Player Matchup

Jing Wei
Jing Wei
Cynthex
Jing Wei
Level 148
God Stats
6W - 10L
1,551 SR
Queue Stats
195W - 178L
1,537 Elo+
Party 2
Cliodhna
Cliodhna
Hardknock315
Cliodhna
Level 157
God Stats
2W - 3L
1,422 SR
Queue Stats
20W - 17L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
Its_Jek
Sylvanus
Level 143
God Stats
19W - 18L
1,544 SR
Queue Stats
260W - 247L
1,598 Elo+
Party 3
Zhong Kui
Zhong Kui
Weasel061
Zhong Kui
Level 139
God Stats
19W - 14L
1,572 SR
Queue Stats
310W - 286L
1,637 Elo+
Party 3
Thor
Thor
thenosedd
Thor
Level 159
God Stats
12W - 7L
1,635 SR
Queue Stats
227W - 235L
1,600 Elo+
Party 3
Team Averages
Level 149
1,545 SR
1,576 Elo+

VS

Team Averages
Level 148
1,564 SR
1,550 Elo+
He Bo
He Bo
Eternal Seppuku
He Bo
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,555 Elo+
Party 1
Horus
Horus
KratostheGOW2081
Horus
Level 156
God Stats
2W - 1L
1,942 SR
Queue Stats
110W - 99L
1,537 Elo+
Solo
Thoth
Thoth
TheeShieldHero
Thoth
Level 144
God Stats
2W - 5L
1,432 SR
Queue Stats
417W - 417L
1,522 Elo+
Party 1
Apollo
Apollo
UpLink10K
Apollo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,616 Elo+
Party 1
Thor
Thor
jb00gie8917
Thor
Level 160
God Stats
14W - 19L
1,447 SR
Queue Stats
427W - 429L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cynthex
Jing Wei
18
2 / 2 / 5
11,561
551
11,263
16,127
7,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Hardknock315
Cliodhna
18
1 / 2 / 1
11,923
568
20,299
22,764
14,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Its_Jek
Sylvanus
16
1 / 0 / 6
10,332
492
6,683
21,206
25,518
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Weasel061
Zhong Kui
19
4 / 3 / 8
12,189
580
10,529
16,217
12,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
20
10 / 0 / 5
12,787
609
17,529
17,439
8,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
9,815
467
7,103
16,571
6,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 2
10,159
484
12,461
19,977
24,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
1 / 6 / 2
9,374
446
14,223
13,581
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
UpLink10K
Apollo
18
2 / 2 / 1
10,810
515
10,391
17,056
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
0 / 2 / 1
10,571
503
11,324
23,646
19,275
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
7
7
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Cynthex
Jing Wei
2
2
5
2.25
L
2
5
1
0.5
W
Cliodhna
Hardknock315
Cliodhna
1
2
1
0.75
W
Sylvanus
Its_Jek
Sylvanus
1
0
6
4
L
2
3
2
1
L
1
6
2
0.33
L
Apollo
UpLink10K
Apollo
2
2
1
1.25
W
Zhong Kui
Weasel061
Zhong Kui
4
3
8
2.67
L
0
2
1
0.25
W
Thor
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,303
Damage
55,502
93,753
Taken
90,831
68,265
Mitigated
62,287
39,644
Healing
24,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Cynthex
Jing Wei
11,263
7,040
0
7,586
16,127
7,194
3,836
1,558
14,537
0
114,857
L
7,103
404
0
3,904
16,571
6,170
0
1,509
15,062
79,356
0
W
Cliodhna
Hardknock315
Cliodhna
20,299
5,583
0
12,104
22,764
14,777
189
3,671
18,917
0
107,761
W
Sylvanus
Its_Jek
Sylvanus
6,683
1,550
4,850
8,479
21,206
25,518
368
4,962
16,178
22,847
0
L
12,461
3,961
1,708
5,893
19,977
24,087
55
7,149
12,828
341
30,147
L
14,223
998
0
1,250
13,581
5,833
400
5,193
8,388
87,852
0
L
Apollo
UpLink10K
Apollo
10,391
8,667
0
7,463
17,056
6,922
0
3,361
13,695
0
110,626
W
Zhong Kui
Weasel061
Zhong Kui
10,529
231
0
4,302
16,217
12,425
363
7,240
8,853
107,798
0
L
11,324
2,158
0
4,700
23,646
19,275
0
0
23,646
156
94,506
W
Thor
17,529
3,668
0
2,323
17,439
8,351
632
4,426
12,950
0
142,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,792
Gold Earned
50,729
776
Minions Killed
711
0
Camps Cleared
0
2,047,307
Distance Traveled
1,955,197
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,561
551
188
9
0
387,866
1
L
He Bo
9,815
467
125
6
0
369,326
3
W
Cliodhna
11,923
568
186
9
0
413,846
1
W
Sylvanus
10,332
492
25
1
0
438,516
9
L
Horus
10,159
484
31
1
0
425,493
3
L
Thoth
9,374
446
163
8
0
374,827
2
L
Apollo
10,810
515
215
10
0
388,469
8
W
Zhong Kui
12,189
580
200
10
0
409,334
1
L
Thor
10,571
503
177
8
0
397,082
1
W
Thor
12,787
609
177
8
0
397,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role