Player Matchup

Yu Huang
Yu Huang
Dario19996619
Yu Huang
Level 28
God Stats
6W - 5L
1,590 SR
Queue Stats
80W - 70L
1,473 Elo+
Party 2
Artio
Artio
JDavidSV
Artio
Level 11
God Stats
13W - 6L
1,500 SR
Queue Stats
65W - 44L
1,554 Elo+
Party 2
Thanatos
Thanatos
TrickAlice
Thanatos
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,392 Elo+
Party 3
Chang'e
Chang'e
UnluckySupp
Chang'e
Level 39
God Stats
0W - 3L
1,582 SR
Queue Stats
3W - 4L
1,392 Elo+
Party 3
Hachiman
Hachiman
XxspookyxX 9668
Hachiman
Level 87
God Stats
1W - 3L
1,488 SR
Queue Stats
132W - 154L
1,464 Elo+
Solo
Team Averages
Level 61
1,532 SR
1,455 Elo+

VS

Team Averages
Level 75
1,624 SR
1,537 Elo+
Shiva
Shiva
BringBootsBack
Shiva
Level 36
God Stats
1W - 1L
1,888 SR
Queue Stats
16W - 25L
1,404 Elo+
Solo
Nemesis
Nemesis
TalesOfLegends
Nemesis
Level 127
God Stats
2W - 2L
1,400 SR
Queue Stats
106W - 75L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
izeklegacy12
Danzaburou
Level 64
God Stats
24W - 18L
1,585 SR
Queue Stats
78W - 53L
1,600 Elo+
Party 1
Ymir
Ymir
snoopz24
Ymir
Level 46
God Stats
6W - 2L
1,718 SR
Queue Stats
64W - 40L
1,551 Elo+
Party 1
Scylla
Scylla
xlxxlxyq2
Scylla
Level 104
God Stats
7W - 5L
1,529 SR
Queue Stats
149W - 134L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dario19996619
Yu Huang
14
0 / 3 / 3
6,845
685
4,419
7,074
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
JDavidSV
Artio
13
2 / 1 / 2
6,888
689
3,621
7,973
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
TrickAlice
Thanatos
13
1 / 5 / 2
6,749
675
3,523
9,763
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
UnluckySupp
Chang'e
13
1 / 3 / 2
6,703
670
5,729
8,154
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
13
1 / 2 / 3
6,841
684
5,420
10,429
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
7,339
734
9,194
11,321
6,746
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 1 / 5
7,196
720
4,578
6,948
3,454
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
izeklegacy12
Danzaburou
14
4 / 0 / 3
8,068
807
7,047
6,239
2,922
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
2 / 1 / 7
7,571
757
4,218
8,673
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
xlxxlxyq2
Scylla
15
5 / 0 / 4
7,886
789
13,196
3,675
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
5
Kills
14
14
Deaths
5
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Yu Huang
Dario19996619
Yu Huang
0
3
3
0.5
L
Artio
JDavidSV
Artio
2
1
2
3
W
2
1
5
4.5
L
Thanatos
TrickAlice
Thanatos
1
5
2
0.4
L
Chang'e
UnluckySupp
Chang'e
1
3
2
0.67
L
Hachiman
1
2
3
1.25
W
Danzaburou
izeklegacy12
Danzaburou
4
0
3
5.5
W
Ymir
2
1
7
5.5
W
Scylla
xlxxlxyq2
Scylla
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,712
Damage
38,233
43,393
Taken
36,856
20,716
Mitigated
23,157
14,302
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,194
608
244
596
11,321
6,746
0
2,829
8,204
158
29,668
L
Yu Huang
Dario19996619
Yu Huang
4,419
356
0
500
7,074
2,614
0
2,928
4,146
20,961
0
L
Artio
JDavidSV
Artio
3,621
165
1,125
2,306
7,973
6,981
0
4,567
3,406
12,606
0
W
4,578
1,576
0
566
6,948
3,454
0
2,633
4,276
0
15,963
L
Thanatos
TrickAlice
Thanatos
3,523
931
0
3,459
9,763
4,397
0
2,578
7,185
0
13,773
L
Chang'e
UnluckySupp
Chang'e
5,729
757
2,926
2,049
8,154
2,795
0
3,303
4,851
12,382
0
L
Hachiman
5,420
1,857
0
1,937
10,429
3,929
0
4,196
6,233
0
20,822
W
Danzaburou
izeklegacy12
Danzaburou
7,047
1,357
0
1,302
6,239
2,922
840
1,382
4,741
0
21,484
W
Ymir
4,218
179
0
1,050
8,673
8,485
124
4,504
3,938
10,489
0
W
Scylla
xlxxlxyq2
Scylla
13,196
950
0
1,067
3,675
1,550
0
1,663
1,928
30,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,026
Gold Earned
38,060
152
Minions Killed
151
0
Camps Cleared
0
948,804
Distance Traveled
1,051,738
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,339
734
47
5
0
227,344
5
L
Yu Huang
6,845
685
43
4
0
169,643
0
L
Artio
6,888
689
21
2
0
214,575
2
W
Nemesis
7,196
720
21
2
0
226,028
2
L
Thanatos
6,749
675
27
3
0
191,707
3
L
Chang'e
6,703
670
26
3
0
194,947
0
L
Hachiman
6,841
684
35
4
0
177,932
0
W
Danzaburou
8,068
807
39
4
0
194,426
2
W
Ymir
7,571
757
10
1
0
206,252
0
W
Scylla
7,886
789
34
3
0
197,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role