Player Matchup

Horus
Horus
Commit0w0
Horus
Level 63
God Stats
2W - 1L
1,454 SR
Queue Stats
4W - 4L
1,381 Elo+
Party 2
Loki
Loki
ResoluteData37
Loki
Level 66
God Stats
1W - 0L
1,380 SR
Queue Stats
24W - 16L
1,463 Elo+
Party 2
Atlas
Atlas
UWU Void360
Atlas
Level 63
God Stats
1W - 0L
1,802 SR
Queue Stats
37W - 54L
1,340 Elo+
Party 2
Team Averages
Level 64
1,545 SR
1,395 Elo+

VS

Team Averages
Level 87
1,463 SR
1,376 Elo+
Mulan
Mulan
SplitEmpress628
Mulan
Level 89
God Stats
9W - 5L
1,621 SR
Queue Stats
774W - 920L
1,371 Elo+
Solo
He Bo
He Bo
thehusseys
He Bo
Level 64
God Stats
5W - 9L
1,366 SR
Queue Stats
72W - 71L
1,391 Elo+
Party 1
Ishtar
Ishtar
zobo1234
Ishtar
Level 108
God Stats
2W - 7L
1,401 SR
Queue Stats
123W - 135L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Commit0w0
Horus
17
4 / 5 / 14
12,033
669
18,665
23,529
23,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
14 / 4 / 6
13,988
777
23,739
18,172
11,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 3 / 15
12,948
719
10,111
26,202
38,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 2
13,716
762
30,205
26,970
29,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
13
2 / 8 / 4
10,287
572
8,280
14,221
8,993
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
zobo1234
Ishtar
14
0 / 9 / 7
10,578
588
18,027
19,145
6,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
21
Kills
12
12
Deaths
21
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
Commit0w0
Horus
4
5
14
2.2
W
14
4
6
4.25
L
10
4
2
2.75
W
3
3
15
3.5
L
He Bo
2
8
4
0.5
L
Ishtar
zobo1234
Ishtar
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,515
Damage
56,512
67,903
Taken
60,336
72,947
Mitigated
45,178
19,128
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Commit0w0
Horus
18,665
9,000
3,772
6,873
23,529
23,500
670
3,748
19,055
0
45,172
W
23,739
6,991
0
1,276
18,172
11,223
0
2,287
15,647
0
53,797
L
30,205
3,482
0
9,465
26,970
29,945
367
4,865
22,105
2,370
69,446
W
10,111
3,917
821
6,386
26,202
38,224
108
3,625
21,775
24,267
0
L
He Bo
8,280
861
0
192
14,221
8,993
228
2,540
11,681
13,180
0
L
Ishtar
zobo1234
Ishtar
18,027
10,241
0
1,043
19,145
6,240
91
2,960
16,185
0
44,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,969
Gold Earned
34,581
140
Minions Killed
165
8
Camps Cleared
7
906,465
Distance Traveled
841,838
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,033
669
58
3
1
290,993
0
W
Loki
13,988
777
50
3
7
315,330
4
L
Mulan
13,716
762
81
5
2
302,480
3
W
Atlas
12,948
719
32
2
0
300,142
1
L
He Bo
10,287
572
18
1
3
267,627
2
L
Ishtar
10,578
588
66
4
2
271,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role