Player Matchup

Baron Samedi
Baron Samedi
AstoraSolaire
Baron Samedi
Level 16
God Stats
7W - 7L
1,219 SR
Queue Stats
31W - 36L
1,343 Elo+
Party 2
Hera
Hera
Beeprince
Hera
Level 62
God Stats
11W - 7L
1,216 SR
Queue Stats
108W - 106L
1,402 Elo+
Party 2
Guan Yu
Guan Yu
crimsonshift
Guan Yu
Level 87
God Stats
8W - 9L
1,518 SR
Queue Stats
48W - 54L
1,377 Elo+
Solo
Team Averages
Level 55
1,318 SR
1,374 Elo+

VS

Team Averages
Level 65
1,406 SR
1,266 Elo+
Vulcan
Vulcan
BDaK1DD
Vulcan
Level 82
God Stats
1W - 5L
1,219 SR
Queue Stats
70W - 118L
1,298 Elo+
Solo
Anhur
Anhur
GucciFries_69
Anhur
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 55L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
TrippyKidd
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AstoraSolaire
Baron Samedi
15
5 / 3 / 9
10,135
845
9,687
12,016
5,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hera
15
9 / 3 / 5
10,719
893
15,604
9,874
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
crimsonshift
Guan Yu
11
0 / 2 / 5
7,708
642
3,679
13,763
8,174
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BDaK1DD
Vulcan
13
1 / 4 / 6
8,607
717
11,805
8,602
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 6 / 0
8,808
734
9,823
12,407
6,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
TrippyKidd
Cthulhu
12
0 / 4 / 6
8,646
721
7,514
15,424
15,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
14
Kills
8
8
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AstoraSolaire
Baron Samedi
5
3
9
3.17
L
Vulcan
BDaK1DD
Vulcan
1
4
6
1
W
Hera
9
3
5
3.83
L
7
6
0
1.17
L
Cthulhu
TrippyKidd
Cthulhu
0
4
6
0.75
W
Guan Yu
crimsonshift
Guan Yu
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,970
Damage
29,142
35,653
Taken
36,433
17,980
Mitigated
25,507
13,460
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AstoraSolaire
Baron Samedi
9,687
716
2,920
5,475
12,016
5,864
1,035
6,479
5,368
23,876
0
L
Vulcan
BDaK1DD
Vulcan
11,805
4,980
45
645
8,602
4,274
0
7,162
1,440
34,390
0
W
Hera
15,604
4,642
0
730
9,874
3,942
1,100
4,567
5,045
45,749
0
L
9,823
3,564
0
643
12,407
6,001
0
7,767
4,640
0
26,195
L
Cthulhu
TrippyKidd
Cthulhu
7,514
287
36
1,465
15,424
15,232
0
10,629
4,795
19,853
0
W
Guan Yu
crimsonshift
Guan Yu
3,679
1,013
1,926
2,409
13,763
8,174
0
8,146
5,265
166
16,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,562
Gold Earned
26,061
133
Minions Killed
120
4
Camps Cleared
4
673,728
Distance Traveled
645,551
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,135
845
33
3
1
204,876
0
L
Vulcan
8,607
717
73
6
0
217,541
1
W
Hera
10,719
893
75
6
0
223,228
1
L
Anhur
8,808
734
23
2
4
193,719
1
L
Cthulhu
8,646
721
24
2
0
234,291
1
W
Guan Yu
7,708
642
25
2
3
245,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role