Player Matchup

Rama
Rama
BigOrangeJRIV
Rama
Level 83
God Stats
24W - 4L
1,888 SR
Queue Stats
161W - 69L
1,876 Elo+
Party 2
King Arthur
King Arthur
Bloatedmidgets
King Arthur
Level 86
God Stats
1W - 0L
1,892 SR
Queue Stats
173W - 79L
1,872 Elo+
Party 2
Agni
Agni
ownerbynight
Agni
Level 87
God Stats
24W - 7L
1,830 SR
Queue Stats
173W - 79L
1,872 Elo+
Party 2
Team Averages
Level 85
1,870 SR
1,873 Elo+

VS

Team Averages
Level 130
1,443 SR
1,484 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Aylis
Sylvanus
Level 146
God Stats
3W - 8L
1,336 SR
Queue Stats
160W - 182L
1,488 Elo+
Party 1
Discordia
Discordia
BodyxCount
Discordia
Level 88
God Stats
4W - 5L
1,494 SR
Queue Stats
148W - 167L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
11,095
740
11,407
9,934
4,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Bloatedmidgets
King Arthur
15
0 / 0 / 9
9,498
633
9,448
14,730
16,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 6
10,403
694
9,543
9,431
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 4 / 0
8,663
578
10,846
13,434
7,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Aylis
Sylvanus
13
0 / 3 / 0
9,574
638
4,780
15,577
18,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
BodyxCount
Discordia
14
0 / 2 / 0
8,840
589
10,139
8,416
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
0
0
L
Sylvanus
Aylis
Sylvanus
0
3
0
0
W
6
0
3
7.5
W
King Arthur
Bloatedmidgets
King Arthur
0
0
9
4.5
L
Discordia
BodyxCount
Discordia
0
2
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,398
Damage
25,765
34,095
Taken
37,427
24,710
Mitigated
29,902
17,130
Healing
13,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,846
1,964
0
932
13,434
7,035
0
3,983
9,451
0
51,882
L
Sylvanus
Aylis
Sylvanus
4,780
1,091
4,122
7,478
15,577
18,932
69
4,402
11,175
11,358
0
W
11,407
8,988
0
6,249
9,934
4,572
1,940
4,827
5,107
0
66,426
W
King Arthur
Bloatedmidgets
King Arthur
9,448
900
0
5,214
14,730
16,095
225
5,836
8,894
0
21,556
L
Discordia
BodyxCount
Discordia
10,139
59
0
709
8,416
3,935
0
1,764
6,652
36,162
0
W
9,543
1,242
165
5,502
9,431
4,043
784
4,460
4,971
40,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
27,077
201
Minions Killed
171
6
Camps Cleared
8
895,520
Distance Traveled
808,033
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,663
578
105
7
3
273,665
5
L
Sylvanus
9,574
638
13
1
1
250,814
1
W
Rama
11,095
740
123
8
2
300,234
4
W
King Arthur
9,498
633
18
1
1
306,844
6
L
Discordia
8,840
589
53
4
4
283,554
4
W
Agni
10,403
694
60
4
3
288,442
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role