Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Lanz22
Medusa
Level 27
God Stats
1W - 0L
1,669 SR
Queue Stats
74W - 34L
1,667 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rainbowstu
Kumbhakarna
Level 157
God Stats
4W - 2L
1,627 SR
Queue Stats
73W - 47L
1,583 Elo+
Party 1
Pele
Pele
RayWeiser
Pele
Level 68
God Stats
2W - 2L
1,224 SR
Queue Stats
82W - 76L
1,369 Elo+
Solo
Tyr
Tyr
xGirthyGarthx
Tyr
Level 134
God Stats
1W - 1L
1,544 SR
Queue Stats
79W - 44L
1,672 Elo+
Party 1
Team Averages
Level 109
1,513 SR
1,558 Elo+

VS

Team Averages
Level 44
1,521 SR
1,301 Elo+
Yemoja
Yemoja
ImYOurDAD931
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,453 Elo+
Party 3
Chaac
Chaac
Jcarr2500
Chaac
Level 50
God Stats
5W - 3L
1,549 SR
Queue Stats
12W - 14L
1,264 Elo+
Party 2
Ah Puch
Ah Puch
LilHeartIess
Ah Puch
Level 65
God Stats
0W - 2L
1,596 SR
Queue Stats
10W - 12L
1,143 Elo+
Party 2
Thanatos
Thanatos
TheMaxDy
Thanatos
Level 49
God Stats
65W - 59L
1,466 SR
Queue Stats
81W - 98L
1,344 Elo+
Party 3
Ishtar
Ishtar
carosrosh654
Ishtar
Level 40
God Stats
21W - 20L
1,494 SR
Queue Stats
63W - 89L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 0 / 4
6,024
602
4,671
2,686
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Lanz22
Medusa
10
1 / 0 / 0
5,201
520
5,256
3,706
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Rainbowstu
Kumbhakarna
8
0 / 1 / 2
5,093
509
3,204
7,010
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
9
3 / 0 / 5
5,784
578
3,385
7,380
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
10 / 0 / 3
7,305
731
8,629
8,110
6,394
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 0 / 0
5,088
509
1,587
5,056
1,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
Jcarr2500
Chaac
6
0 / 7 / 0
4,059
406
3,187
10,102
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Puch
LilHeartIess
Ah Puch
9
0 / 3 / 0
4,957
496
2,016
5,447
2,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
TheMaxDy
Thanatos
9
1 / 4 / 0
5,150
515
1,896
10,129
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
8
0 / 1 / 0
4,571
457
1,908
6,264
2,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
15
Kills
1
1
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
4
3
L
Yemoja
0
0
0
0
L
Chaac
Jcarr2500
Chaac
0
7
0
0
W
Medusa
Lanz22
Medusa
1
0
0
1
L
Ah Puch
LilHeartIess
Ah Puch
0
3
0
0
W
Kumbhakarna
Rainbowstu
Kumbhakarna
0
1
2
1
W
Pele
3
0
5
5.5
L
Thanatos
TheMaxDy
Thanatos
1
4
0
0.25
L
Ishtar
0
1
0
0
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
10,594
28,892
Taken
36,998
14,760
Mitigated
16,410
14,611
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,671
119
0
942
2,686
1,022
318
1,057
1,629
48,655
0
L
Yemoja
1,587
601
1,871
2,096
5,056
1,726
0
1,039
4,017
14,532
0
L
Chaac
Jcarr2500
Chaac
3,187
1,541
0
1,805
10,102
5,548
0
0
10,102
0
14,021
W
Medusa
Lanz22
Medusa
5,256
1,855
0
1,015
3,706
1,423
0
896
2,810
0
35,572
L
Ah Puch
LilHeartIess
Ah Puch
2,016
32
0
1,597
5,447
2,496
0
3,648
1,799
35,017
0
W
Kumbhakarna
Rainbowstu
Kumbhakarna
3,204
32
578
2,329
7,010
3,511
0
1,411
5,599
13,042
0
W
Pele
3,385
1,450
0
5,073
7,380
2,410
324
175
7,205
0
28,936
L
Thanatos
TheMaxDy
Thanatos
1,896
609
39
6,282
10,129
4,628
0
2,254
7,875
0
33,506
L
Ishtar
1,908
1,623
0
1,546
6,264
2,012
0
934
5,330
0
30,812
W
8,629
1,896
0
4,674
8,110
6,394
0
64
8,046
0
42,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
23,825
309
Minions Killed
228
0
Camps Cleared
0
998,387
Distance Traveled
864,448
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,024
602
91
9
0
211,724
5
L
Yemoja
5,088
509
28
3
0
156,168
0
L
Chaac
4,059
406
20
2
0
187,860
2
W
Medusa
5,201
520
67
7
0
183,471
0
L
Ah Puch
4,957
496
51
5
0
160,051
3
W
Kumbhakarna
5,093
509
18
2
0
210,093
0
W
Pele
5,784
578
61
6
0
190,708
1
L
Thanatos
5,150
515
73
7
0
197,143
1
L
Ishtar
4,571
457
56
6
0
163,226
3
W
Tyr
7,305
731
72
7
0
202,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role