Player Matchup

Lancelot
Lancelot
HamothyTheGreat
Lancelot
Level 127
God Stats
63W - 64L
1,509 SR
Queue Stats
527W - 555L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
NaCl-i
Kukulkan
Level 119
God Stats
6W - 2L
1,538 SR
Queue Stats
359W - 368L
1,481 Elo+
Party 4
Sylvanus
Sylvanus
generalyardi365
Sylvanus
Level 66
God Stats
18W - 8L
1,669 SR
Queue Stats
199W - 196L
1,509 Elo+
Solo
Cernunnos
Cernunnos
mestter
Cernunnos
Level 124
God Stats
9W - 5L
1,637 SR
Queue Stats
320W - 293L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
sljag
Jormungandr
Level 141
God Stats
6W - 3L
1,480 SR
Queue Stats
572W - 554L
1,501 Elo+
Party 4
Team Averages
Level 115
1,567 SR
1,492 Elo+

VS

Team Averages
Level 112
1,512 SR
1,532 Elo+
Kukulkan
Kukulkan
ClownSchwing
Kukulkan
Level 139
God Stats
3W - 5L
1,693 SR
Queue Stats
270W - 259L
1,506 Elo+
Party 2
Lancelot
Lancelot
ShortTelomere869
Lancelot
Level 89
God Stats
4W - 6L
1,154 SR
Queue Stats
127W - 110L
1,511 Elo+
Party 2
Fenrir
Fenrir
XDtokeX
Fenrir
Level 127
God Stats
17W - 9L
1,578 SR
Queue Stats
235W - 223L
1,527 Elo+
Solo
Awilix
Awilix
blakeblakeblake_
Awilix
Level 126
God Stats
2W - 2L
1,636 SR
Queue Stats
256W - 227L
1,570 Elo+
Party 3
Raijin
Raijin
xdSheniqua
Raijin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
6 / 3 / 8
11,601
527
12,586
16,833
8,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
NaCl-i
Kukulkan
19
2 / 6 / 2
12,330
560
14,389
13,915
7,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
15
3 / 3 / 7
10,624
483
6,719
19,372
23,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
mestter
Cernunnos
20
6 / 0 / 5
13,429
610
12,977
13,516
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
sljag
Jormungandr
19
3 / 2 / 4
12,657
575
14,390
13,400
10,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ClownSchwing
Kukulkan
18
5 / 5 / 3
11,214
510
12,020
12,515
4,852
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 1 / 3
10,199
464
7,145
19,264
13,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
XDtokeX
Fenrir
15
5 / 6 / 1
10,112
460
9,371
22,661
10,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 3 / 6
9,204
418
5,844
17,060
16,086
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
xdSheniqua
Raijin
15
1 / 5 / 1
9,585
436
9,874
14,319
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
20
Kills
14
14
Deaths
20
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ClownSchwing
Kukulkan
5
5
3
1.3
W
Lancelot
6
3
8
3.33
W
Kukulkan
NaCl-i
Kukulkan
2
6
2
0.5
L
3
1
3
4.5
L
Fenrir
XDtokeX
Fenrir
5
6
1
0.92
L
0
3
6
1
W
Sylvanus
3
3
7
2.17
W
Cernunnos
mestter
Cernunnos
6
0
5
8.5
W
Jormungandr
sljag
Jormungandr
3
2
4
2.5
L
Raijin
xdSheniqua
Raijin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,061
Damage
44,254
77,036
Taken
85,819
58,044
Mitigated
49,626
24,675
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ClownSchwing
Kukulkan
12,020
1,286
0
250
12,515
4,852
0
8,361
4,154
96,919
0
W
Lancelot
12,586
2,538
0
1,735
16,833
8,905
0
3,132
13,591
0
90,456
W
Kukulkan
NaCl-i
Kukulkan
14,389
1,683
0
2,384
13,915
7,819
254
5,317
8,564
131,076
0
L
7,145
1,539
0
4,619
19,264
13,983
918
10,604
8,660
47
74,570
L
Fenrir
XDtokeX
Fenrir
9,371
2,137
0
4,146
22,661
10,067
0
6,631
16,030
0
69,280
L
5,844
1,453
0
3,352
17,060
16,086
90
6,604
10,456
50
32,900
W
Sylvanus
6,719
938
1,761
7,461
19,372
23,989
140
8,116
10,844
25,684
4,228
W
Cernunnos
mestter
Cernunnos
12,977
6,228
0
8,865
13,516
6,560
4,452
4,244
8,908
0
124,596
W
Jormungandr
sljag
Jormungandr
14,390
3,625
0
2,469
13,400
10,771
0
1,438
11,962
105,574
0
L
Raijin
xdSheniqua
Raijin
9,874
1,287
0
1,067
14,319
4,638
0
3,059
11,260
68,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,641
Gold Earned
50,314
732
Minions Killed
568
0
Camps Cleared
0
2,131,687
Distance Traveled
2,060,007
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,214
510
163
7
0
387,843
8
W
Lancelot
11,601
527
119
5
0
516,238
1
W
Kukulkan
12,330
560
199
9
0
394,427
5
L
Lancelot
10,199
464
126
6
0
463,916
1
L
Fenrir
10,112
460
92
4
0
432,551
5
L
Awilix
9,204
418
27
1
0
431,885
2
W
Sylvanus
10,624
483
44
2
0
413,464
7
W
Cernunnos
13,429
610
193
9
0
400,844
3
W
Jormungandr
12,657
575
177
8
0
406,714
9
L
Raijin
9,585
436
160
7
0
343,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role