Player Matchup

Horus
Horus
Jimlahey34
Horus
Level 43
God Stats
1W - 6L
1,716 SR
Queue Stats
90W - 81L
1,261 Elo+
Party 1
King Arthur
King Arthur
NxKxD
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 98L
1,300 Elo+
Party 1
Cabrakan
Cabrakan
P1nheadL3rry
Cabrakan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 110L
1,402 Elo+
Party 1
Tiamat
Tiamat
RazielRX
Tiamat
Level 160
God Stats
114W - 128L
1,506 SR
Queue Stats
283W - 308L
1,480 Elo+
Solo
Thor
Thor
trαsh
Thor
Level 47
God Stats
1W - 3L
1,439 SR
Queue Stats
12W - 12L
1,560 Elo+
Solo
Team Averages
Level 76
1,532 SR
1,401 Elo+

VS

Team Averages
Level 66
1,623 SR
1,647 Elo+
Discordia
Discordia
CinqMoonstruck
Discordia
Level 132
God Stats
1W - 0L
1,710 SR
Queue Stats
16W - 11L
1,516 Elo+
Solo
Izanami
Izanami
Divedy
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,682 Elo+
Party 2
Chaac
Chaac
Gio64
Chaac
Level 38
God Stats
3W - 0L
1,842 SR
Queue Stats
130W - 66L
1,659 Elo+
Party 3
Da Ji
Da Ji
Gladiia
Da Ji
Level 58
God Stats
5W - 4L
1,565 SR
Queue Stats
126W - 70L
1,698 Elo+
Party 3
Yemoja
Yemoja
MurderingSalad
Yemoja
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 2 / 3
7,292
456
2,729
15,796
18,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
NxKxD
King Arthur
10
0 / 8 / 0
6,336
396
4,838
16,357
6,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
P1nheadL3rry
Cabrakan
12
2 / 5 / 2
7,156
447
7,793
12,583
9,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
RazielRX
Tiamat
13
0 / 2 / 0
7,210
451
6,897
11,264
8,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
trαsh
Thor
12
1 / 6 / 2
6,926
433
6,918
15,756
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CinqMoonstruck
Discordia
13
0 / 1 / 1
7,857
491
3,865
7,314
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Divedy
Izanami
13
2 / 2 / 6
7,640
478
11,255
9,212
3,652
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Gio64
Chaac
16
10 / 0 / 4
9,916
620
15,344
21,527
17,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Da Ji
Gladiia
Da Ji
17
10 / 0 / 3
9,938
621
17,327
13,822
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 7
7,832
490
4,252
8,019
5,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
23
23
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
CinqMoonstruck
Discordia
0
1
1
0.5
W
Izanami
Divedy
Izanami
2
2
6
2.5
W
Chaac
Gio64
Chaac
10
0
4
12
W
Da Ji
Gladiia
Da Ji
10
0
3
11.5
L
Horus
1
2
3
1.25
W
1
1
7
4.5
L
King Arthur
NxKxD
King Arthur
0
8
0
0
L
Cabrakan
P1nheadL3rry
Cabrakan
2
5
2
0.6
L
Tiamat
RazielRX
Tiamat
0
2
0
0
L
Thor
trαsh
Thor
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,175
Damage
52,043
71,756
Taken
59,894
48,842
Mitigated
36,338
17,296
Healing
30,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CinqMoonstruck
Discordia
3,865
0
0
363
7,314
2,869
192
3,212
4,054
60,016
0
W
Izanami
Divedy
Izanami
11,255
9,219
0
677
9,212
3,652
822
3,477
5,463
0
72,397
W
Chaac
Gio64
Chaac
15,344
5,541
0
14,975
21,527
17,459
855
3,542
17,937
0
79,967
W
Da Ji
Gladiia
Da Ji
17,327
5,529
0
7,473
13,822
6,420
0
1,088
12,734
0
88,639
L
Horus
2,729
1,563
1,678
5,566
15,796
18,268
0
2,059
13,737
0
25,946
W
4,252
1,195
4,585
2,539
8,019
5,938
184
2,807
5,016
20,956
0
L
King Arthur
NxKxD
King Arthur
4,838
1,767
0
2,436
16,357
6,475
36
99
16,258
0
31,814
L
Cabrakan
P1nheadL3rry
Cabrakan
7,793
1,011
0
1,294
12,583
9,792
0
1,925
10,658
45,935
0
L
Tiamat
RazielRX
Tiamat
6,897
557
57
2,329
11,264
8,113
352
3,104
8,160
63,340
0
L
Thor
trαsh
Thor
6,918
2,375
0
3,936
15,756
6,194
0
930
14,826
0
52,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,920
Gold Earned
43,183
349
Minions Killed
540
0
Camps Cleared
0
1,477,846
Distance Traveled
1,568,274
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,857
491
122
8
0
306,801
4
W
Izanami
7,640
478
126
8
0
270,661
3
W
Chaac
9,916
620
133
8
0
329,033
2
W
Da Ji
9,938
621
137
9
0
371,479
5
L
Horus
7,292
456
39
2
0
315,143
9
W
Yemoja
7,832
490
22
1
0
290,300
1
L
King Arthur
6,336
396
49
3
0
279,544
1
L
Cabrakan
7,156
447
78
5
0
267,142
0
L
Tiamat
7,210
451
91
6
0
314,950
1
L
Thor
6,926
433
92
6
0
301,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role