Player Matchup

Cernunnos
Cernunnos
OmegaDivine
Cernunnos
Level 44
God Stats
2W - 5L
1,500 SR
Queue Stats
277W - 301L
1,596 Elo+
Party 2
Merlin
Merlin
Orkies
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
RSWANSON
Baron Samedi
Level 148
God Stats
1W - 4L
1,294 SR
Queue Stats
223W - 176L
1,611 Elo+
Party 4
King Arthur
King Arthur
SUGRRSAM
King Arthur
Level 27
God Stats
0W - 2L
1,326 SR
Queue Stats
57W - 26L
1,684 Elo+
Party 4
Danzaburou
Danzaburou
kehfun
Danzaburou
Level 127
God Stats
1W - 1L
1,675 SR
Queue Stats
107W - 102L
1,536 Elo+
Party 4
Team Averages
Level 73
1,459 SR
1,594 Elo+

VS

Team Averages
Level 66
1,548 SR
1,574 Elo+
Ares
Ares
CoconutUpButt
Ares
Level 26
God Stats
4W - 3L
1,224 SR
Queue Stats
112W - 72L
1,560 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DannTheDino
Ah Muzen Cab
Level 146
God Stats
4W - 2L
1,504 SR
Queue Stats
145W - 110L
1,547 Elo+
Party 3
Ao Kuang
Ao Kuang
FinalCruz
Ao Kuang
Level 18
God Stats
2W - 0L
2,014 SR
Queue Stats
61W - 18L
1,620 Elo+
Party 1
Chaac
Chaac
Igneely
Chaac
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 38L
1,583 Elo+
Party 1
Shiva
Shiva
SCinsight
Shiva
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 13L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OmegaDivine
Cernunnos
17
2 / 9 / 8
10,304
687
14,179
20,295
10,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Orkies
Merlin
16
1 / 6 / 8
9,499
633
10,054
14,403
6,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
RSWANSON
Baron Samedi
19
5 / 4 / 5
11,199
747
23,321
17,662
12,497
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SUGRRSAM
King Arthur
18
2 / 8 / 8
10,649
710
11,663
31,952
41,343
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
kehfun
Danzaburou
17
2 / 4 / 6
10,405
694
17,373
17,030
10,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 20
11,877
792
13,278
19,424
28,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
DannTheDino
Ah Muzen Cab
20
7 / 2 / 16
12,274
818
34,066
18,606
12,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
FinalCruz
Ao Kuang
19
10 / 3 / 14
11,727
782
17,003
17,569
12,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Igneely
Chaac
19
5 / 3 / 18
11,793
786
17,129
23,010
34,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
SCinsight
Shiva
19
7 / 2 / 20
11,850
790
11,851
19,069
25,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
119
12
Kills
31
31
Deaths
12
35
Assists
88
Player
Kills
Deaths
Assists
KDA
W
2
2
20
6
W
Ah Muzen Cab
DannTheDino
Ah Muzen Cab
7
2
16
7.5
W
Ao Kuang
FinalCruz
Ao Kuang
10
3
14
5.67
W
Chaac
Igneely
Chaac
5
3
18
4.67
L
Cernunnos
OmegaDivine
Cernunnos
2
9
8
0.67
L
Merlin
Orkies
Merlin
1
6
8
0.83
L
Baron Samedi
RSWANSON
Baron Samedi
5
4
5
1.88
W
Shiva
SCinsight
Shiva
7
2
20
8.5
L
King Arthur
SUGRRSAM
King Arthur
2
8
8
0.75
L
Danzaburou
kehfun
Danzaburou
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,590
Damage
93,327
101,342
Taken
97,678
81,605
Mitigated
113,432
32,954
Healing
42,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,278
166
1,004
4,149
19,424
28,456
172
6,830
12,594
17,243
0
W
Ah Muzen Cab
DannTheDino
Ah Muzen Cab
34,066
7,849
1,493
8,616
18,606
12,321
3,667
5,429
13,177
37
78,171
W
Ao Kuang
FinalCruz
Ao Kuang
17,003
3,593
123
7,078
17,569
12,552
1,112
7,106
10,463
24,797
0
W
Chaac
Igneely
Chaac
17,129
1,867
1,149
8,223
23,010
34,242
676
7,621
15,389
58
34,668
L
Cernunnos
OmegaDivine
Cernunnos
14,179
4,780
251
2,259
20,295
10,635
455
5,477
14,818
0
25,063
L
Merlin
Orkies
Merlin
10,054
461
1,315
1,241
14,403
6,998
213
3,404
10,999
23,860
0
L
Baron Samedi
RSWANSON
Baron Samedi
23,321
1,369
6,343
6,513
17,662
12,497
248
4,950
12,712
39,716
0
W
Shiva
SCinsight
Shiva
11,851
1,607
4,808
5,704
19,069
25,861
1,485
6,389
12,680
484
23,617
L
King Arthur
SUGRRSAM
King Arthur
11,663
930
1,270
7,451
31,952
41,343
0
12,489
19,463
0
19,848
L
Danzaburou
kehfun
Danzaburou
17,373
6,250
945
5,366
17,030
10,132
1,218
4,540
12,490
0
37,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,056
Gold Earned
59,521
174
Minions Killed
175
0
Camps Cleared
0
1,273,281
Distance Traveled
1,549,355
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,877
792
7
0
0
307,230
0
W
Ah Muzen Cab
12,274
818
82
5
0
323,607
1
W
Ao Kuang
11,727
782
21
1
0
292,465
1
W
Chaac
11,793
786
37
2
0
295,120
0
L
Cernunnos
10,304
687
33
2
0
235,849
0
L
Merlin
9,499
633
32
2
0
242,355
0
L
Baron Samedi
11,199
747
32
2
0
251,304
0
W
Shiva
11,850
790
28
2
0
330,933
0
L
King Arthur
10,649
710
8
1
0
261,881
0
L
Danzaburou
10,405
694
69
5
0
281,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role