Player Matchup

Chernobog
Chernobog
GuzmanFL
Chernobog
Level 38
God Stats
4W - 2L
1,491 SR
Queue Stats
33W - 27L
1,438 Elo+
Solo
Nemesis
Nemesis
ThisGameIsMid
Nemesis
Level 125
God Stats
2W - 3L
1,512 SR
Queue Stats
136W - 127L
1,592 Elo+
Party 1
Ymir
Ymir
Yukiiza
Ymir
Level 63
God Stats
1W - 0L
1,835 SR
Queue Stats
51W - 27L
1,629 Elo+
Party 1
Kukulkan
Kukulkan
ghostyTr1ckster
Kukulkan
Level 126
God Stats
1W - 0L
1,805 SR
Queue Stats
46W - 30L
1,618 Elo+
Party 1
Shiva
Shiva
iWasOnCooldown
Shiva
Level 129
God Stats
4W - 2L
1,565 SR
Queue Stats
230W - 191L
1,586 Elo+
Party 1
Team Averages
Level 96
1,642 SR
1,573 Elo+

VS

Team Averages
Level 92
1,573 SR
1,610 Elo+
Thanatos
Thanatos
KindaFreaky
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,492 Elo+
Party 2
Horus
Horus
LooksAmazing
Horus
Level 126
God Stats
1W - 3L
1,497 SR
Queue Stats
135W - 128L
1,605 Elo+
Party 2
Vulcan
Vulcan
Phozzo
Vulcan
Level 29
God Stats
1W - 1L
1,727 SR
Queue Stats
24W - 18L
1,690 Elo+
Party 2
Ganesha
Ganesha
SeepingRugburn
Ganesha
Level 83
God Stats
6W - 4L
1,785 SR
Queue Stats
65W - 62L
1,639 Elo+
Party 2
Jing Wei
Jing Wei
Xcitement
Jing Wei
Level 158
God Stats
0W - 1L
1,355 SR
Queue Stats
112W - 112L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GuzmanFL
Chernobog
16
5 / 1 / 9
10,221
568
17,846
16,542
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
17
8 / 1 / 4
10,802
600
14,971
13,663
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Yukiiza
Ymir
14
2 / 1 / 12
9,474
526
7,423
15,901
17,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
5 / 1 / 6
10,510
584
6,855
3,609
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 2 / 5
10,757
598
10,595
19,364
12,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KindaFreaky
Thanatos
13
0 / 7 / 2
8,078
449
4,135
17,699
8,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
4 / 5 / 0
9,604
534
13,782
15,352
14,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
Phozzo
Vulcan
13
1 / 6 / 1
8,053
447
4,304
11,945
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 4 / 4
8,115
451
6,214
17,084
19,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Xcitement
Jing Wei
14
1 / 4 / 1
8,681
482
12,699
19,871
7,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
26
Kills
6
6
Deaths
26
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
GuzmanFL
Chernobog
5
1
9
9.5
L
Thanatos
KindaFreaky
Thanatos
0
7
2
0.14
L
4
5
0
0.8
L
Vulcan
Phozzo
Vulcan
1
6
1
0.25
L
0
4
4
0.5
W
Nemesis
8
1
4
10
L
Jing Wei
Xcitement
Jing Wei
1
4
1
0.38
W
Ymir
Yukiiza
Ymir
2
1
12
8
W
Kukulkan
5
1
6
8
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,690
Damage
41,134
69,079
Taken
81,951
44,856
Mitigated
54,821
23,615
Healing
26,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
GuzmanFL
Chernobog
17,846
11,580
0
9,255
16,542
7,010
3,177
2,225
14,317
0
96,526
L
Thanatos
KindaFreaky
Thanatos
4,135
710
0
11,217
17,699
8,649
0
1,941
15,758
0
71,168
L
13,782
5,621
775
4,042
15,352
14,123
0
4,737
10,615
0
73,183
L
Vulcan
Phozzo
Vulcan
4,304
809
0
1,550
11,945
5,104
0
1,911
10,034
57,209
0
L
6,214
759
0
2,663
17,084
19,534
0
3,891
13,193
19,773
2,107
W
Nemesis
14,971
9,123
0
774
13,663
5,879
0
2,656
11,007
0
98,201
L
Jing Wei
Xcitement
Jing Wei
12,699
9,066
0
5,941
19,871
7,411
0
1,487
18,384
0
83,521
W
Ymir
Yukiiza
Ymir
7,423
2,410
440
2,977
15,901
17,475
123
3,548
12,353
28,991
861
W
Kukulkan
6,855
836
157
760
3,609
1,854
0
628
2,981
81,176
1,103
W
10,595
2,086
0
9,252
19,364
12,638
175
1,596
17,768
0
75,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,764
Gold Earned
42,531
584
Minions Killed
498
0
Camps Cleared
0
1,781,897
Distance Traveled
1,684,180
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,221
568
136
8
0
359,485
8
L
Thanatos
8,078
449
101
6
0
351,578
7
L
Horus
9,604
534
117
7
0
343,121
5
L
Vulcan
8,053
447
109
6
0
323,802
2
L
Ganesha
8,115
451
7
0
0
337,490
8
W
Nemesis
10,802
600
129
7
0
421,621
5
L
Jing Wei
8,681
482
164
9
0
328,189
3
W
Ymir
9,474
526
44
2
0
346,591
0
W
Kukulkan
10,510
584
130
7
0
288,073
1
W
Shiva
10,757
598
145
8
0
366,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role