheer
Izanami
3
0 / 1 / 0
2,808
562
1,344
1,237
255
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
2 / 0 / 0
3,466
693
1,303
3,357
906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
UtherRLC
Guan Yu
6
0 / 1 / 1
3,429
686
1,907
4,035
2,406
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 2 / 2
3,313
663
727
4,320
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 0 / 0
3,843
769
1,599
3,009
1,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
 
Maui
5
2 / 2 / 2
3,725
745
1,777
3,698
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 0 / 2
3,606
721
2,063
1,553
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
securus__
Cupid
6
2 / 0 / 2
3,839
768
2,160
2,594
640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 2
3,395
679
1,452
4,124
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
4
4
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
0
0
W
Maui
 
Maui
2
2
2
1.5
W
0
0
2
1
L
Discordia
Frëyr
Discordia
0
0
0
0
L
Izanami
Gowtheer
Izanami
0
1
0
0
L
2
0
0
2
L
Guan Yu
UtherRLC
Guan Yu
0
1
1
0.5
L
0
2
2
0.5
W
Cupid
securus__
Cupid
2
0
2
3
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,089
Damage
9,051
14,314
Taken
14,978
6,313
Mitigated
5,246
4,180
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,599
634
0
1,647
3,009
1,067
0
0
3,009
0
22,186
W
Maui
 
Maui
1,777
571
0
671
3,698
1,724
0
476
3,222
10,264
4,569
W
2,063
348
280
677
1,553
453
16
514
897
21,262
0
L
Discordia
Frëyr
Discordia
1,808
0
0
500
1,365
443
0
744
621
16,210
0
L
Izanami
Gowtheer
Izanami
1,344
1,120
0
250
1,237
255
0
136
1,101
0
8,459
L
1,303
661
0
1,221
3,357
906
0
491
2,866
0
7,464
L
Guan Yu
UtherRLC
Guan Yu
1,907
618
170
1,264
4,035
2,406
0
731
3,304
0
14,421
L
727
250
0
775
4,320
2,303
0
1,267
3,053
6,105
0
W
Cupid
securus__
Cupid
2,160
1,156
302
1,696
2,594
640
0
623
1,885
0
10,804
W
1,452
626
0
2,233
4,124
1,362
0
592
3,430
0
14,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,243
Gold Earned
18,408
107
Minions Killed
163
0
Camps Cleared
0
459,265
Distance Traveled
546,159
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,843
769
41
8
0
109,034
3
W
Maui
3,725
745
22
4
0
116,022
1
W
Ra
3,606
721
42
8
0
119,214
1
L
Discordia
3,227
645
33
7
0
102,653
2
L
Izanami
2,808
562
15
3
0
36,548
2
L
Thor
3,466
693
17
3
0
124,333
1
L
Guan Yu
3,429
686
28
6
0
101,830
2
L
Maui
3,313
663
14
3
0
93,901
2
W
Cupid
3,839
768
18
4
0
103,330
2
W
Thor
3,395
679
40
8
0
98,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role