Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AnimalZebra
Sol
Level 108
God Stats
0W - 1L
1,895 SR
Queue Stats
10W - 22L
1,404 Elo+
Party 3
Ullr
Ullr
MoufR8pe
Ullr
Level 119
God Stats
3W - 5L
1,451 SR
Queue Stats
82W - 91L
1,504 Elo+
Party 3
Baba Yaga
Baba Yaga
Smagnusf
Baba Yaga
Level 18
God Stats
4W - 5L
1,614 SR
Queue Stats
14W - 22L
1,507 Elo+
Party 3
Apollo
Apollo
TheWickedToaster
Apollo
Level 30
God Stats
2W - 3L
1,513 SR
Queue Stats
117W - 108L
1,551 Elo+
Party 2
Team Averages
Level 79
1,595 SR
1,493 Elo+

VS

Team Averages
Level 79
1,574 SR
1,575 Elo+
Nike
Nike
Daine0510
Nike
Level 152
God Stats
1W - 2L
1,180 SR
Queue Stats
97W - 90L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
GodSwitch20
Jormungandr
Level 109
God Stats
10W - 4L
1,651 SR
Queue Stats
195W - 182L
1,584 Elo+
Party 1
Vulcan
Vulcan
Saulsie
Vulcan
Level 37
God Stats
17W - 10L
1,579 SR
Queue Stats
103W - 91L
1,536 Elo+
Party 4
Cernunnos
Cernunnos
The8BitGuard
Cernunnos
Level 82
God Stats
29W - 25L
1,579 SR
Queue Stats
207W - 191L
1,554 Elo+
Party 4
Thor
Thor
lokimaindontatme
Thor
Level 17
God Stats
4W - 0L
1,881 SR
Queue Stats
19W - 10L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 4 / 0
4,410
441
3,167
8,481
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

8
2 / 1 / 2
5,375
538
2,731
7,929
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
9
1 / 2 / 1
5,336
534
2,936
6,714
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Smagnusf
Baba Yaga
6
1 / 5 / 0
4,322
432
2,423
8,609
3,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 1
4,644
464
3,691
6,941
1,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
4 / 1 / 3
5,957
596
4,138
6,355
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
GodSwitch20
Jormungandr
10
2 / 1 / 3
6,311
631
7,028
8,438
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Saulsie
Vulcan
10
3 / 1 / 1
5,797
580
4,300
3,380
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
The8BitGuard
Cernunnos
11
2 / 0 / 1
6,154
615
5,752
7,349
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

9
3 / 2 / 6
5,909
591
5,357
8,859
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
14
14
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
0
0.25
L
2
1
2
3
W
Nike
4
1
3
5.5
W
Jormungandr
GodSwitch20
Jormungandr
2
1
3
3.5
L
Ullr
1
2
1
0.75
W
Vulcan
Saulsie
Vulcan
3
1
1
3.5
L
Baba Yaga
Smagnusf
Baba Yaga
1
5
0
0.2
W
Cernunnos
The8BitGuard
Cernunnos
2
0
1
2.5
L
0
2
1
0.25
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,948
Damage
26,575
38,674
Taken
34,381
13,449
Mitigated
14,646
7,328
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,167
564
0
330
8,481
3,753
0
5,303
3,178
17,057
0
L
2,731
762
0
2,474
7,929
2,190
0
2,575
5,354
31,657
0
W
Nike
4,138
318
0
2,861
6,355
2,270
0
1,042
5,279
0
25,697
W
Jormungandr
GodSwitch20
Jormungandr
7,028
3,019
0
2,985
8,438
3,989
0
3,305
4,791
46,169
0
L
Ullr
2,936
1,400
0
1,250
6,714
2,447
0
1,767
4,947
0
39,965
W
Vulcan
Saulsie
Vulcan
4,300
1,439
0
60
3,380
1,158
0
516
2,864
32,063
0
L
Baba Yaga
Smagnusf
Baba Yaga
2,423
407
265
1,230
8,609
3,415
0
1,419
7,190
13,904
0
W
Cernunnos
The8BitGuard
Cernunnos
5,752
3,193
0
5,207
7,349
2,465
1,256
1,583
5,766
0
49,095
L
3,691
2,476
0
1,779
6,941
1,644
0
334
6,607
0
27,456
W
5,357
795
0
3,905
8,859
4,764
0
1,499
7,360
70
20,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,087
Gold Earned
30,128
220
Minions Killed
326
0
Camps Cleared
0
880,774
Distance Traveled
941,793
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,410
441
34
3
0
162,540
0
L
Sol
5,375
538
59
6
0
200,757
0
W
Nike
5,957
596
51
5
0
218,139
2
W
Jormungandr
6,311
631
91
9
0
182,522
3
L
Ullr
5,336
534
61
6
0
165,325
1
W
Vulcan
5,797
580
68
7
0
188,789
3
L
Baba Yaga
4,322
432
19
2
0
176,041
1
W
Cernunnos
6,154
615
84
8
0
166,933
4
L
Apollo
4,644
464
47
5
0
176,111
1
W
Thor
5,909
591
32
3
0
185,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role