Player Matchup

Anubis
Anubis
MunkyCrunk
Anubis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 12L
1,664 Elo+
Party 1
Cabrakan
Cabrakan
apche90
Cabrakan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,664 Elo+
Party 1
Arachne
Arachne
wilkin823
Arachne
Level 26
God Stats
2W - 5L
1,682 SR
Queue Stats
6W - 12L
1,664 Elo+
Party 1
Team Averages
Level 28
1,561 SR
1,664 Elo+

VS

Team Averages
Level 114
1,433 SR
1,509 Elo+
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Beto3338102
Athena
Level 66
God Stats
52W - 43L
1,604 SR
Queue Stats
70W - 89L
1,482 Elo+
Party 2
Izanami
Izanami
CenteIIa
Izanami
Level 129
God Stats
5W - 5L
1,193 SR
Queue Stats
284W - 323L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MunkyCrunk
Anubis
10
0 / 7 / 2
6,340
634
9,076
10,383
5,450
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
apche90
Cabrakan
9
0 / 7 / 1
5,944
594
7,917
15,998
10,799
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
wilkin823
Arachne
11
3 / 5 / 0
6,966
697
4,604
10,004
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
7 / 1 / 12
9,051
905
12,652
9,351
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
3 / 2 / 14
8,939
894
5,038
13,196
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
CenteIIa
Izanami
15
9 / 0 / 7
9,107
911
13,709
8,242
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
19
19
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
1
12
13
W
Athena
3
2
14
5
W
Izanami
CenteIIa
Izanami
9
0
7
12.5
L
Anubis
MunkyCrunk
Anubis
0
7
2
0.14
L
Cabrakan
apche90
Cabrakan
0
7
1
0.07
L
Arachne
wilkin823
Arachne
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,597
Damage
31,399
36,385
Taken
30,789
21,885
Mitigated
19,489
4,247
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,652
2,483
3,599
4,055
9,351
3,887
638
5,469
3,882
36,537
0
W
Athena
5,038
1,675
0
2,851
13,196
11,990
197
7,411
5,785
12,197
0
W
Izanami
CenteIIa
Izanami
13,709
7,726
0
3,464
8,242
3,612
1,687
5,155
3,087
0
49,835
L
Anubis
MunkyCrunk
Anubis
9,076
517
0
2,185
10,383
5,450
0
5,591
4,517
26,393
0
L
Cabrakan
apche90
Cabrakan
7,917
921
110
1,132
15,998
10,799
0
5,790
9,915
17,754
0
L
Arachne
wilkin823
Arachne
4,604
3,480
0
820
10,004
5,636
0
5,791
3,912
0
9,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,250
Gold Earned
27,097
78
Minions Killed
150
3
Camps Cleared
6
457,312
Distance Traveled
524,940
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,051
905
67
7
1
173,101
2
W
Athena
8,939
894
11
1
2
181,857
2
W
Izanami
9,107
911
72
7
3
169,982
2
L
Anubis
6,340
634
32
3
1
138,808
4
L
Cabrakan
5,944
594
28
3
1
139,711
1
L
Arachne
6,966
697
18
2
1
178,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role