Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Properliquid
Izanami
Level 56
God Stats
18W - 12L
1,612 SR
Queue Stats
129W - 132L
1,510 Elo+
Solo
Amaterasu
Amaterasu
Ryuzaki71
Amaterasu
Level 102
God Stats
30W - 16L
1,725 SR
Queue Stats
50W - 36L
1,648 Elo+
Party 1
Susano
Susano
SkylineNope
Susano
Level 121
God Stats
1W - 1L
1,704 SR
Queue Stats
106W - 75L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
TengenKuyomi
Cthulhu
Level 159
God Stats
3W - 1L
1,712 SR
Queue Stats
142W - 113L
1,576 Elo+
Party 1
Team Averages
Level 117
1,651 SR
1,570 Elo+

VS

Team Averages
Level 149
1,466 SR
1,525 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Deathix Six
Guan Yu
Level 159
God Stats
3W - 3L
1,470 SR
Queue Stats
768W - 769L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Karlos24
Baron Samedi
Level 125
God Stats
16W - 11L
1,507 SR
Queue Stats
287W - 257L
1,564 Elo+
Solo
Ishtar
Ishtar
Navajowarmer
Ishtar
Level 160
God Stats
64W - 52L
1,580 SR
Queue Stats
533W - 566L
1,452 Elo+
Solo
Susano
Susano
ZombieSlayer5
Susano
Level 139
God Stats
1W - 1L
1,275 SR
Queue Stats
42W - 28L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 1 / 1
6,693
744
7,795
8,970
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Properliquid
Izanami
9
0 / 0 / 0
5,558
618
347
1,313
397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Ryuzaki71
Amaterasu
13
1 / 2 / 2
6,476
720
6,338
10,781
8,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
12
2 / 3 / 2
6,747
750
9,041
9,161
3,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
TengenKuyomi
Cthulhu
13
1 / 2 / 3
6,543
727
8,332
12,353
10,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 1 / 4
6,890
766
4,044
11,058
9,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Deathix Six
Guan Yu
12
0 / 1 / 7
6,504
723
5,990
10,503
8,021
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Karlos24
Baron Samedi
14
2 / 0 / 4
6,905
767
9,037
8,144
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
14
3 / 1 / 3
7,277
809
8,450
7,708
3,279
Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 3
6,876
764
7,468
8,173
3,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
8
8
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
1
2.5
W
Terra
 
Terra
0
1
4
2
W
Guan Yu
Deathix Six
Guan Yu
0
1
7
3.5
W
Baron Samedi
Karlos24
Baron Samedi
2
0
4
4
W
Ishtar
3
1
3
4.5
L
Izanami
Properliquid
Izanami
0
0
0
0
L
Amaterasu
Ryuzaki71
Amaterasu
1
2
2
1
L
Susano
2
3
2
1
L
Cthulhu
TengenKuyomi
Cthulhu
1
2
3
1.25
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,853
Damage
34,989
42,578
Taken
45,586
27,213
Mitigated
28,680
8,632
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,795
180
1,056
2,498
8,970
3,682
0
1,832
7,138
21,827
0
W
Terra
 
Terra
4,044
496
2,485
2,399
11,058
9,509
30
2,142
8,644
17,602
0
W
Guan Yu
Deathix Six
Guan Yu
5,990
1,226
1,694
2,580
10,503
8,021
0
3,895
6,180
0
17,689
W
Baron Samedi
Karlos24
Baron Samedi
9,037
421
2,193
2,919
8,144
4,190
177
3,123
4,618
27,736
0
W
Ishtar
8,450
4,404
0
1,525
7,708
3,279
1,367
1,449
6,103
0
30,288
L
Izanami
Properliquid
Izanami
347
224
0
168
1,313
397
0
114
1,199
0
4,005
L
Amaterasu
Ryuzaki71
Amaterasu
6,338
1,090
0
2,204
10,781
8,860
0
4,002
6,779
0
18,233
L
Susano
9,041
1,165
0
500
9,161
3,642
0
1,844
7,317
0
19,379
L
Cthulhu
TengenKuyomi
Cthulhu
8,332
232
946
1,260
12,353
10,632
0
5,289
7,064
23,174
0
W
7,468
2,549
0
1,166
8,173
3,681
0
4,013
3,914
0
13,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
34,452
149
Minions Killed
183
0
Camps Cleared
0
813,984
Distance Traveled
910,887
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,693
744
49
5
0
187,501
1
W
Terra
6,890
766
34
4
0
170,977
2
W
Guan Yu
6,504
723
25
3
0
196,061
3
W
Baron Samedi
6,905
767
52
6
0
200,238
2
W
Ishtar
7,277
809
56
6
0
171,590
3
L
Izanami
5,558
618
9
1
0
48,701
0
L
Amaterasu
6,476
720
23
3
0
182,537
0
L
Susano
6,747
750
32
4
0
201,017
3
L
Cthulhu
6,543
727
36
4
0
194,228
1
W
Susano
6,876
764
16
2
0
172,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role