Player Matchup

Sobek
Sobek
KingShapapa
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,401 Elo+
Party 3
Anhur
Anhur
KipLongbone
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 110L
1,492 Elo+
Party 3
Ra
Ra
TheDanimal6
Ra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 73L
1,430 Elo+
Party 3
Horus
Horus
TheMasterSock
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,333 Elo+
Party 3
Serqet
Serqet
WillyLongNipz
Serqet
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 145L
1,500 Elo+
Party 3
Team Averages
Level 44
1,500 SR
1,431 Elo+

VS

Team Averages
Level 85
1,618 SR
1,513 Elo+
Thanatos
Thanatos
 
Thanatos
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ChefSol
Achilles
Level 33
God Stats
9W - 9L
1,472 SR
Queue Stats
155W - 163L
1,400 Elo+
Party 1
Anhur
Anhur
MightyHippoMan
Anhur
Level 144
God Stats
2W - 2L
1,777 SR
Queue Stats
35W - 20L
1,547 Elo+
Party 2
Ra
Ra
NaanKeza
Ra
Level 72
God Stats
3W - 3L
1,756 SR
Queue Stats
34W - 34L
1,575 Elo+
Solo
Sylvanus
Sylvanus
SneakyDeeCee15
Sylvanus
Level 86
God Stats
14W - 7L
1,584 SR
Queue Stats
17W - 11L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,709
428
2,510
10,831
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 2 / 0
5,051
459
3,175
6,749
1,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,432
494
2,174
5,680
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,040
458
2,054
5,932
3,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,077
462
2,127
7,498
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 1 / 1
6,666
606
4,700
7,241
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
ChefSol
Achilles
10
1 / 0 / 0
6,164
560
3,828
5,985
3,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
6 / 0 / 0
6,279
571
6,665
6,123
1,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 1
6,472
588
2,869
3,737
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
10
0 / 0 / 7
6,322
575
4,057
5,737
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
12
12
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
1
4.5
W
Achilles
ChefSol
Achilles
1
0
0
1
L
0
5
0
0
L
1
2
0
0.5
W
6
0
0
6
W
1
0
1
1.5
W
Sylvanus
0
0
7
3.5
L
0
2
0
0
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,040
Damage
22,119
36,690
Taken
28,823
14,464
Mitigated
14,453
10,760
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,700
1,235
0
8,014
7,241
3,502
0
337
6,904
0
47,004
W
Achilles
ChefSol
Achilles
3,828
856
0
1,924
5,985
3,040
0
0
5,571
0
28,729
L
2,510
447
69
2,431
10,831
5,529
0
2,112
8,719
13,042
0
L
3,175
1,904
0
1,995
6,749
1,119
0
1,208
5,541
0
25,664
W
6,665
3,996
0
1,672
6,123
1,920
0
723
5,400
0
44,053
W
2,869
138
20
1,615
3,737
1,447
825
2,135
1,440
44,359
0
W
Sylvanus
4,057
1,055
1,590
3,660
5,737
4,544
0
1,489
4,248
19,411
3,135
L
2,174
238
39
1,610
5,680
2,128
0
2,269
3,411
41,772
0
L
2,054
680
0
1,780
5,932
3,211
0
0
5,932
0
21,323
L
2,127
671
0
2,836
7,498
2,477
0
600
6,898
0
26,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
31,903
249
Minions Killed
330
0
Camps Cleared
0
1,008,747
Distance Traveled
1,046,393
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,666
606
92
8
0
222,220
5
W
Achilles
6,164
560
50
5
0
207,526
2
L
Sobek
4,709
428
13
1
0
197,626
3
L
Anhur
5,051
459
57
5
0
167,078
2
W
Anhur
6,279
571
79
7
0
184,279
2
W
Ra
6,472
588
74
7
0
231,017
3
W
Sylvanus
6,322
575
35
3
0
201,351
3
L
Ra
5,432
494
68
6
0
208,741
1
L
Horus
5,040
458
44
4
0
207,070
0
L
Serqet
5,077
462
67
6
0
228,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role