Player Matchup

Pele
Pele
Adriel0811
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 44L
1,575 Elo+
Party 1
Maui
Maui
Gtwhitedante
Maui
Level 153
God Stats
0W - 1L
1,714 SR
Queue Stats
12W - 14L
1,535 Elo+
Party 1
Hachiman
Hachiman
Redadoru
Hachiman
Level 96
God Stats
3W - 2L
1,488 SR
Queue Stats
187W - 147L
1,508 Elo+
Party 1
Team Averages
Level 112
1,567 SR
1,539 Elo+

VS

Team Averages
Level 133
1,523 SR
1,577 Elo+
Chang'e
Chang'e
BG Nacho28
Chang'e
Level 124
God Stats
3W - 3L
1,522 SR
Queue Stats
50W - 41L
1,558 Elo+
Solo
Xing Tian
Xing Tian
Danamight
Xing Tian
Level 135
God Stats
2W - 2L
1,298 SR
Queue Stats
17W - 15L
1,561 Elo+
Solo
Cernunnos
Cernunnos
TheKrogerMan
Cernunnos
Level 140
God Stats
5W - 3L
1,749 SR
Queue Stats
97W - 67L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 1
11,155
656
16,142
23,263
11,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 4
10,592
623
7,086
25,159
32,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Redadoru
Hachiman
16
2 / 3 / 3
10,804
636
16,233
11,086
5,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BG Nacho28
Chang'e
18
6 / 2 / 7
12,552
738
17,610
17,495
13,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Danamight
Xing Tian
16
4 / 2 / 9
12,653
744
11,041
23,490
37,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
TheKrogerMan
Cernunnos
17
4 / 1 / 8
11,990
705
21,472
14,938
8,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Chang'e
BG Nacho28
Chang'e
6
2
7
4.75
W
Xing Tian
Danamight
Xing Tian
4
2
9
4.25
L
0
4
4
0.5
L
Hachiman
Redadoru
Hachiman
2
3
3
1.17
W
Cernunnos
TheKrogerMan
Cernunnos
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,461
Damage
50,123
59,508
Taken
55,923
50,081
Mitigated
58,522
10,075
Healing
26,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,142
2,855
0
4,635
23,263
11,695
470
11,746
11,517
0
53,364
W
Chang'e
BG Nacho28
Chang'e
17,610
1,018
6,640
8,874
17,495
13,022
888
3,175
14,320
56,322
0
W
Xing Tian
Danamight
Xing Tian
11,041
990
397
5,548
23,490
37,301
228
2,941
20,549
25,197
0
L
7,086
1,741
0
4,272
25,159
32,900
151
11,085
14,074
19,154
0
L
Hachiman
Redadoru
Hachiman
16,233
7,983
0
1,168
11,086
5,486
1,304
6,030
5,056
0
41,595
W
Cernunnos
TheKrogerMan
Cernunnos
21,472
7,185
0
4,570
14,938
8,199
1,552
1,911
13,027
0
78,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
37,195
155
Minions Killed
214
3
Camps Cleared
13
880,298
Distance Traveled
996,849
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,155
656
86
5
3
288,746
1
W
Chang'e
12,552
738
80
5
1
344,218
2
W
Xing Tian
12,653
744
25
1
1
329,273
1
L
Maui
10,592
623
19
1
0
290,112
5
L
Hachiman
10,804
636
50
3
0
301,440
6
W
Cernunnos
11,990
705
109
6
11
323,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role