Player Matchup

Amaterasu
Amaterasu
DoghouseInter
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,497 Elo+
Party 1
Arachne
Arachne
HerCherry
Arachne
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
Knaws
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hades
Hades
RegalChinchilla
Hades
Level 152
God Stats
2W - 0L
1,528 SR
Queue Stats
49W - 11L
1,849 Elo+
Party 1
Ravana
Ravana
slushiersaucepan
Ravana
Level 69
God Stats
1W - 0L
1,705 SR
Queue Stats
49W - 17L
1,811 Elo+
Party 1
Team Averages
Level 70
1,547 SR
1,635 Elo+

VS

Team Averages
Level 21
1,463 SR
1,295 Elo+
Heimdallr
Heimdallr
BigGravy14
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Zeus
Zeus
Ebanks77
Zeus
Level 18
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Terra
Terra
Wabnum
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Sun Wukong
Sun Wukong
blackVince
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Ullr
Ullr
mosesdkidd666
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DoghouseInter
Amaterasu
13
3 / 3 / 17
8,768
1,096
8,140
13,315
8,069
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arachne
HerCherry
Arachne
13
8 / 4 / 11
8,605
1,076
8,745
10,724
5,668
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Knaws
Sylvanus
16
4 / 2 / 27
8,835
1,104
11,573
13,937
10,291
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
15 / 2 / 15
10,507
1,313
15,259
13,809
8,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
10 / 3 / 18
9,168
1,146
18,159
14,498
7,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigGravy14
Heimdallr
14
4 / 9 / 6
7,648
956
9,026
14,414
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Zeus
12
2 / 10 / 3
7,229
904
6,641
13,371
6,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
Wabnum
Terra
13
3 / 6 / 6
7,408
926
4,865
15,068
12,731
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
blackVince
Sun Wukong
13
4 / 10 / 4
8,195
1,024
9,814
17,167
10,273
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 5 / 5
6,127
766
3,062
7,586
2,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
38
40
Kills
14
14
Deaths
40
88
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigGravy14
Heimdallr
4
9
6
0.78
W
Amaterasu
DoghouseInter
Amaterasu
3
3
17
3.83
L
Zeus
2
10
3
0.35
W
Arachne
HerCherry
Arachne
8
4
11
3.38
W
Sylvanus
Knaws
Sylvanus
4
2
27
8.75
W
15
2
15
11.25
L
Terra
Wabnum
Terra
3
6
6
1
L
Sun Wukong
blackVince
Sun Wukong
4
10
4
0.6
L
1
5
5
0.7
W
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,876
Damage
33,408
66,283
Taken
67,606
39,551
Mitigated
38,073
36,418
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigGravy14
Heimdallr
9,026
3,288
0
477
14,414
6,023
0
5,925
8,197
0
15,687
W
Amaterasu
DoghouseInter
Amaterasu
8,140
3,692
1,947
3,621
13,315
8,069
1,068
2,517
10,798
0
17,131
L
Zeus
6,641
1,220
0
0
13,371
6,196
0
3,796
9,402
13,043
0
W
Arachne
HerCherry
Arachne
8,745
5,940
761
1,761
10,724
5,668
898
2,360
7,769
0
11,772
W
Sylvanus
Knaws
Sylvanus
11,573
3,208
6,932
5,661
13,937
10,291
1,583
2,287
11,650
17,295
0
W
15,259
5,792
2,934
7,697
13,809
8,051
1,948
1,416
12,393
33,849
0
L
Terra
Wabnum
Terra
4,865
1,149
967
1,663
15,068
12,731
0
4,455
10,340
8,032
0
L
Sun Wukong
blackVince
Sun Wukong
9,814
3,714
206
427
17,167
10,273
0
7,975
8,845
0
13,363
L
3,062
2,072
0
295
7,586
2,850
0
3,758
3,800
0
4,386
W
18,159
6,422
933
4,171
14,498
7,472
1,697
2,926
11,211
0
23,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,883
Gold Earned
36,607
92
Minions Killed
58
0
Camps Cleared
0
850,161
Distance Traveled
578,910
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,648
956
12
2
0
109,050
0
W
Amaterasu
8,768
1,096
17
2
0
198,664
0
L
Zeus
7,229
904
15
2
0
117,526
0
W
Arachne
8,605
1,076
5
1
0
179,896
0
W
Sylvanus
8,835
1,104
7
1
0
123,660
0
W
Hades
10,507
1,313
49
6
0
137,588
1
L
Terra
7,408
926
13
2
0
146,218
0
L
Sun Wukong
8,195
1,024
13
2
0
137,329
0
L
Ullr
6,127
766
5
1
0
68,787
0
W
Ravana
9,168
1,146
14
2
0
210,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role