Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Aylis
Skadi
Level 146
God Stats
19W - 15L
1,624 SR
Queue Stats
160W - 182L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
BodyxCount
Baron Samedi
Level 88
God Stats
10W - 6L
1,670 SR
Queue Stats
148W - 167L
1,454 Elo+
Party 1
Team Averages
Level 130
1,598 SR
1,478 Elo+

VS

Team Averages
Level 79
1,351 SR
1,459 Elo+
Vulcan
Vulcan
 
Vulcan
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Owasis756
Cerberus
Level 78
God Stats
13W - 10L
1,553 SR
Queue Stats
93W - 109L
1,442 Elo+
Party 2
Bastet
Bastet
SkullBoyJinx
Bastet
Level 120
God Stats
5W - 7L
1,001 SR
Queue Stats
58W - 73L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 1
6,948
579
3,760
8,978
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Aylis
Skadi
11
1 / 4 / 0
6,888
574
7,222
10,446
3,200
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
BodyxCount
Baron Samedi
10
0 / 8 / 0
6,533
544
6,314
11,795
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 0 / 9
8,524
710
7,406
4,206
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Owasis756
Cerberus
13
3 / 0 / 8
9,272
773
8,302
13,256
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
14
9 / 1 / 4
9,481
790
12,650
7,835
3,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
14
14
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
Vulcan
 
Vulcan
2
0
9
6.5
L
Skadi
Aylis
Skadi
1
4
0
0.25
L
Baron Samedi
BodyxCount
Baron Samedi
0
8
0
0
W
Cerberus
Owasis756
Cerberus
3
0
8
7
W
Bastet
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,296
Damage
28,358
31,219
Taken
25,297
12,540
Mitigated
12,538
5,328
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,760
265
0
1,048
8,978
4,836
0
5,049
3,929
13,055
0
W
Vulcan
 
Vulcan
7,406
2,739
0
387
4,206
1,873
459
2,707
1,438
39,831
0
L
Skadi
Aylis
Skadi
7,222
2,154
0
1,398
10,446
3,200
0
3,747
6,699
0
28,719
L
Baron Samedi
BodyxCount
Baron Samedi
6,314
342
599
2,283
11,795
4,504
0
7,153
4,642
19,553
0
W
Cerberus
Owasis756
Cerberus
8,302
201
144
4,903
13,256
7,446
596
5,346
7,689
28,933
0
W
Bastet
12,650
1,868
0
889
7,835
3,219
98
1,847
5,940
0
26,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,369
Gold Earned
27,277
126
Minions Killed
177
2
Camps Cleared
10
572,933
Distance Traveled
681,892
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,948
579
48
4
1
207,332
4
W
Vulcan
8,524
710
75
6
5
224,010
5
L
Skadi
6,888
574
50
4
1
180,444
0
L
Baron Samedi
6,533
544
28
2
0
185,157
1
W
Cerberus
9,272
773
74
6
1
218,792
3
W
Bastet
9,481
790
28
2
4
239,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role