Player Matchup

Chernobog
Chernobog
AlwaysBursty
Chernobog
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 50L
1,518 Elo+
Party 2
Sobek
Sobek
Average Nuts
Sobek
Level 115
God Stats
2W - 1L
1,314 SR
Queue Stats
52W - 28L
1,623 Elo+
Party 2
Poseidon
Poseidon
AyoLuck
Poseidon
Level 159
God Stats
5W - 2L
1,482 SR
Queue Stats
96W - 61L
1,523 Elo+
Party 2
Team Averages
Level 100
1,432 SR
1,555 Elo+

VS

Team Averages
Level 72
1,426 SR
1,388 Elo+
Maui
Maui
DeadpanCricket
Maui
Level 48
God Stats
1W - 6L
1,155 SR
Queue Stats
44W - 57L
1,394 Elo+
Solo
Nu Wa
Nu Wa
RespectMyShotz-
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 86L
1,296 Elo+
Party 1
Horus
Horus
saiizaii
Horus
Level 143
God Stats
18W - 14L
1,621 SR
Queue Stats
339W - 356L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AlwaysBursty
Chernobog
16
3 / 4 / 15
11,768
785
9,856
14,208
6,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 4 / 21
12,243
816
6,359
16,929
23,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
AyoLuck
Poseidon
18
22 / 3 / 2
13,920
928
35,834
15,102
6,586
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
10,436
696
4,409
19,760
19,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 12 / 5
9,675
645
6,535
18,167
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
saiizaii
Horus
16
6 / 10 / 3
11,783
786
19,851
24,708
17,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
27
Kills
9
11
Deaths
27
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AlwaysBursty
Chernobog
3
4
15
2.63
W
2
4
21
3.13
W
Poseidon
AyoLuck
Poseidon
22
3
2
7.67
L
2
5
6
1
L
1
12
5
0.29
L
Horus
saiizaii
Horus
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,049
Damage
30,795
46,239
Taken
62,635
36,668
Mitigated
44,188
9,015
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AlwaysBursty
Chernobog
9,856
6,786
0
1,295
14,208
6,242
1,031
5,319
8,889
0
60,497
W
6,359
999
93
3,279
16,929
23,840
221
3,740
13,189
14,862
0
W
Poseidon
AyoLuck
Poseidon
35,834
6,256
321
4,027
15,102
6,586
1,328
3,288
11,814
84,281
0
L
4,409
896
0
1,540
19,760
19,737
0
14,943
4,817
9,814
0
L
6,535
1,772
0
217
18,167
6,469
0
11,557
6,610
22,614
0
L
Horus
saiizaii
Horus
19,851
9,229
621
3,257
24,708
17,982
0
16,482
8,226
0
43,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,931
Gold Earned
31,894
198
Minions Killed
84
11
Camps Cleared
3
740,487
Distance Traveled
703,188
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,768
785
86
6
7
247,310
0
W
Sobek
12,243
816
12
1
0
249,862
3
W
Poseidon
13,920
928
100
7
4
243,315
0
L
Maui
10,436
696
7
0
1
284,394
3
L
Nu Wa
9,675
645
41
3
0
189,344
0
L
Horus
11,783
786
36
2
2
229,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role