Player Matchup

Xing Tian
Xing Tian
JesseJames2488
Xing Tian
Level 125
God Stats
7W - 2L
1,456 SR
Queue Stats
249W - 320L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoneWolf125
Morgan Le Fay
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 40L
1,194 Elo+
Solo
Loki
Loki
LordMegatron888
Loki
Level 65
God Stats
5W - 3L
1,664 SR
Queue Stats
187W - 188L
1,341 Elo+
Solo
Baba Yaga
Baba Yaga
Mastergun70
Baba Yaga
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 75L
1,364 Elo+
Solo
Sylvanus
Sylvanus
slayer71990
Sylvanus
Level 82
God Stats
2W - 2L
1,489 SR
Queue Stats
92W - 92L
1,362 Elo+
Solo
Team Averages
Level 70
1,522 SR
1,312 Elo+

VS

Team Averages
Level 82
1,439 SR
1,330 Elo+
Artemis
Artemis
DRush65
Artemis
Level 75
God Stats
2W - 3L
1,179 SR
Queue Stats
120W - 131L
1,333 Elo+
Solo
Chang'e
Chang'e
DarkVero
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 181L
1,334 Elo+
Party 2
Raijin
Raijin
Traxt_Affinity
Raijin
Level 44
God Stats
4W - 5L
1,762 SR
Queue Stats
211W - 265L
1,314 Elo+
Party 2
Erlang Shen
Erlang Shen
Wyborn660
Erlang Shen
Level 116
God Stats
0W - 3L
1,432 SR
Queue Stats
22W - 22L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
katibug_96
Nu Wa
Level 85
God Stats
1W - 3L
1,321 SR
Queue Stats
3W - 12L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JesseJames2488
Xing Tian
20
4 / 6 / 23
12,927
760
15,989
24,233
30,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
LoneWolf125
Morgan Le Fay
19
8 / 4 / 21
12,431
731
29,782
20,874
11,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 5 / 22
12,080
711
9,879
20,876
10,482
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Mastergun70
Baba Yaga
20
13 / 5 / 14
13,302
782
25,971
24,397
11,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
slayer71990
Sylvanus
20
11 / 1 / 22
12,995
764
13,685
25,973
27,377
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DRush65
Artemis
15
1 / 9 / 7
9,405
553
13,282
18,937
6,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
DarkVero
Chang'e
15
4 / 9 / 7
9,875
581
10,547
20,368
8,323
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 7 / 9
10,550
621
22,347
18,224
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Wyborn660
Erlang Shen
18
4 / 12 / 7
11,188
658
13,274
30,723
28,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
20
7 / 4 / 13
11,732
690
33,696
14,025
6,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
63
41
Kills
20
21
Deaths
41
102
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
DRush65
Artemis
1
9
7
0.5
L
Chang'e
DarkVero
Chang'e
4
9
7
0.83
W
Xing Tian
JesseJames2488
Xing Tian
4
6
23
2.58
W
Morgan Le Fay
LoneWolf125
Morgan Le Fay
8
4
21
4.63
W
5
5
22
3.2
W
Baba Yaga
Mastergun70
Baba Yaga
13
5
14
4
L
4
7
9
1.21
L
Erlang Shen
Wyborn660
Erlang Shen
4
12
7
0.63
L
Nu Wa
7
4
13
3.38
W
Sylvanus
slayer71990
Sylvanus
11
1
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,306
Damage
93,146
116,353
Taken
102,277
91,471
Mitigated
57,174
58,865
Healing
22,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DRush65
Artemis
13,282
5,081
527
2,011
18,937
6,526
528
15,785
3,152
0
26,434
L
Chang'e
DarkVero
Chang'e
10,547
1,541
4,462
4,187
20,368
8,323
0
17,599
2,769
15,388
0
W
Xing Tian
JesseJames2488
Xing Tian
15,989
650
2,600
4,194
24,233
30,514
839
11,127
12,927
30,339
0
W
Morgan Le Fay
LoneWolf125
Morgan Le Fay
29,782
3,988
3,374
4,862
20,874
11,256
1,125
10,994
9,677
57,715
0
W
9,879
1,069
2,732
3,056
20,876
10,482
2,004
10,985
9,697
61
28,382
W
Baba Yaga
Mastergun70
Baba Yaga
25,971
2,021
3,216
8,988
24,397
11,842
1,925
15,786
8,317
61,318
0
L
22,347
1,745
1,011
2,442
18,224
7,396
100
14,362
3,862
34,994
0
L
Erlang Shen
Wyborn660
Erlang Shen
13,274
6,435
778
4,387
30,723
28,841
231
25,705
5,018
0
24,024
L
Nu Wa
33,696
8,205
1,162
1,700
14,025
6,088
204
12,037
1,988
55,230
0
W
Sylvanus
slayer71990
Sylvanus
13,685
5,290
14,477
11,366
25,973
27,377
852
16,588
9,145
33,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,735
Gold Earned
52,750
204
Minions Killed
146
0
Camps Cleared
0
1,432,303
Distance Traveled
1,227,146
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,405
553
39
2
0
225,717
2
L
Chang'e
9,875
581
9
1
0
243,183
0
W
Xing Tian
12,927
760
19
1
0
291,098
0
W
Morgan Le Fay
12,431
731
53
3
0
286,531
2
W
Loki
12,080
711
35
2
0
308,413
0
W
Baba Yaga
13,302
782
64
4
0
278,710
0
L
Raijin
10,550
621
38
2
0
251,774
0
L
Erlang Shen
11,188
658
21
1
0
237,507
0
L
Nu Wa
11,732
690
39
2
0
268,965
0
W
Sylvanus
12,995
764
33
2
0
267,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role