Player Matchup

Medusa
Medusa
ALOWE
Medusa
Level 16
God Stats
5W - 3L
1,799 SR
Queue Stats
26W - 13L
1,653 Elo+
Party 2
Thanatos
Thanatos
Bormo
Thanatos
Level 114
God Stats
1W - 4L
1,389 SR
Queue Stats
104W - 81L
1,585 Elo+
Party 2
Yu Huang
Yu Huang
DoctorDux
Yu Huang
Level 109
God Stats
12W - 16L
1,630 SR
Queue Stats
219W - 197L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
Geminis88
Kukulkan
Level 42
God Stats
26W - 29L
1,634 SR
Queue Stats
83W - 107L
1,509 Elo+
Solo
Ares
Ares
thegbpredator
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,738 Elo+
Solo
Team Averages
Level 65
1,591 SR
1,603 Elo+

VS

Team Averages
Level 63
1,492 SR
1,565 Elo+
Fenrir
Fenrir
Antoine007del
Fenrir
Level 86
God Stats
3W - 1L
1,471 SR
Queue Stats
23W - 11L
1,673 Elo+
Party 1
Kuzenbo
Kuzenbo
BADBJ
Kuzenbo
Level 38
God Stats
3W - 0L
1,805 SR
Queue Stats
15W - 8L
1,625 Elo+
Party 1
Freya
Freya
Raphazerty
Freya
Level 27
God Stats
1W - 2L
1,243 SR
Queue Stats
3W - 4L
1,379 Elo+
Party 1
Medusa
Medusa
kharzig
Medusa
Level 124
God Stats
3W - 0L
1,408 SR
Queue Stats
31W - 13L
1,667 Elo+
Party 1
He Bo
He Bo
évangéline
He Bo
Level 41
God Stats
69W - 62L
1,533 SR
Queue Stats
234W - 256L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ALOWE
Medusa
12
0 / 2 / 3
6,483
1,081
2,287
4,060
1,685
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Bormo
Thanatos
11
2 / 2 / 1
6,692
1,115
5,613
4,369
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
DoctorDux
Yu Huang
12
2 / 0 / 2
7,166
1,194
5,210
510
250
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Geminis88
Kukulkan
12
0 / 2 / 2
6,547
1,091
3,548
2,890
1,171
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
4,092
682
0
0
0
Team 1 Tickets

340

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
6,385
1,064
2,682
4,480
2,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
BADBJ
Kuzenbo
12
0 / 0 / 5
6,985
1,164
2,003
4,532
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
12
1 / 1 / 5
6,593
1,099
1,019
3,722
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
kharzig
Medusa
12
2 / 1 / 3
6,876
1,146
3,844
3,838
1,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 0 / 2
7,280
1,213
1,436
1,913
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
6
6
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
ALOWE
Medusa
0
2
3
0.75
W
0
2
5
1.25
W
Kuzenbo
BADBJ
Kuzenbo
0
0
5
2.5
L
Thanatos
Bormo
Thanatos
2
2
1
1.25
L
Yu Huang
DoctorDux
Yu Huang
2
0
2
3
L
Kukulkan
Geminis88
Kukulkan
0
2
2
0.5
W
Freya
1
1
5
3.5
W
Medusa
kharzig
Medusa
2
1
3
3.5
L
0
0
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,658
Damage
10,984
11,829
Taken
18,485
5,099
Mitigated
10,865
3,134
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ALOWE
Medusa
2,287
556
0
147
4,060
1,685
0
858
3,102
0
13,875
W
2,682
273
0
588
4,480
2,310
0
2,326
2,154
0
5,206
W
Kuzenbo
BADBJ
Kuzenbo
2,003
927
0
1,383
4,532
5,301
0
2,919
1,613
8,595
0
L
Thanatos
Bormo
Thanatos
5,613
344
0
2,920
4,369
1,993
0
1,804
2,399
0
8,825
L
Yu Huang
DoctorDux
Yu Huang
5,210
279
0
0
510
250
0
440
70
22,419
0
L
Kukulkan
Geminis88
Kukulkan
3,548
240
0
67
2,890
1,171
0
1,264
1,560
22,806
0
W
Freya
1,019
401
0
478
3,722
1,259
0
1,258
2,464
7,685
0
W
Medusa
kharzig
Medusa
3,844
1,215
0
929
3,838
1,469
0
1,655
2,183
0
21,076
L
0
0
0
0
0
0
0
0
0
0
0
W
1,436
0
0
366
1,913
526
0
600
1,313
20,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
34,119
133
Minions Killed
129
4
Camps Cleared
8
500,480
Distance Traveled
623,090
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,483
1,081
31
5
2
92,546
0
W
Fenrir
6,385
1,064
4
1
1
130,854
1
W
Kuzenbo
6,985
1,164
11
2
0
117,225
0
L
Thanatos
6,692
1,115
3
1
0
130,959
2
L
Yu Huang
7,166
1,194
40
7
1
122,813
0
L
Kukulkan
6,547
1,091
59
10
1
154,162
1
W
Freya
6,593
1,099
23
4
2
123,804
0
W
Medusa
6,876
1,146
31
5
4
123,687
1
L
Ares
4,092
682
0
0
0
0
0
W
He Bo
7,280
1,213
60
10
1
127,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role