Player Matchup

Raijin
Raijin
Absorh
Raijin
Level 34
God Stats
2W - 5L
1,353 SR
Queue Stats
40W - 56L
1,432 Elo+
Solo
Ishtar
Ishtar
ChaosDShadow
Ishtar
Level 135
God Stats
6W - 6L
1,488 SR
Queue Stats
217W - 233L
1,483 Elo+
Solo
Guan Yu
Guan Yu
RebelTayTay313
Guan Yu
Level 44
God Stats
10W - 12L
1,354 SR
Queue Stats
98W - 121L
1,427 Elo+
Solo
Team Averages
Level 71
1,398 SR
1,447 Elo+

VS

Team Averages
Level 115
1,414 SR
1,404 Elo+
Thanatos
Thanatos
Casual Goblins
Thanatos
Level 146
God Stats
2W - 8L
1,362 SR
Queue Stats
485W - 537L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
Ellylix
Sun Wukong
Level 39
God Stats
85W - 122L
1,459 SR
Queue Stats
168W - 228L
1,410 Elo+
Solo
Eset
Eset
Will Of Alchemy
Eset
Level 160
God Stats
1W - 3L
1,421 SR
Queue Stats
483W - 530L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Absorh
Raijin
15
3 / 1 / 11
10,012
715
13,624
10,585
3,794
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
15
8 / 1 / 6
10,794
771
9,055
11,828
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 5 / 9
9,812
701
9,052
16,929
18,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 5 / 4
8,516
608
8,287
10,791
4,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Ellylix
Sun Wukong
14
4 / 5 / 2
10,476
748
11,400
18,097
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 6 / 4
8,636
617
7,931
11,260
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
7
7
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
Absorh
Raijin
3
1
11
8.5
L
Thanatos
2
5
4
0.8
W
Ishtar
8
1
6
11
L
Sun Wukong
Ellylix
Sun Wukong
4
5
2
1
W
4
5
9
1.7
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,731
Damage
27,618
39,342
Taken
40,148
27,361
Mitigated
24,410
11,619
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Absorh
Raijin
13,624
1,664
0
1,615
10,585
3,794
140
2,098
8,487
36,221
0
L
Thanatos
8,287
1,338
0
4,819
10,791
4,376
0
3,486
7,305
0
16,861
W
Ishtar
9,055
5,002
0
4,236
11,828
5,321
1,840
1,924
9,904
0
39,494
L
Sun Wukong
Ellylix
Sun Wukong
11,400
3,322
0
4,302
18,097
15,759
0
7,045
11,052
0
38,268
W
9,052
852
2,031
3,737
16,929
18,246
180
4,413
12,516
0
25,837
L
7,931
601
679
2,515
11,260
4,275
161
3,442
7,818
26,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
27,628
141
Minions Killed
118
6
Camps Cleared
5
729,565
Distance Traveled
692,358
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,012
715
51
4
1
237,740
0
L
Thanatos
8,516
608
25
2
2
225,467
4
W
Ishtar
10,794
771
64
5
3
246,044
1
L
Sun Wukong
10,476
748
37
3
2
257,651
2
W
Guan Yu
9,812
701
26
2
2
245,781
4
L
Eset
8,636
617
56
4
1
209,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role