Player Matchup

King Arthur
King Arthur
HappySponge91
King Arthur
Level 102
God Stats
1W - 1L
1,652 SR
Queue Stats
25W - 20L
1,558 Elo+
Party 2
Anubis
Anubis
LittleSchlav420
Anubis
Level 160
God Stats
7W - 9L
1,582 SR
Queue Stats
335W - 355L
1,485 Elo+
Solo
Chiron
Chiron
TheGingerWitcher
Chiron
Level 125
God Stats
1W - 1L
1,786 SR
Queue Stats
57W - 47L
1,586 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ThiccenTendies
Kumbhakarna
Level 129
God Stats
5W - 3L
1,477 SR
Queue Stats
233W - 204L
1,596 Elo+
Party 3
Medusa
Medusa
Ymypphardtho
Medusa
Level 65
God Stats
5W - 6L
1,279 SR
Queue Stats
194W - 167L
1,603 Elo+
Party 3
Team Averages
Level 116
1,555 SR
1,566 Elo+

VS

Team Averages
Level 121
1,486 SR
1,483 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Haonxd
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,523 Elo+
Solo
Chaac
Chaac
Nurvanos
Chaac
Level 160
God Stats
0W - 1L
1,429 SR
Queue Stats
10W - 12L
1,547 Elo+
Party 1
Discordia
Discordia
OctoberM
Discordia
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HappySponge91
King Arthur
17
3 / 4 / 13
10,451
697
8,727
18,158
17,053
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 4 / 15
11,787
786
18,547
15,178
8,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 2 / 15
11,176
745
20,605
12,142
5,904
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
ThiccenTendies
Kumbhakarna
19
4 / 1 / 14
11,157
744
7,790
15,560
18,458
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
18
7 / 3 / 10
11,322
755
13,549
13,291
6,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
3 / 2 / 10
10,548
703
25,312
9,510
5,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
16
4 / 7 / 5
9,569
638
7,595
19,147
7,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Haonxd
Sun Wukong
15
1 / 8 / 10
9,260
617
9,802
21,194
15,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Nurvanos
Chaac
13
5 / 2 / 2
8,626
575
7,610
11,784
6,465
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Discordia
OctoberM
Discordia
16
1 / 6 / 8
9,101
607
7,761
12,717
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
49
25
Kills
14
14
Deaths
25
67
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
2
10
4
L
Anhur
 
Anhur
4
7
5
0.93
L
Sun Wukong
Haonxd
Sun Wukong
1
8
10
0.75
W
King Arthur
HappySponge91
King Arthur
3
4
13
2.38
W
5
4
15
3.13
L
Chaac
Nurvanos
Chaac
5
2
2
3
L
Discordia
OctoberM
Discordia
1
6
8
0.83
W
6
2
15
6.75
W
Kumbhakarna
ThiccenTendies
Kumbhakarna
4
1
14
11
W
Medusa
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,218
Damage
58,080
74,329
Taken
74,352
56,410
Mitigated
40,203
35,841
Healing
24,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
25,312
1,077
404
2,872
9,510
5,975
432
3,529
5,981
47,877
0
L
Anhur
 
Anhur
7,595
2,158
1,737
4,404
19,147
7,189
0
6,854
12,293
0
15,129
L
Sun Wukong
Haonxd
Sun Wukong
9,802
1,296
788
5,283
21,194
15,911
0
7,289
13,905
0
23,011
W
King Arthur
HappySponge91
King Arthur
8,727
738
2,162
3,565
18,158
17,053
490
8,710
9,448
0
19,519
W
18,547
517
2,981
5,078
15,178
8,827
1,146
7,099
8,079
42,620
0
L
Chaac
Nurvanos
Chaac
7,610
851
1,267
4,352
11,784
6,465
0
3,937
7,847
0
15,856
L
Discordia
OctoberM
Discordia
7,761
947
1,403
1,696
12,717
4,663
400
4,728
7,989
18,293
0
W
20,605
7,073
4,929
3,752
12,142
5,904
2,407
6,297
5,845
0
39,352
W
Kumbhakarna
ThiccenTendies
Kumbhakarna
7,790
527
1,684
2,753
15,560
18,458
631
5,054
10,506
19,211
0
W
Medusa
13,549
7,460
4,552
4,385
13,291
6,168
3,142
5,913
7,378
0
31,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,893
Gold Earned
47,104
181
Minions Killed
139
0
Camps Cleared
0
1,391,594
Distance Traveled
1,073,780
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,548
703
50
3
0
266,361
3
L
Anhur
9,569
638
18
1
0
210,139
0
L
Sun Wukong
9,260
617
28
2
0
233,408
0
W
King Arthur
10,451
697
25
2
0
286,732
1
W
Anubis
11,787
786
52
3
0
254,293
4
L
Chaac
8,626
575
16
1
0
148,447
0
L
Discordia
9,101
607
27
2
0
215,425
0
W
Chiron
11,176
745
56
4
0
270,719
4
W
Kumbhakarna
11,157
744
23
2
0
287,000
2
W
Medusa
11,322
755
25
2
0
292,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role