Player Matchup

Neith
Neith
Geeked Smink
Neith
Level 121
God Stats
0W - 1L
1,595 SR
Queue Stats
4W - 7L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
HunnyMoonie
Aphrodite
Level 150
God Stats
36W - 25L
1,577 SR
Queue Stats
375W - 339L
1,559 Elo+
Party 3
Nemesis
Nemesis
Misubishii
Nemesis
Level 149
God Stats
14W - 11L
1,583 SR
Queue Stats
354W - 316L
1,551 Elo+
Party 3
Ares
Ares
Snotty Slime
Ares
Level 25
God Stats
1W - 2L
1,460 SR
Queue Stats
5W - 9L
1,340 Elo+
Party 2
Bellona
Bellona
Threlkissimo
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 94
1,543 SR
1,483 Elo+

VS

Team Averages
Level 58
1,589 SR
1,506 Elo+
Chronos
Chronos
Adonisflow
Chronos
Level 159
God Stats
28W - 26L
1,639 SR
Queue Stats
996W - 923L
1,634 Elo+
Party 1
Bakasura
Bakasura
ChamaMachaca
Bakasura
Level 30
God Stats
3W - 6L
1,500 SR
Queue Stats
84W - 83L
1,283 Elo+
Solo
Atlas
Atlas
Thee_Rage
Atlas
Level 43
God Stats
18W - 13L
1,485 SR
Queue Stats
88W - 124L
1,415 Elo+
Solo
Loki
Loki
UnchartedUterus
Loki
Level 24
God Stats
10W - 2L
1,870 SR
Queue Stats
81W - 40L
1,704 Elo+
Party 1
Bellona
Bellona
tvang04
Bellona
Level 34
God Stats
5W - 2L
1,449 SR
Queue Stats
132W - 138L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
6,642
415
5,244
12,205
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
HunnyMoonie
Aphrodite
14
1 / 3 / 2
8,000
500
5,959
10,710
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Misubishii
Nemesis
13
2 / 3 / 1
7,732
483
7,176
13,358
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 1
7,553
472
4,366
13,114
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Threlkissimo
Bellona
10
0 / 3 / 1
6,549
409
3,847
12,664
12,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Adonisflow
Chronos
13
5 / 1 / 4
8,719
545
12,450
8,916
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
ChamaMachaca
Bakasura
16
2 / 0 / 0
8,902
556
5,530
13,774
6,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Thee_Rage
Atlas
12
3 / 2 / 5
8,201
513
6,005
10,522
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 3 / 2
8,906
557
11,086
11,291
4,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
tvang04
Bellona
14
4 / 1 / 0
8,531
533
9,377
11,365
11,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
21
21
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
Adonisflow
Chronos
5
1
4
7
W
Bakasura
ChamaMachaca
Bakasura
2
0
0
2
L
1
9
1
0.17
L
Aphrodite
HunnyMoonie
Aphrodite
1
3
2
0.67
L
Nemesis
Misubishii
Nemesis
2
3
1
0.83
L
3
3
1
1.17
W
Atlas
Thee_Rage
Atlas
3
2
5
2.75
L
Bellona
Threlkissimo
Bellona
0
3
1
0.17
W
7
3
2
2.67
W
Bellona
tvang04
Bellona
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
44,448
62,051
Taken
55,868
40,764
Mitigated
32,916
16,720
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Adonisflow
Chronos
12,450
4,020
0
2,606
8,916
4,207
296
1,625
7,291
58,681
12,101
W
Bakasura
ChamaMachaca
Bakasura
5,530
4,629
0
3,640
13,774
6,087
0
2,278
11,496
0
73,968
L
5,244
1,694
142
2,133
12,205
5,522
0
6,684
5,521
0
49,271
L
Aphrodite
HunnyMoonie
Aphrodite
5,959
602
2,664
6,096
10,710
4,678
0
639
9,841
71,010
0
L
Nemesis
Misubishii
Nemesis
7,176
3,369
0
572
13,358
5,245
0
1,253
11,841
0
68,098
L
4,366
456
326
2,510
13,114
12,780
0
7,492
5,622
12,986
0
W
Atlas
Thee_Rage
Atlas
6,005
2,283
278
2,117
10,522
7,096
0
3,387
7,135
30,520
2,304
L
Bellona
Threlkissimo
Bellona
3,847
1,484
0
2,277
12,664
12,539
170
0
12,634
0
26,860
W
11,086
4,083
0
1,259
11,291
4,361
0
3,035
8,256
0
58,450
W
Bellona
tvang04
Bellona
9,377
4,612
0
5,198
11,365
11,165
1,031
0
11,365
0
57,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,476
Gold Earned
43,259
355
Minions Killed
493
0
Camps Cleared
0
1,571,045
Distance Traveled
1,584,988
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,719
545
122
8
0
310,170
4
W
Bakasura
8,902
556
149
9
0
436,907
0
L
Neith
6,642
415
66
4
0
293,205
3
L
Aphrodite
8,000
500
114
7
0
307,283
8
L
Nemesis
7,732
483
122
8
0
355,281
3
L
Ares
7,553
472
19
1
0
307,232
1
W
Atlas
8,201
513
43
3
0
283,587
1
L
Bellona
6,549
409
34
2
0
308,044
2
W
Loki
8,906
557
82
5
0
316,050
5
W
Bellona
8,531
533
97
6
0
238,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role