Player Matchup

Cabrakan
Cabrakan
MuffinHumpin
Cabrakan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 2
Neith
Neith
regalbeagle
Neith
Level 92
God Stats
4W - 0L
1,728 SR
Queue Stats
43W - 12L
1,908 Elo+
Party 2
Sol
Sol
sPulse
Sol
Level 160
God Stats
1W - 0L
1,618 SR
Queue Stats
50W - 12L
2,005 Elo+
Party 2
Team Averages
Level 104
1,615 SR
1,732 Elo+

VS

Team Averages
Level 138
1,582 SR
1,758 Elo+
King Arthur
King Arthur
Hodgier
King Arthur
Level 139
God Stats
4W - 3L
1,620 SR
Queue Stats
187W - 113L
1,756 Elo+
Party 1
Rama
Rama
Nickapotamus
Rama
Level 126
God Stats
11W - 2L
1,791 SR
Queue Stats
204W - 101L
1,810 Elo+
Party 1
Zhong Kui
Zhong Kui
ObeyTheLlamas
Zhong Kui
Level 149
God Stats
1W - 6L
1,336 SR
Queue Stats
178W - 111L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MuffinHumpin
Cabrakan
12
0 / 3 / 10
8,457
769
3,944
13,582
14,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 3 / 4
9,324
848
15,153
11,704
5,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
sPulse
Sol
14
5 / 0 / 6
8,794
799
18,078
13,335
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hodgier
King Arthur
12
1 / 2 / 4
7,404
673
6,307
13,655
11,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 2 / 2
7,786
708
11,113
12,164
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ObeyTheLlamas
Zhong Kui
11
2 / 8 / 3
7,883
717
9,416
14,549
9,983
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
6
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Hodgier
King Arthur
1
2
4
1.5
W
Cabrakan
MuffinHumpin
Cabrakan
0
3
10
1.67
L
3
2
2
2
L
Zhong Kui
ObeyTheLlamas
Zhong Kui
2
8
3
0.44
W
7
3
4
3
W
Sol
sPulse
Sol
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,175
Damage
26,836
38,621
Taken
40,368
25,133
Mitigated
27,757
16,955
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Hodgier
King Arthur
6,307
1,032
0
1,200
13,655
11,932
0
6,722
6,933
0
11,353
W
Cabrakan
MuffinHumpin
Cabrakan
3,944
346
1,850
3,092
13,582
14,301
50
4,132
9,450
7,902
0
L
11,113
8,549
0
5,301
12,164
5,842
0
7,353
4,811
0
35,993
L
Zhong Kui
ObeyTheLlamas
Zhong Kui
9,416
1,562
0
1,901
14,549
9,983
0
8,485
6,064
24,019
0
W
15,153
6,308
0
3,290
11,704
5,475
1,255
2,531
9,173
71
44,463
W
Sol
sPulse
Sol
18,078
7,621
0
8,723
13,335
5,357
1,833
3,321
10,014
54,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
23,073
135
Minions Killed
121
5
Camps Cleared
4
605,220
Distance Traveled
547,823
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,404
673
7
1
0
198,840
5
W
Cabrakan
8,457
769
6
1
1
199,072
1
L
Rama
7,786
708
80
7
4
176,730
2
L
Zhong Kui
7,883
717
34
3
0
172,253
3
W
Neith
9,324
848
57
5
2
207,506
4
W
Sol
8,794
799
72
7
2
198,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role