Player Matchup

Mercury
Mercury
GeorgeWxKush_
Mercury
Level 49
God Stats
0W - 1L
1,611 SR
Queue Stats
2W - 5L
1,267 Elo+
Party 2
Maui
Maui
OhSorryBruh
Maui
Level 68
God Stats
1W - 1L
1,552 SR
Queue Stats
25W - 22L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
XxDrukenCrowxX
Danzaburou
Level 65
God Stats
3W - 1L
1,852 SR
Queue Stats
58W - 81L
1,366 Elo+
Solo
Team Averages
Level 61
1,672 SR
1,367 Elo+

VS

Team Averages
Level 90
1,553 SR
1,444 Elo+
Izanami
Izanami
Dixieeynormus
Izanami
Level 107
God Stats
14W - 7L
1,529 SR
Queue Stats
189W - 229L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
KnottyFurryTwink
Baron Samedi
Level 69
God Stats
6W - 2L
1,524 SR
Queue Stats
148W - 147L
1,442 Elo+
Party 1
Horus
Horus
gayestagenda
Horus
Level 94
God Stats
13W - 5L
1,607 SR
Queue Stats
137W - 146L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 2 / 0
5,921
592
3,243
6,060
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 1 / 0
6,200
620
2,284
8,999
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
XxDrukenCrowxX
Danzaburou
8
0 / 4 / 0
5,603
560
4,072
8,071
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 0 / 5
7,113
711
5,785
4,621
1,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
KnottyFurryTwink
Baron Samedi
12
4 / 0 / 3
7,541
754
8,776
2,078
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 6
7,464
746
2,860
9,089
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
0
5
4.5
L
Mercury
0
2
0
0
W
Baron Samedi
KnottyFurryTwink
Baron Samedi
4
0
3
5.5
L
0
1
0
0
L
Danzaburou
XxDrukenCrowxX
Danzaburou
0
4
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,599
Damage
17,421
23,130
Taken
15,788
13,488
Mitigated
11,188
3,363
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,785
3,933
0
641
4,621
1,896
242
1,070
3,551
0
28,847
L
Mercury
3,243
1,296
0
748
6,060
2,518
0
2,034
4,026
0
20,213
W
Baron Samedi
KnottyFurryTwink
Baron Samedi
8,776
911
2,805
641
2,078
1,290
393
299
1,779
30,889
0
L
2,284
312
65
1,092
8,999
7,770
0
3,528
5,471
10,989
0
L
Danzaburou
XxDrukenCrowxX
Danzaburou
4,072
1,736
0
1,458
8,071
3,200
0
3,483
4,588
0
15,857
W
2,860
1,039
759
3,620
9,089
8,002
183
1,394
7,695
0
4,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,724
Gold Earned
22,118
88
Minions Killed
124
2
Camps Cleared
6
463,994
Distance Traveled
522,433
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,113
711
64
6
5
161,849
2
L
Mercury
5,921
592
44
4
0
194,183
0
W
Baron Samedi
7,541
754
48
5
1
178,167
3
L
Maui
6,200
620
15
2
0
148,235
0
L
Danzaburou
5,603
560
29
3
2
121,576
1
W
Horus
7,464
746
12
1
0
182,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role