Player Matchup

Mercury
Mercury
ElitistTV
Mercury
Level 46
God Stats
7W - 5L
1,620 SR
Queue Stats
47W - 66L
1,391 Elo+
Party 1
Xing Tian
Xing Tian
PughPughPugh
Xing Tian
Level 47
God Stats
11W - 10L
1,569 SR
Queue Stats
55W - 72L
1,423 Elo+
Party 1
Tyr
Tyr
SaintTEK
Tyr
Level 66
God Stats
4W - 3L
1,511 SR
Queue Stats
300W - 360L
1,390 Elo+
Party 4
Hou Yi
Hou Yi
luvzcrabz
Hou Yi
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
38W - 43L
1,411 Elo+
Party 1
Thoth
Thoth
lx Solace
Thoth
Level 133
God Stats
4W - 2L
1,854 SR
Queue Stats
401W - 417L
1,451 Elo+
Party 4
Team Averages
Level 64
1,658 SR
1,413 Elo+

VS

Team Averages
Level 70
1,486 SR
1,436 Elo+
Kukulkan
Kukulkan
Brownie4009
Kukulkan
Level 52
God Stats
13W - 12L
1,477 SR
Queue Stats
64W - 87L
1,324 Elo+
Solo
Awilix
Awilix
Daedricslayer17
Awilix
Level 104
God Stats
24W - 15L
1,551 SR
Queue Stats
196W - 226L
1,389 Elo+
Party 3
Chaac
Chaac
GFAB
Chaac
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 17L
1,660 Elo+
Party 2
Cernunnos
Cernunnos
URBANXWITCH
Cernunnos
Level 85
God Stats
10W - 12L
1,400 SR
Queue Stats
146W - 182L
1,306 Elo+
Party 3
Ymir
Ymir
gloobglob
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElitistTV
Mercury
20
7 / 7 / 2
13,018
521
17,738
22,951
11,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
PughPughPugh
Xing Tian
16
1 / 4 / 7
10,993
440
11,637
26,138
33,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 5 / 3
12,127
485
16,061
32,397
32,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
luvzcrabz
Hou Yi
17
3 / 4 / 4
11,649
466
9,586
17,214
7,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
lx Solace
Thoth
15
2 / 6 / 4
10,653
426
9,086
17,141
6,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brownie4009
Kukulkan
20
7 / 2 / 5
14,401
576
21,425
12,348
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 5 / 8
13,673
547
17,675
20,920
10,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
GFAB
Chaac
20
5 / 3 / 9
13,550
542
28,191
34,168
32,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
URBANXWITCH
Cernunnos
19
4 / 3 / 4
13,299
532
14,476
18,046
8,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
17
3 / 3 / 8
12,549
502
7,278
20,788
26,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
16
Kills
26
26
Deaths
16
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brownie4009
Kukulkan
7
2
5
4.75
W
7
5
8
2.2
L
Mercury
ElitistTV
Mercury
7
7
2
1.14
W
Chaac
GFAB
Chaac
5
3
9
3.17
L
Xing Tian
PughPughPugh
Xing Tian
1
4
7
1.13
L
3
5
3
0.9
W
Cernunnos
URBANXWITCH
Cernunnos
4
3
4
2
W
Ymir
3
3
8
2.33
L
Hou Yi
luvzcrabz
Hou Yi
3
4
4
1.25
L
Thoth
lx Solace
Thoth
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,108
Damage
89,045
115,841
Taken
106,270
92,428
Mitigated
84,489
23,483
Healing
42,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brownie4009
Kukulkan
21,425
1,750
0
3,144
12,348
6,590
864
3,644
8,408
124,617
0
W
17,675
6,080
0
7,578
20,920
10,079
0
4,730
16,190
0
114,220
L
Mercury
ElitistTV
Mercury
17,738
6,753
0
1,143
22,951
11,253
0
8,360
14,591
18
153,613
W
Chaac
GFAB
Chaac
28,191
7,254
0
18,569
34,168
32,662
2,580
4,960
28,434
0
109,636
L
Xing Tian
PughPughPugh
Xing Tian
11,637
807
0
2,820
26,138
33,805
0
7,845
18,293
36,287
5,393
L
16,061
2,242
0
12,262
32,397
32,871
0
5,644
26,753
0
83,571
W
Cernunnos
URBANXWITCH
Cernunnos
14,476
8,233
0
7,837
18,046
8,507
7,717
3,790
13,729
0
103,145
W
Ymir
7,278
1,034
425
4,698
20,788
26,651
810
6,087
14,193
40,514
4,371
L
Hou Yi
luvzcrabz
Hou Yi
9,586
4,381
0
5,693
17,214
7,838
1,440
2,675
14,539
0
71,305
L
Thoth
lx Solace
Thoth
9,086
608
0
1,565
17,141
6,661
819
4,899
12,242
70,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,440
Gold Earned
67,472
607
Minions Killed
683
0
Camps Cleared
0
2,344,150
Distance Traveled
2,368,490
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,401
576
191
8
0
468,229
2
W
Awilix
13,673
547
149
6
0
536,608
3
L
Mercury
13,018
521
183
7
0
579,220
0
W
Chaac
13,550
542
142
6
0
452,993
0
L
Xing Tian
10,993
440
44
2
0
475,009
3
L
Tyr
12,127
485
141
6
0
485,879
4
W
Cernunnos
13,299
532
143
6
0
444,927
0
W
Ymir
12,549
502
58
2
0
465,733
1
L
Hou Yi
11,649
466
130
5
0
456,411
3
L
Thoth
10,653
426
109
4
0
347,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role