Player Matchup

Erlang Shen
Erlang Shen
WOA Ufff
Erlang Shen
Level 104
God Stats
3W - 0L
1,771 SR
Queue Stats
382W - 309L
1,538 Elo+
Party 1
Zhong Kui
Zhong Kui
YoungWolfGaming
Zhong Kui
Level 129
God Stats
8W - 2L
1,807 SR
Queue Stats
360W - 272L
1,536 Elo+
Party 1
Artio
Artio
uSeenMyJuul
Artio
Level 125
God Stats
2W - 0L
1,811 SR
Queue Stats
452W - 334L
1,532 Elo+
Party 1
Team Averages
Level 119
1,796 SR
1,535 Elo+

VS

Team Averages
Level 59
1,442 SR
1,306 Elo+
Chaac
Chaac
JennasaurusRex44
Chaac
Level 29
God Stats
18W - 34L
1,325 SR
Queue Stats
69W - 129L
1,228 Elo+
Party 2
Zeus
Zeus
kiksdirt08
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,429 Elo+
Party 2
Maui
Maui
toddzilla333
Maui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 189L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
WOA Ufff
Erlang Shen
12
3 / 1 / 5
7,974
797
10,299
11,474
9,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
YoungWolfGaming
Zhong Kui
12
6 / 1 / 4
7,789
779
10,849
9,250
7,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 7
7,105
711
4,698
10,545
11,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,293
629
5,213
10,792
7,533
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 1
6,804
680
9,015
8,228
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
7,043
704
3,221
11,071
8,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Erlang Shen
WOA Ufff
Erlang Shen
3
1
5
5.5
W
Zhong Kui
YoungWolfGaming
Zhong Kui
6
1
4
8
L
1
5
1
0.3
L
1
3
0
0.33
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,846
Damage
17,449
31,269
Taken
30,091
28,080
Mitigated
19,574
13,178
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,213
477
200
1,401
10,792
7,533
0
5,307
5,485
0
14,669
W
Erlang Shen
WOA Ufff
Erlang Shen
10,299
6,078
1,677
3,293
11,474
9,009
0
4,733
6,741
58
17,101
W
Zhong Kui
YoungWolfGaming
Zhong Kui
10,849
1,213
0
3,958
9,250
7,978
54
2,652
6,598
32,540
0
L
9,015
1,804
144
1,504
8,228
3,323
0
4,515
3,713
20,890
0
L
3,221
1,047
181
2,911
11,071
8,718
0
6,293
4,778
6,751
0
W
4,698
1,108
1,305
2,945
10,545
11,093
0
5,199
5,346
14,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,868
Gold Earned
20,140
95
Minions Killed
58
6
Camps Cleared
2
582,457
Distance Traveled
502,001
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,293
629
20
2
0
199,445
0
W
Erlang Shen
7,974
797
15
2
1
206,240
3
W
Zhong Kui
7,789
779
55
6
4
187,139
1
L
Zeus
6,804
680
31
3
2
152,992
1
L
Maui
7,043
704
7
1
0
149,564
1
W
Artio
7,105
711
25
3
1
189,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role